1760 cards found
Underhanded Revolutionary

Underhanded Revolutionary {B}

Creature - Human Warrior
Deathtouch
Whenever another creature you control dies, you may have Underhanded Revolutionary dare 3.
1/1
  • Duelists of Vereaux
Understand Phenomena

Understand Phenomena {2}{U}

Instant
Target creature gets +1/+1 until end of turn. Put a hexproof counter on that creature.
While Gustav seeks understanding to control the world, Antivo teaches his students to pursue advancement for all.
  • Duelists of Vereaux
Underworld Tormentor

Underworld Tormentor {B}{B}{B}

Creature - Demon Zombie
Flying
Ward—Discard a card.
You have “Ward—Discard a card.”
At the beginning of your upkeep, your life total becomes equal to your devotion to black.
5/4
  • Theros: Age of Trax
Undo Reality

Undo Reality {1}{U}

Instant
Return target nonland permanent an opponent controls to its owner's hand. You may draw a card. If you do, discard a card.
“Understanding our reality is simply the first step towards manipulating it.”
—Gustav, Pactmaker
  • Duelists of Vereaux
Unflinching Armor

Unflinching Armor {3}

Artifact - Ruin Equipment
Indestructible
Equipped creature has indestructible as long as it's your turn.
Equip {1}
Spellcharge 5
5/3
  • Awakening in Oldun
Unhallowed Voyage

Unhallowed Voyage {2}{B}{B}

Sorcery
Search your library for a card, put it into your hand, then shuffle.
Flashback—{1}{B}, Discard a card, Sacrifice a creature.
  • Awakening in Oldun
Uninvited Vampire

Uninvited Vampire {2}{B}{B}

Creature - Vampire Rogue
Flying, menace
As Uninvited Vampire enters, choose a creature an opponent controls. Uninvited Vampire has defender as long as that creature is on the battlefield.
“That music sounds simply delightful, darling. Please, may I come inside?”
5/6
  • Duelists of Vereaux
United Cause

United Cause {W}

Instant
Creatures you control get +1/+1 until end of turn. Legendary creatures you control gain indestructible until end of turn.
“Marie, Hans, Diago and I: friends till the end and upholders of justice in Vereaux!”
—D'Enzo Orsino
  • Duelists of Vereaux
United in Arms

United in Arms {X}{G}

Instant
Untap up to two target creatures you control. You may have those creatures dare X until end of turn.
“We fight for this cause as one.”
  • Duelists of Vereaux
Unity

Unity {C}{C}{C}

Enchantment
Whenever you cast a colorless spell, you may pay {C}. If you do, copy it. You may choose new targets for the copy.
Whenever a creature you control attacks, put a +1/+1 counter on it for each other creature you control with the same name as that creature.
Unmolded One

Unmolded One {C}

Creature - Vukoroq Shapeshifter
Whenever another creature dies, you may integrate it.
Whenever a creature card is integrated onto Unmolded One, you may have it become a copy of that card until end of turn, except it has Unmolded One's abilities.
1/1
  • Cybaros
Unruly Villagers

Unruly Villagers {G}

Creature - Human Peasant
Trample
{1}{G}: Unruly Villagers dares 3.
“The people here deserve hope.”
—Gift-Giver Tyrus
1/1
  • Duelists of Vereaux
Unshackle

Unshackle {1}{W}

Instant
Untap any number of target creatures. They gain flying and protection from noncreatures until end of turn.
“For too long our kingdom has been a shadow of its former self. Now is the time for us to stand and achieve greatness once more.”
—General Diadem, Usurper
  • Cybaros
Unstable Concoction

Unstable Concoction {1}{B}

Sorcery
Target player sacrifices a creature or planeswalker. You may put a deathtouch counter on up to one target creature you control, then that player loses 1 life for each creature you control with deathtouch.
  • Duelists of Vereaux
Unstable Formation

Unstable Formation {1}

Artifact
Unstable Formation enters with three charge counters on it.
{1}, {T}, Remove a charge counter from Unstable Formation: Unstable Formation deals 1 damage to target player or planeswalker. You may sacrifice Unstable Formation. If you do, draw a card.
  • Awakening in Oldun
Unveil the Menagerie

Unveil the Menagerie {3}{G}

Sorcery
Look at the top six cards of your library. Put up to two creature cards with total mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order. Put a trample counter on one of them. Then put a vigilance counter on one of them.
  • Duelists of Vereaux
Unwavering Gates

Unwavering Gates

Land - Ruin
{T}: Add {C}.
Whenever Unwavering Gates attacks, other creatures you control gain indestructible until end of turn.
Spellcharge 5
3/3
  • Awakening in Oldun
Up-and-Comer

Up-and-Comer {1}{R}

Creature - Human Advisor
Approval{3}, {T}, Discard a card: Draw a card. This ability costs {X} less to activate, where X is the number of colors among permanents you control.
Be wary of a young man in a profession where men live long.
1/3
  • Cliques of Nylin
Upstage

Upstage {1}{B}{G}

Sorcery
Choose up to four target permanents. If you control a creature, destroy a creature chosen this way. Repeat this process for artifacts, enchantments, and planeswalkers.
Anything you can do, they can do better.
  • Hyperpop
Urban Sunscape

Urban Sunscape

Land
Urban Sunscape enters tapped.
{T}: Add {R} or {W}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin
Urban Twinmotors

Urban Twinmotors {1}{R}{G}{W}

Creature - Human Rogue
Double strike
Whenever Urban Twinmotors deals combat damage to a player, untap up to one target permanent.
Starting a movement just takes a little push. It's keeping it going that takes work—and someone to remove all the friction.
2/3
  • Cliques of Nylin
Ursine Advocate

Ursine Advocate {2}{W}

Creature - Human Druid
When Ursine Advocate enters, create a 2/2 green Bear creature token.
Only through cooperation is survival possible in the more inhospitable parts of Oldun.
1/1
  • Awakening in Oldun
Vagrant Sorceress

Vagrant Sorceress {1}{R}

Creature - Human Wizard
Whenever you gain control of a permanent you don't own or a permanent you don't own enters under your control, put a +1/+1 counter on Vagrant Sorceress.
2/2
  • Cybaros
Valiant Resistance

Valiant Resistance {2}{G}

Sorcery
Distribute three +1/+1 counters among up to three target creatures.
“Teqien reminds me a lot of home. I c-can't just stand by and do nothing.”
—Vasilisa
  • Cybaros
Valley Caravan

Valley Caravan {2}{W}

Creature - Human
Valley Caravan's power and toughness are each equal to the number of creatures you control.
Wander {3}{W}{W}
When Valley Caravan enters, if it wandered, create a 1/1 white Human creature token.
*/*
  • Awakening in Oldun