1760 cards found
Thrive in the Everrime

Thrive in the Everrime {1}{G}{W}

Enchantment
Whenever a creature or land you control enters, you gain 1 life.
Creatures you control get +1/+1 as long as you have at least 3 life more than your starting life total.
  • Awakening in Oldun
Thronebreaker Blade

Thronebreaker Blade {2}

Artifact - Equipment
Whenever equipped creature attacks, you may have it dare 7 until end of turn.
Equip {3}
  • Duelists of Vereaux
Through Blood, Knowledge

Through Blood, Knowledge {3}{U}{B}

Sorcery
Sacrifice each creature you control. Each opponent sacrifices that many creatures. Draw a card for each creature that's died this turn.
Powerful souls that escape Tartyx become kakomanteis. They are shadows of their former selves, with an endless want for what they had.
  • Theros: Age of Trax
Through Many Eyes

Through Many Eyes {G}{W}

Enchantment - Aura
Enchant creature
As long as enchanted creature has flying, each creature you control has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
  • Hyperpop
Thunderous Avalanche

Thunderous Avalanche {2}{G}

Instant
Choose one —
• Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
• Destroy each artifact or enchantment with mana value less than or equal to the power of target creature you control.
  • Awakening in Oldun 217 289
Tide's Ire

Tide's Ire {1}{U}

Enchantment
Whenever you cast a creature spell, put X depth counters on Tide's Ire, where X is that spell's mana value.
Remove ten depth counters from Tide's Ire: Create an 8/8 blue Kraken creature token.
Remove thirty depth counters from Tide's Ire: Create Tromokratis, a legendary 20/20 blue Kraken creature token with trample and hexproof.
  • Theros: Age of Trax
Tidelock Pearl

Tidelock Pearl {3}

Artifact
{T}: Add one mana of any color. Put a tide counter on Tidelock Pearl.
{1}{U}, {T}, Sacrifice Tidelock Pearl: Search your library for a Kraken, Leviathan, Octopus, or Serpent card with mana value less than or equal to the number of tide counters on Tidelock Pearl, put it onto the battlefield, then shuffle.
  • Theros: Age of Trax
Timely Demise

Timely Demise {3}{B}

Instant
Destroy target creature. If that creature entered this turn, scry 2.
Curiosity killed the cathartic.
  • Awakening in Oldun
Timeworn Crags

Timeworn Crags

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Timeworn Crags: Destroy target nonbasic land. This ability costs {1} less to activate for each nonbasic land you don't control.
Time and magic erode so much more quickly than water.
  • Awakening in Oldun
Tiril Agenda

Tiril Agenda {W}{U}{B}

Instant
Choose up to one for each color among white, blue, and black among permanents you control.
• Return target artifact or enchantment card from your graveyard to your hand.
• Return target instant or sorcery card from your graveyard to your hand.
• Return target creature or planeswalker card from your graveyard to your hand.
Exile Tiril Agenda.
  • Cliques of Nylin
Tiril District

Tiril District

Land
Tiril District enters tapped unless you control a Plains, an Island, and a Swamp.
{T}: Add {W}, {U}, or {B}.
Flashing lights and cacophonous horns forming a web of connectivity.
  • Cliques of Nylin
Titan's Stairs

Titan's Stairs

Land
Titan's Stairs enters tapped.
{T}: Add {R} or {W}.
{3}{R/W}: Titan's Stairs becomes a 2/2 red and white Archon creature with flying until end of turn. It's still a land. This ability costs {X} less to activated, where X is your devotion to red and white. Activate only once each turn.
  • Theros: Age of Trax
Titansbane

Titansbane {1}{W}

Legendary Artifact - Equipment
Equipped creature gets +2/+0 and has protection from permanents and spells with greater mana value than itself. This effect doesn't remove Titansbane.
Equip {2}{W}
  • Awakening in Oldun
Tithe to the Machine

Tithe to the Machine {2}{C}{B}

Enchantment
At the beginning of each player's upkeep, that player discards a card or sacrifices a nontoken, nonland permanent. If Tithe to the Machine was sacrificed this way, create a 2/2 black Zombie artifact creature token for each card type among cards integrated onto it. Otherwise, integrate that card.
  • Cybaros
Together Just a Moment More

Together Just a Moment More {2}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Return to the battlefield target creature card from your graveyard with mana value less than or equal to 2 plus the sacrificed creature's mana value.
  • Theros: Age of Trax
Together in Arms
Communitarianism

Together in Arms {1}{G}{W}

Enchantment - Policy
When Together in Arms enters, create two 1/1 colorless Soldier creature tokens.
You controlled a spell that targeted a creature you controlled this turn.
You controlled an ability that targeted a creature you controlled this turn.
Card has other part: Communitarianism
  • Cliques of Nylin
Top of the Charts

Top of the Charts {2}{W}{B}

Legendary Enchantment
As Top of the Charts enters, choose a mana value.
Creatures with the chosen mana value get +1/+1. All other creatures get -1/-1.
“Making it to number one is easy. The hard part is staying there.”
  • Hyperpop
Tormenting Voice

Tormenting Voice {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards.
“Scream and pray to whatever power you like. Nothing will save you from the flame.”
—Tomas, inquisitor
  • Duelists of Vereaux
Totemic Guidestones

Totemic Guidestones {4}

Artifact
When Totemic Guidestones enters, draw a card.
Creature spells you cast cost {1} less to cast.
You may cast creature spells as though they had flash.
  • Awakening in Oldun
Transcendent Session

Transcendent Session {2}{U}

Sorcery
Draw two cards.
Up to one target creature gains flying until end of turn.
Levitation is one of the most advanced techniques of the Aquemi discipline, and can only be achieved with a fully attuned cohort.
  • Hyperpop
Traumatic Impact

Traumatic Impact {U}{U}{U}

Sorcery
Target opponent reveals cards from the top of their library until four land cards are revealed. Exile each card revealed this way. If seven or fewer cards were exiled this way, scry 3.
“The closer a lie is to the truth, the easier it becomes to take the bait.”
—Orestes, Heroic Scoundrel
  • Theros: Age of Trax
Traumatic Recollection

Traumatic Recollection {U}{B}

Sorcery
You may mill two cards. Then destroy target creature if its mana value is less than or equal to the number of cards in your graveyard.
Of all the damages of war, the longest-lasting are often unseen.
  • Cliques of Nylin
Travel Through the Mystic Sea

Travel Through the Mystic Sea {2}{U}{U}

Instant
This spell costs {2} less to cast if your devotion to blue is three or greater.
Scry 2, then draw two cards.
A message from the gods can come from something as esoteric as the in-betweens of the seams of reality or something as mundane as the lowly starfish.
  • Theros: Age of Trax
Traveler's Amulet

Traveler's Amulet {1}

Artifact
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Deep in the Dakra Isles a strand of Klothys's hair twists itself around a statue of a god long forgotten. The Smoking Strand awaits one worthy of the destiny it contains within.
Traverse the Ley-Runes

Traverse the Ley-Runes {2}{R}

Instant
Exile the top three cards of your library. Choose two of them. You may play the chosen cards until the end of your next turn.
Giant swords sticking out of the ground dot the landscape of Oldun. Common uses for them include as landmarks, as focus points for casting spells, and as shade.
  • Awakening in Oldun