Bioengineered Opus enters with three +1/+1 counters, a lifelink counter, and a vigilance counter on it. When Bioengineered Opus dies, for each creature you control, you may move a counter from Bioengineered Opus onto that creature.
Home-grown and remarkably modular—one of the Laboratories' finest works.
Vigilance Once each turn, if you would put one or more counters on a creature you control, you may put that many of each of those kinds of counters on each creature you control instead.
Whenever a creature you control enters, teach it flying if a creature you control has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
You may remove +1/+1 counters from creatures you control as though they were loyalty counters on Severin, Sparkmind to pay its loyalty costs. [0]: Create a 0/0 colorless Robot artifact creature token with two +1/+1 counters on it. [–2]: You may tap or untap each of up to three target permanents. [–7]: If it isn't an extra turn, take an extra turn after this one.
Choose up to one for each color among green, white, and blue among permanents you control. • Put two +1/+1 counters on target creature. • Target player draws a card for each creature they control with a counter on it. • Untap all nonland permanents target player controls.
Indestructible As long as your devotion to red, white and black is less than nine, Karda isn't a creature. Whenever you attack, creatures you control get +2/+1 until end of turn. At the end of combat, if Karda dealt combat damage to a player, sacrifice him, then search your library and/or graveyard for a card named Iroas, Honor-Bound and a card named Mogis, Rage-Crowned and put them onto the battlefield, then shuffle.
Return a land you control to its owner's hand: Plated Tunneler gets +1/+0 and gains menace until end of turn.
“Myths say that caves are caused by monsters eating through mountains. I don't think that's how caves work, but I still believe it.” —Trainee Karina Oblay, field notes
When Suncaller Tortoise enters, return any number of lands you control to their owner's hand. Landfall — When a land you control enters, Suncaller Tortoise deals 2 damage to target player. If it's a Mountain, it deals 3 damage instead. If it's a Plains, you gain life equal to the damage dealt. If it's a Swamp, that player discards a card.
Vigilance When The Magma Council enters, it deals damage equal to the number of cards types among permanents you control to target opponent. Landfall — Whenever a land you control enters, you may have target permanent become a Mountain land.
“The sea has been intruding for years. Time to return the favor.”
Ward {2} Amity — Whenever you attack with Dazzling Performer and exactly one other creature, put a +1/+1 counter on each of those creatures. Until end of turn, they gain trample and “Whenever this creature deals combat damage to a player, draw a card.”
Amity — Whenever you attack with Elegant Hunter and exactly one other creature, choose one — • Attacking creatures you control get +2/+0 until end of turn. • Attacking creatures you control can't be blocked this turn.
Whenever you cast an instant or sorcery spell, put a counter on Gi-Gecha, Tide of Victory from among flying, vigilance, trample, and +1/+1 that it doesn't have on it. As long as Gi-Gecha has four or more counters on it, it has hexproof and is an artifact creature. Crew 3
Amity — Whenever you attack with Higana and exactly one other creature, create a 3/3 green, blue, and red Dragon creature token. If the other attacking creature was a Dragon, the token has flying. If it also had flying, the token has vigilance. If it also had vigilance, the token has double strike. {1}{W}: Create Shigana, a legendary 2/2 white Beast creature token with haste.
When Leyspark Wielder enters, if you cast it, add {G}{U}{R}. Spend this mana only to cast instant or sorcery spells. Whenever you cast an instant or sorcery spell, target creature gets +1/+1 and gains trample and haste until end of turn.
Haste Amity — Whenever you attack with Stitches and exactly one other creature, create a 2/2 Toy artifact creature token with defender, then tap all Toys you control. They're attacking. At the beginning of your end step, if you didn't create a Toy this turn, transform Stitches.
(Color indicator: Stitches, Orphaned is blue, red, and green)
Trample Amity — Whenever you attack with Stitches, Orphaned and exactly one other creature, transform Stitches at the beginning of the next turn's upkeep.
Flying When Blooming Sauropod enters, create two Berry tokens, then sacrifice any number of Berries. For each Berry sacrificed this way, put a +1/+1 counter on another creature you control.
Deathtouch Whenever one or more creatures die, create a Berry token. Whenever Feasting Predator attacks, you may sacrifice a Berry. If you do, up to one target creature gets -1/-1 until end of turn and blocks this combat if able.