1764 cards found
Venus, the Basilisk

Venus, the Basilisk {2}{VP}{G}

Legendary Creature - Gorgon Bard
Whenever you cast a spell with {VP} in its mana cost or activate an ability with {VP} in its cost, Venus, the Basilisk fights up to one target creature you don't control.
She leaves critics speechless.
5/5
  • Hyperpop 201 283
Viral Upstarts

Viral Upstarts {4}{B}

Creature - Human Rogue
Drop — When Viral Upstarts enters the battlefield, if you didn't cast any creature spells during your last turn, draw a card and you lose 1 life.
Constellations tend to have one star that shines just a bit brighter than the rest.
4/5
  • Hyperpop
Voice from the Stars

Voice from the Stars {3}{C}{C}

Creature - Vukoroq Advisor
Flying
At the beginning of your end step, you may exile a card you own from outside the game. Put that card into your hand unless an opponent pays {2} and 2 life.
3/5
  • Cybaros
Waking Glen

Waking Glen

Land - Animus
Waking Glen enters the battlefield tapped.
{T}: Add {G} or {U}.
{4}{G}{U}: Waking Glen becomes a blue and green Elemental creature in addition to its other types until end of turn.
Whenever Waking Glen deals combat damage to a player, untap each land you control.
5/5
  • Blood Like Rivers
Waltzing Marquise

Waltzing Marquise {3}{W}

Creature - Human Noble
Indulgence
Whenever you indulge, you may untap target permanent you control.
2/5
  • Duelists of Vereaux
Warblite Golem

Warblite Golem {4}

Artifact Creature - Advisor
{2}, {T}: Scry 1.
A being so artificial and subservient has no directive for such an affinity for the natural, yet its compassion runs so deep that its primary function is abandoned completely.
2/5
  • Hyperpop
Weeping Effigy

Weeping Effigy {4}{U}{U}

Artifact - Ruin
Creatures your opponents control get -1/-0.
Spellcharge 5
It grieves not for the many things its people lost, but for what they never had.
5/5
  • Awakening in Oldun
Whitecliff Alpha

Whitecliff Alpha {4}{G}{G}

Creature - Yeti
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, creatures you control get +1/+1 and gain trample until end of turn.
5/5
  • Awakening in Oldun
Witchfinder Artur

Witchfinder Artur {1}{U}{B}{R}

Legendary Creature - Human Inquisitor
Whenever Witchfinder Artur enters the battlefield or attacks, each opponent mills two cards and loses 2 life.
Whenever you cast an instant or sorcery spell, you may exile target instant or sorcery card with mana value less than that spell's mana value from an opponent's graveyard. If you do, cast a copy of the exiled card without paying its mana cost.
4/5
  • Duelists of Vereaux
Xavvac, Corrupter Core

Xavvac, Corrupter Core {1}{C}{B}

Legendary Artifact Creature - Vukoroq
At the beginning of combat on your turn, you may integrate another creature you control. If you don't, tap Xavvac, Corrupter Core.
Permanents you control with cards integrated onto them have lifelink and deathtouch.
6/5
  • Cybaros
Zakros Stompers

Zakros Stompers {3}{R}{R}

Creature - Giant Warrior
Menace
Whenever you sacrifice a permanent, exile the top card of your library. Until the end of your turn, you may play that card.
“The armies of archon and leonin stand no chance against the might of our combined hearts and souls. We stand tall.”
5/5
  • Theros: Age of Trax
Abandoner of Flesh
Pursuer of Divinity

Abandoner of Flesh

Artifact Creature - Cyborg Demigod
(Color indicator: Abandoner of Flesh is white and black)
Flying, vigilance, deathtouch
Whenever Abandoner of Flesh or another transformed permanent you control dies, return that card to the battlefield.
“. . . the dawn of a new age is upon us.”
4/4
Card has other part: Pursuer of Divinity
  • Cybaros
Agnomakhos, Justice

Agnomakhos, Justice {3}{W}{W}

Legendary Creature - Archon
Flying, vigilance
Other creatures you control are Armies in addition to their other types.
At the beginning of your end step, create a 0/0 white Army creature token, then put a +1/+1 counter on each Army you control.
“Obey.”
4/4
  • Theros: Age of Trax
Antivo, Foundation Chair

Antivo, Foundation Chair {2}{U}{U}

Legendary Creature - Human Noble Wizard
Ward {2}
At the beginning of your end step, if it's not an extra turn and you've cast three or more instant or sorcery spells with different mana values this turn, take an extra turn after this one.
“It is amazing what can be achieved when science and magic work in harmony.”
3/4
  • Duelists of Vereaux
Apprentice of the Forge-God

Apprentice of the Forge-God {2}{R}{R}

Creature - Giant Artificer
Favored
Whenever your Champion deals combat damage to a player, create that many Treasure tokens.
4/4
  • Theros: Age of Trax
Arisen Hero

Arisen Hero {3}{W}{U}

Creature - Spirit Soldier
Flying, vigilance
Whenever Arisen Hero attacks, if you control three or more Spirits, you gain 3 life and draw a card.
4/4
  • Blood Like Rivers
Askir's Vanguard

Askir's Vanguard {4}{B}

Creature - Human Warrior
Menace
Whenever you cast an artifact spell, each opponent loses 2 life.
“The myth is real. My lord knows where the secret cave is, and we're marching there. We are too important to fail now.”
4/4
  • Awakening in Oldun
Assault Platform

Assault Platform {3}{VP}{VP}{VP}

Creature - Human Soldier
Flying
Response guaranteed in thirty infrared oscillations or less.
4/4
  • Hyperpop
Athreos, Gold-Eyed

Athreos, Gold-Eyed {1}{W}{B}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
Whenever a creature dies, exile it with a coin counter on it. Each opponent loses 1 life and you gain 1 life.
Whenever Athreos attacks, put a creature card you exiled with a coin counter on it onto the battlefield under your control.
5/4
  • Theros: Age of Trax
Avatar of Brilliance

Avatar of Brilliance {4}{U}

Creature - Elemental Avatar
When Avatar of Brilliance enters the battlefield, you may cast target instant or sorcery card in your graveyard with mana value X or less without paying its mana cost, where X is the number of differently named lands you control. If that spell would be put into your graveyard this turn, exile it instead.
3/4
  • Hyperpop
Azantium, Perfect Creation

Azantium, Perfect Creation {1}{C}{W}{B}

Legendary Artifact Creature - Construct
Vigilance, lifelink
Ward—{2}, Pay 2 life.
Azantium, Perfect Creation has all activated abilities and triggered abilities of other artifacts you control.
“Behold.”
4/4
  • Cybaros
Bangtan Security

Bangtan Security {4}{W}

Creature - Human Soldier
When Bangtan Security enters the battlefield, target creature gets +2/+0 and gains indestructible until end of turn.
Some bodyguards go as far as taking on the personas of their charges.
4/4
  • Hyperpop
Barrcola Manta

Barrcola Manta {2}{U}

Creature - Fish
Flash
At the beginning of your end step, if you've cast no spells this turn, you may draw a card, then discard a card.
“Barrcolas don't sting, but that hardly matters.”
—Kirus, nautical guide
1/4
  • Awakening in Oldun
Barreling Bull

Barreling Bull {1}{G}{G}

Creature - Ox
Barreling Bull can't be blocked by creatures with power 2 or less.
When Barreling Bull enters the battlefield, return a creature you control to its owner's hand.
Torros never back down; a trait they share with their four-legged brethren.
5/4
  • Duelists of Vereaux
Battlehymn Howler

Battlehymn Howler {3}{G}

Creature - Wolf Warrior
Solidarity
Whenever Battlehymn Howler attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end.
3/4
  • Cybaros