1764 cards found
Wavelength Scanner

Wavelength Scanner {U}

Artifact
{T}: Target land you control becomes the basic land type of your choice until end of turn.
{2}{U}, {T}: Draw a card, then discard a card. This ability costs {2} less to activate if you control four or more lands with different names.
  • Hyperpop
Wavelength Synchronizer

Wavelength Synchronizer {4}{G}

Creature - Elemental Cleric
Trample
Drop — When Wavelength Synchronizer enters the battlefield, if you didn't cast any creature spells during your last turn, you gain 4 life.
Naturally, the best sound mixers are the beings made out of sound itself.
5/4
  • Hyperpop
Wayward Coalescence

Wayward Coalescence {5}{R}{G}

Creature - Elemental
Ward—Pay 8 life.
You may have Wayward Coalescence assign its combat damage as though it weren't blocked.
8/8
  • Hyperpop
Wayward Drek
Reborn Herald

Wayward Drek {W}{B}

Creature - Human Rogue
When Wayward Drek enters, create a 1/1 colorless Cyborg artifact creature token.
Cybersoul {3}{W/B}
“After all, what do I have to lose.”
1/1
Card has other part: Reborn Herald
  • Cybaros
Wealthy Clergyman

Wealthy Clergyman {W}

Creature - Human Noble Cleric
{1}, Sacrifice Wealthy Clergyman: Another target creature you control gains hexproof and indestructible until end of turn. If that creature is a Noble, put a +1/+1 counter on it.
The path to salvation is paved with gold.
1/1
  • Duelists of Vereaux
Weathered Blackguard

Weathered Blackguard {2}{B}

Creature - Human Knight
Lifelink
When Weathered Blackguard enters the battlefield, you may attach target Equipment you control to it.
Wander {2}{B}
2/3
  • Awakening in Oldun
Weave Destiny

Weave Destiny {1}{G}

Instant
Reveal the top three cards of your library. You may put a creature, enchantment, or land card from among them into your hand and the rest on the bottom of your library in any order.
Strand by strand, the Fate-Driven spun a new destiny for Claes, and with it began unraveling the Arbiter's plot.
  • Theros: Age of Trax
Weeping Effigy

Weeping Effigy {4}{U}{U}

Artifact - Ruin
Creatures your opponents control get -1/-0.
Spellcharge 5
It grieves not for the many things its people lost, but for what they never had.
5/5
  • Awakening in Oldun
Welding Rig

Welding Rig {W/B}

Artifact
When Welding Rig enters, create a 1/1 colorless Cyborg artifact creature token.
{1}, Sacrifice Welding Rig: Target artifact gains indestructible until end of turn.
“Anesthetic isn't available. It's important to physically experience the gravity of this decision.”
—Eleanor, Kingslayer
  • Cybaros
Whipwing Dragonfly

Whipwing Dragonfly {2}{W}

Creature - Insect
Flying
When Whipwing Dragonfly enters, you gain 2 life.
Some regions thrived after the leystones infused them with magic, making their wildlife dangerous to potential settlers.
2/2
  • Cybaros
Whisper Squad

Whisper Squad {B}

Creature - Human Soldier
{1}{B}: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle.
They catch every wave, no matter the amplitude.
1/1
  • Hyperpop
Whisper of the Dead

Whisper of the Dead {2}{W}{B}

Creature - Spirit
Flying
When Whisper of the Dead enters the battlefield or dies, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
3/3
  • Blood Like Rivers
Whisperlit Meditation

Whisperlit Meditation {1}{W}

Enchantment
When Whisperlit Meditation enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
{1}{W}, Sacrifice Whisperlit Meditation: Tap up to two target creatures.
  • Blood Like Rivers
Whispers from Below

Whispers from Below {3}{W}{B}

Enchantment
At the beginning of your end step, you may sacrifice a creature. If you do, return a creature card with lesser or equal mana value from your graveyard to the battlefield.
Mystic murmurings muddle minds, maintain madness, make machinations.
  • Blood Like Rivers
Whitecliff Alpha

Whitecliff Alpha {4}{G}{G}

Creature - Yeti
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, creatures you control get +1/+1 and gain trample until end of turn.
5/5
  • Awakening in Oldun
Whitecliff Guardian

Whitecliff Guardian {W}

Creature - Elk
At the beginning of your end step, you gain 1 life.
Whitecliff Guardian gets +0/+1 for each 1 life you have above your starting life total.
1/2
  • Awakening in Oldun
Whitecliff Pilgrim

Whitecliff Pilgrim {1}{U}

Creature - Human Scout
Whenever a creature entering the battlefield under your control causes an ability of a permanent you control to trigger, draw a card. This ability triggers only once each turn.
“I've climbed thousands of glaciers and not seen the same view twice.”
2/1
  • Awakening in Oldun
Whitewing Migration

Whitewing Migration {X}{W}{W}

Sorcery
Create X 1/1 white Insect creature tokens with flying.
Flashback—{3}{W}{W}, Tap X untapped creatures you control.
  • Awakening in Oldun
Wick of the Third Rite

Wick of the Third Rite {W}

Enchantment
When Wick of the Third Rite enters the battlefield, surveil 1.
{1}{W}, Sacrifice Wick of the Third Rite: Destroy target artifact or enchantment.
  • Blood Like Rivers
Wicked Steed

Wicked Steed {1}{B}{B}

Creature - Horse Nightmare
Whenever another creature dies, if it had one or more counters on it, you may put one of those counters on Wicked Steed.
Many reckless noble sons and daughters have tried to ride it. Their bodies are usually found a great distance away, charred and burned.
3/3
  • Duelists of Vereaux
Widowed Maiden

Widowed Maiden {2}{B}{B}

Artifact - Ruin
When Widowed Maiden enters the battlefield, return target creature card from your graveyard to your hand.
Spellcharge 3
4/3
  • Awakening in Oldun
Wild Huntsman

Wild Huntsman {3}{R}{G}

Creature - Elemental Warrior
When Wild Huntsman enters the battlefield, search your library for a land card and put it onto the battlefield, then shuffle. Then if you're ancient, creatures you control get +2/+0 and gain haste until end of turn.
4/4
  • Blood Like Rivers
Wildcaster Ogre

Wildcaster Ogre {3}{R}{R}

Creature - Ogre Shaman
Menace
When Wildcaster Ogre enters the battlefield, exile an instant or sorcery card from your graveyard at random. You may cast a copy of that spell without paying its mana cost.
4/3
  • Duelists of Vereaux
Wildcourt Cavalier

Wildcourt Cavalier {2}{G}

Creature - Elemental Knight
When Wildcourt Cavalier enters, if it isn't a token, choose one —
• Put a +1/+1 counter on Wildcourt Cavalier.
• Create a token that's a copy of target token you control.
2/2
  • Blood Like Rivers
Wildcourt Conserver

Wildcourt Conserver {1}{G}

Creature - Elemental
Multitude {4}{G}{G}
Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildcourt Conserver.
2/1
  • Blood Like Rivers