1760 cards found
Golden Age
Harmony

Golden Age {1}{G}

Enchantment - Policy
When Golden Age enters, you may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle.
You've cast a multicolored spell this turn.
Card has other part: Harmony
  • Cliques of Nylin
Grassroots Campaigners

Grassroots Campaigners {2}{G}

Creature - Human Advisor
Landfall — Whenever Grassroots Campaigners or a land you control enters, make a pledge.
Limited only by their charisma . . . and their supply of pamphlets.
3/3
  • Cliques of Nylin
Groupthink Tank

Groupthink Tank

Land
Groupthink Tank enters tapped.
{T}: Add {W} or {B}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin
Gubernatorial Fundraiser

Gubernatorial Fundraiser {1}{R}

Creature - Human Advisor
When Gubernatorial Fundraiser enters, make a pledge.
When Gubernatorial Fundraiser dies, create a tapped Treasure token.
“Can we count on your vote?”
1/1
  • Cliques of Nylin
Harmony
Golden Age

Harmony

Legendary Enchantment
(Color indicator: Harmony is green)
At the beginning of your upkeep, you may exile target multicolored card from your graveyard. You may cast a copy of it this turn.
For all of its faults, Nylin offers one thing in greater supply than all else: the potential to be greater than the sum of its parts.
Card has other part: Golden Age
  • Cliques of Nylin
Hazakh Agenda

Hazakh Agenda {U}{B}{R}

Instant
Choose up to one for each color among blue, black, and red among permanents you control.
• Create two 2/2 colorless Minion creature tokens with decayed.
• You may sacrifice a creature. If you do, draw two cards.
• Until end of turn, creatures lose all abilities.
  • Cliques of Nylin
Hazakh Ambassador

Hazakh Ambassador {2}{U}{B}{R}

Creature - Human Advisor
Flash
When Hazakh Ambassador enters, target creature gains deathtouch until end of turn.
Basic landcycling {1}{B}
4/3
  • Cliques of Nylin
Hazakh Commandos

Hazakh Commandos {4}{R}

Creature - Human Berserker
Menace
When Hazakh Commandos enters, if you control a black permanent, create a 2/2 colorless Minion creature token with decayed.
5/4
  • Cliques of Nylin
Hazakh Conscriptor

Hazakh Conscriptor {2}{B}

Creature - Human Advisor
Whenever Hazakh Conscriptor deals combat damage to a player, create a 2/2 colorless Minion creature token with decayed.
The Hazakh offer their prisoners a simple choice: their allegiance or their life.
3/2
  • Cliques of Nylin
Hazakh District

Hazakh District

Land
Hazakh District enters tapped unless you control an Island, a Swamp, and a Mountain.
{T}: Add {U}, {B}, or {R}.
Purring engines and buildings slanted like a beast ready to strike.
  • Cliques of Nylin
Held in Contempt

Held in Contempt {W}

Enchantment - Aura
Enchant creature
Enchanted creature has defender.
Approval{2}: Exile enchanted creature if its power is less than or equal to the number of colors among permanents you control.
  • Cliques of Nylin
High Senator Talpa

High Senator Talpa {2}{W}{U}

Legendary Creature - Human Advisor
When High Senator Talpa enters, choose target opponent. If you control fewer creatures than that player, create a number of 1/1 colorless Soldier creature tokens equal to the difference. If you have fewer cards in hand than that player, draw cards equal to the difference.
3/3
  • Cliques of Nylin
Hired Shot

Hired Shot {2}{R}

Instant
You may pay {R} rather than pay this spell's mana cost. Spend only mana produced by artifact sources to cast it this way.
Hired Shot deals 3 damage to any target.
“The legal way of solving one's problems is rarely the cheapest.”
—Chief Executive Dhante
  • Cliques of Nylin
Idealistic Voter

Idealistic Voter {2}{G}

Creature - Centaur Citizen
Trample
When Idealistic Voter enters, make a pledge.
3/3
  • Cliques of Nylin
Identity Forger

Identity Forger {U}{B}

Creature - Shapeshifter Artificer
{X}, {T}, Sacrifice another creature: Create a token that's a copy of target nontoken creature you control other than Identity Forger with mana value X.
“It's a simple trade—one identity for another. And remember: if you get caught, you don't know mine.”
1/3
  • Cliques of Nylin
Incumbency

Incumbency {1}{W}

Sorcery
Draw a card, gain 3 life, then make a pledge.
If you've cast four or more spells named Incumbency this game and there are five colors among permanents you control, you win the game.
  • Cliques of Nylin 14 267
Induced Evolution

Induced Evolution {2}{W}

Sorcery
Distribute two +1/+1 counters among one or two target creatures you control. Then if {G} was spent to cast this spell, put a lifelink counter on one of those creatures. Then if {U} was spent to cast this spell, put a vigilance counter on one of those creatures.
  • Cliques of Nylin
Industrialism
Free Market

Industrialism

Legendary Enchantment
(Color indicator: Industrialism is red and green)
Whenever you attack, double target attacking creature's power and toughness until end of turn.
Why waste resources establishing some line-in-the-sand equity when the market provides the answers free of charge?
Card has other part: Free Market
  • Cliques of Nylin
Inflammatory Declaimer

Inflammatory Declaimer {4}{R}

Creature - Human Advisor
Approval — When Inflammatory Declaimer enters, it deals X damage to each opponent, where X is the number of colors among permanents you control.
“This misinformed notion shall not stand! Up in arms, my friends!”
4/3
  • Cliques of Nylin
Informed Voter

Informed Voter {2}{U}

Creature - Human Citizen
Vigilance
When Informed Voter enters, make a pledge.
1/4
  • Cliques of Nylin
Inner City Scout

Inner City Scout {1}{G}

Creature - Human Rogue
Whenever Inner City Scout becomes the target of a spell or ability you control, untap it. It gets +1/+1 until end of turn. This ability triggers only once each turn.
A revolution is nothing without its countless eyes and ears.
2/2
  • Cliques of Nylin
Instigating Directive

Instigating Directive {3}{G}

Instant
Choose target creature you control. Whenever that creature deals combat damage to a player this turn, draw that many cards. If {R} was spent to cast this spell, it gains trample until end of turn. If {W} was paid to cast this spell, it gets +1/+1 until end of turn.
  • Cliques of Nylin
Insurgency Mentor

Insurgency Mentor {4}{G}

Creature - Human Rogue
Trample
Whenever Insurgency Mentor attacks, teach target attacking creature with lesser power trample.
5/4
  • Cliques of Nylin
International Development

International Development {2}{G}

Enchantment - Aura
Enchant land
When International Development enters, make a pledge.
Enchanted land has “{T}: Add two mana of different colors.”
  • Cliques of Nylin
Interrogation Chamber

Interrogation Chamber

Land
Interrogation Chamber enters tapped.
{T}: Add {U} or {B}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin