{T}: Add {C}. {4}, {T}, Sacrifice Timeworn Crags: Destroy target nonbasic land. This ability costs {1} less to activate for each nonbasic land you don't control.
Time and magic erode so much more quickly than water.
Choose up to one for each color among white, blue, and black among permanents you control. • Return target artifact or enchantment card from your graveyard to your hand. • Return target instant or sorcery card from your graveyard to your hand. • Return target creature or planeswalker card from your graveyard to your hand. Exile Tiril Agenda.
When Tiril Ambassador enters, you may return target nonland card from your graveyard to your hand. You lose life equal to its mana value. Basic landcycling {1}{U}
Titan's Stairs enters tapped. {T}: Add {R} or {W}. {3}{R/W}: Titan's Stairs becomes a 2/2 red and white Archon creature with flying until end of turn. It's still a land. This ability costs {X} less to activate, where X is your devotion to red and white. Activate only once each turn.
Equipped creature gets +2/+0 and has protection from permanents and spells with greater mana value than itself. This effect doesn't remove Titansbane. Equip {2}{W}
At the beginning of each player's upkeep, that player discards a card or sacrifices a nontoken, nonland permanent. If Tithe to the Machine was sacrificed this way, create a 2/2 black Zombie artifact creature token for each card type among cards integrated onto it. Otherwise, integrate that card.
To the Last Breath deals 4 damage to target attacking or blocking creature.
“While the mainland monsters are safer, do not confuse that with safe. Many of them will still fight to the last breath, no matter whose breath that is.” —Ema, to Karina
As an additional cost to cast this spell, sacrifice a creature. Return to the battlefield target creature card from your graveyard with mana value less than or equal to 2 plus the sacrificed creature's mana value.
When Together in Arms enters, create two 1/1 colorless Soldier creature tokens. You controlled a spell that targeted a creature you controlled this turn. You controlled an ability that targeted a creature you controlled this turn.
Spend only mana of different colors to cast this spell. For each color among permanents you control, the first multicolored spell you cast each turn costs one mana of that color less to cast. This effect reduces only the amount of colored mana you pay.
First strike Whenever Tormenting Lightrider attacks, if defending player has 10 or less life, Tormenting Lightrider gains double strike until end of turn. At the beginning of your end step, if a creature died this turn, each opponent loses 3 life unless they discard a card or sacrifice a nonland permanent.
“With these stones, we're able to temporarily make monsters stronger than ever thought possible. Its not without dangers, but we need every edge out here.” —Ema, to Karina
When Towering Sentinel enters, for each kind of counter among permanents you control, put a counter of that kind on Towering Sentinel, then add {G} or {U}.
{B}, Sacrifice another creature: Create a tapped Treasure token. Scry 1. {1}{B}: Exile two target creature cards from graveyards. You may cast up to one of those cards for as long as they remain exiled.