1773 cards found
Forgemaster Dreadnought

Forgemaster Dreadnought {5}

Artifact - Ruin
When Forgemaster Dreadnought enters, create three Treasure tokens.
Spellcharge 9
10/10
  • Awakening in Oldun
Forgotten Cultivator

Forgotten Cultivator {3}

Artifact - Ruin
Whenever Forgotten Cultivator attacks, mill three cards. Return a permanent card from among the milled cards to your hand.
Spellcharge 4
4/4
Fortress Arena

Fortress Arena

Land
Fortress Arena enters tapped.
{T}: Add {R} or {W}.
{2}{R}{W}, {T}, Sacrifice Fortress Arena: Draw a card.
Society lives and dies on the controlled application of violence.
  • Chikyu: Chaos Rains
Frigid Highlands

Frigid Highlands

Land
Frigid Highlands enters tapped unless you control an Island.
{T}: Add {R} or {G}.
North of Tokusane is a small island, always being blanketed by snow regardless of season.
  • Chikyu: Chaos Rains
Garden of Shrines

Garden of Shrines

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast Shrine spells or activate abilities of Shrines.
Before crafting his namesake, Nykthos crafted many shrines to many gods, many of which have been lost to time.
  • Theros: Age of Trax
Gates to the Underworld

Gates to the Underworld

Land
Gates to the Underworld enters tapped.
{T}: Add {W} or {B}.
{5}{W/B}: Gates to the Underworld becomes a 3/4 white and black Construct creature with lifelink until end of turn. It's still a land. This ability costs {X} less to activate, where X is your devotion to white and black. Activate only once each turn.
  • Theros: Age of Trax
Gilded Font

Gilded Font {2}

Artifact
Whenever you play a card with mana value equal to the number of charge counters on Gilded Font, put a charge counter on it.
{2}, Sacrifice Gilded Font: You draw X cards and gain twice X life, where X is the number of charge counters on Gilded Font.
  • Cybaros 255 312
Glassblower's Forge

Glassblower's Forge {2}

Artifact
When Glassblower's Forge enters, draw a card.
{1}, {T}, Sacrifice Glassblower's Forge and another artifact or enchantment: Draw a card.
Mostly simply dust the volcanic ash off their boots, unaware of the potential it holds.
  • Chikyu: Chaos Rains
Glassy Soundvein

Glassy Soundvein

Land
Glassy Soundvein enters tapped.
When Glassy Soundvein enters, you may pay 1 life. If you do, add one mana of any color other than blue.
{T}: Add {U}.
  • Hyperpop
Gleaming Hot Springs

Gleaming Hot Springs

Land
Gleaming Hot Springs enters tapped unless you control a Mountain.
{T}: Add {W} or {U}.
Even in the shadow of a volcano, good times can be found by those searching.
  • Chikyu: Chaos Rains
Glitch, Chaos Redeemed

Glitch, Chaos Redeemed {2}{VP}{VP}{VP}

Legendary Planeswalker - Glitch
Glitch, Chaos Redeemed is all colors.
[+2]: Up to one target creature has base power and toughness 4/4 until your next turn.
[–3]: Create three 1/1 white Elemental Bird creature tokens with flying. Scry 3.
[–10]: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Draw ten cards.
Loyalty:
4
  • Hyperpop
Gold Berry

Gold Berry {2}

Artifact - Berry Equipment
Before equipped creature would assign, deal, or be dealt damage, sacrifice Gold Berry. If you do, equipped creature gets +2/+2 until end of turn.
When you sacrifice Gold Berry, create a Berry token and a Treasure token.
Equip {1}
  • Chikyu: Chaos Rains
Gravity Gauntlets

Gravity Gauntlets {4}

Artifact - Equipment
At the beginning of combat on your turn, put a +1/+1 counter on equipped creature.
Equipped creature has flying as long as it has two or more +1/+1 counters on it.
Equipped creature has double strike as long as it has four or more +1/+1 counters on it.
Equip {2}
  • Cybaros
Groupthink Tank

Groupthink Tank

Land
Groupthink Tank enters tapped.
{T}: Add {W} or {B}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin
Hallowed Chamber

Hallowed Chamber

Land
Hallowed Chamber enters tapped unless you control a basic non-Swamp land.
{T}: Add {B}.
{1}, {T}, Sacrifice Hallowed Chamber: Create two Treasure tokens.
  • Cybaros
Hard Stone

Hard Stone {3}

Artifact - Equipment
Landfall — Whenever a land you control enters, you may attach Hard Stone to target creature.
Equipped creature gets +3/+3.
Equip {3}
  • Chikyu: Chaos Rains
Haven of the Wild Ones

Haven of the Wild Ones

Land - Ruin
Vigilance
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Spellcharge 2
1/4
  • Awakening in Oldun
Hazakh District

Hazakh District

Land
Hazakh District enters tapped unless you control an Island, a Swamp, and a Mountain.
{T}: Add {U}, {B}, or {R}.
Purring engines and buildings slanted like a beast ready to strike.
  • Cliques of Nylin
Helm of the Shattered Realm

Helm of the Shattered Realm {2}

Artifact - Equipment
{2}, Sacrifice Helm of the Shattered Realm: Destroy target artifact or enchantment. Activate only as a sorcery.
Equipped creature gets +1/+1 and has ward {2}.
Equip {1}
  • Awakening in Oldun
High Teqien

High Teqien

Land
High Teqien enters tapped unless you control a basic non-Island land.
{T}: Add {U}.
{2}{U}, {T}, Sacrifice High Teqien: Gain control of target land. Its owner may search their library for a basic land card, put it onto the battlefield, then shuffle.
  • Cybaros
Hivecaste Vukoroq

Hivecaste Vukoroq {1}{C}

Creature - Vukoroq Insect
Hivecaste Vukoroq gets +1/+2 as long as you control another creature named Hivecaste Vukoroq.
Some claimed that insects were holy to the Vukoroq. In truth, they were simply among the easiest creatures for them to imitate.
2/1
  • Cybaros
Holo-Map

Holo-Map {1}

Artifact
Holo-Map enters with two charge counters on it.
{1}, {T}, Remove a charge counter from Holo-Map: Target creature can't be blocked this turn. Scry 2.
“This should help keep me out of trouble—or get me into a lot more of it.”
—Marilye
  • Cybaros
Hundred-Handed Pillars

Hundred-Handed Pillars

Land
Hundred-Handed Pillars enters tapped.
{T}: Add {W} or {U}.
{7}{W/U}: Hundred-Handed Pillars becomes a 4/6 white and blue Giant creature with vigilance until end of turn. It's still a land. This ability costs {X} less to activate, where X is your devotion to white and blue. Activate only once each turn.
  • Theros: Age of Trax
Hyperloop Obelisk

Hyperloop Obelisk

Land
Hyperloop Obelisk enters tapped.
{T}: Add {U}, {B}, or {R}.
{VP}{VP}{VP}{VP}, Discard Hyperloop Obelisk: Untap target creature. It gets +4/+4 until end of turn.
  • Hyperpop 255 292
Implacable Shrine-Guard

Implacable Shrine-Guard {4}

Artifact Creature - Sculpture
Whenever Implacable Shrine-Guard attacks, for each color, do the following if your devotion to that color is three or greater.
{W} — Create a 1/1 white Human creature token.
{U} — Draw a card.
{B} — Each opponent loses 2 life.
{R} — Create a Treasure token.
{G} — You gain 3 life.
4/4
  • Theros: Age of Trax