Whenever you cast a colorless spell, you may pay {C}. If you do, copy it. You may choose new targets for the copy. Whenever a creature you control attacks, put a +1/+1 counter on it for each other creature you control with the same name as that creature.
Whenever another creature dies, you may integrate it. Whenever a creature card is integrated onto Unmolded One, you may have it become a copy of that card until end of turn, except it has Unmolded One's abilities.
Once each turn, when you activate a nonmana ability, you may have creatures your opponents control get -1/-0 until end of turn. {2}: Unnerving Moth gains flying until end of turn.
Untap any number of target creatures. They gain flying and protection from noncreatures until end of turn.
“For too long our kingdom has been a shadow of its former self. Now is the time for us to stand and achieve greatness once more.” —General Diadem, Usurper
Golems you control have ward {1}. Unspeaking Titan can't attack or block unless you control three or more Golems. Whenever Unspeaking Titan enters or attacks, tap up to one target creature and put a stun counter on it. {3}, {T}: Create a 1/1 white Golem creature token.
Unstable Formation enters with three charge counters on it. {1}, {T}, Remove a charge counter from Unstable Formation: Unstable Formation deals 1 damage to target player or planeswalker. You may sacrifice Unstable Formation. If you do, draw a card.
Golems you control have deathtouch. Unyielding Titan can't attack or block unless you control three or more Golems. Whenever Unyielding Titan enters or attacks, target opponent reveals their hand. Exile a card from their hand or graveyard. {3}, {T}: Create a 1/1 white Golem creature token.
Approval — {3}, {T}, Discard a card: Draw a card. This ability costs {X} less to activate, where X is the number of colors among permanents you control.
Be wary of a young man in a profession where men live long.
Choose up to four target permanents. If you control a creature, destroy a creature chosen this way. Repeat this process for artifacts, enchantments, and planeswalkers.
When Urban Explorer enters, return a permanent card with mana value 1 or less from your graveyard to your hand. Landfall — Whenever a land you control enters, Urban Explorer gets +2/+1 until end of turn.
Not every settlement can survive in a world full of monsters.
Whenever you gain control of a permanent you don't own or a permanent you don't own enters under your control, put a +1/+1 counter on Vagrant Sorceress.
Valley Caravan's power and toughness are each equal to the number of creatures you control. Wander {3}{W}{W} When Valley Caravan enters, if it wandered, create a 1/1 white Human creature token.
[+2]: Create a colorless artifact token named Potion with “Sacrifice this artifact: Put two +1/+1 counters on target creature. Activate only as a sorcery.” [–3]: You gain 8 life. [0]: Remove all loyalty counters from Vasilisa, Helping Hand, then transform her.
As this permanent transforms into Vasilisa, Waging War, it becomes your choice of a 7/7 Hydra with trample, a 6/5 Kraken with hexproof, or a 5/6 Spider with vigilance, reach, and deathtouch.