Target creature you control deals damage equal to its power to another target creature. When it deals excess damage this way, it deals damage equal to the excess to any target.
The Stehlian army was prepared for powerful weapons and brutish warbeasts, but not the former mounted onto the latter.
Draw a card. When you do, pay for and choose any number. +{U} — Return target spell you don't control to its owner's hand. That player draws a card. +{R} — Target player discards all the cards in their hand, then draws that many cards. +{G} — Target player may put a land card from their hand or graveyard onto the battlefield.
This spell can't be countered. Terminal Impact deals damage to any target equal to the amount of mana spent to cast it. If at least seven mana was spent to cast it, you may have it deal that much damage to each creature and each player instead.
Enchant player At the beginning of each end step, enchanted player gains life equal to the amount of life they've gained this turn, then loses life equal to the amount of life they've lost this turn.