Equipped creature gets +2/+0 and has protection from permanents and spells with greater mana value than itself. This effect doesn't remove Titansbane. Equip {2}{W}
At the beginning of your end step, target player discards a card or sacrifices a nonland, nontoken permanent. If that card or permanent shares a card type with a card integrated onto Tithe to the Machine, they lose 3 life. Then integrate that card.
As an additional cost to cast this spell, sacrifice a creature. Return to the battlefield target creature card from your graveyard with mana value less than or equal to 2 plus the sacrificed creature's mana value.
Revolt — At the beginning of each end step, if a permanent you controlled left the battlefield this turn, you may exile the top card of your library. You may play it until you exile another card this way.
“Every morning, I pray for peace. Every night, I prepare for more war.” —Fredrick “The Hammer” Lysus
First strike Whenever Tormenting Lightrider attacks, if defending player has 10 or less life, Tormenting Lightrider gains double strike until end of turn. At the beginning of your end step, if a creature died this turn, each opponent loses 3 life unless they discard a card or sacrifice a nonland permanent.
Exile up to two target artifacts, creatures, and/or enchantments you control. Return those cards to the battlefield under your control at the beginning of the next end step.
When Totemic Guidestones enters the battlefield, draw a card. Creature spells you cast cost {1} less to cast. You may cast creature spells as though they had flash.
When Towering Sentinel enters, for each kind of counter among permanents you control, put a counter of that kind on Towering Sentinel, then add {G} or {U}.
{B}, Sacrifice another creature: Create a tapped Treasure token. Scry 1. {1}{B}: Exile two target creature cards from graveyards. You may cast up to one of those cards for as long as they remain exiled.
Target opponent reveals cards from the top of their library until four land cards are revealed. Exile each card revealed this way. If seven or fewer cards were exiled this way, scry 3.
“The closer a lie is to the truth, the easier it becomes to take the bait.” —Orestes, Heroic Scoundrel
{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Deep in the Dakra Isles a strand of Klothys's hair twists itself around a statue of a god long forgotten. The Smoking Strand awaits one worthy of the destiny it contains within.
Exile the top three cards of your library. Choose two of them. You may play the chosen cards until the end of your next turn.
Giant swords sticking out of the ground dot the landscape of Oldun. Common uses for them include as landmarks, as focus points for casting spells, and as shade.