1764 cards found
Timely Demise

Timely Demise {3}{B}

Instant
Destroy target creature. If that creature entered the battlefield this turn, scry 2.
Curiosity killed the cathartic.
  • Awakening in Oldun
Unhallowed Voyage

Unhallowed Voyage {2}{B}{B}

Sorcery
Search your library for a card, put it into your hand, then shuffle.
Flashback—{1}{B}, Discard a card, Sacrifice a creature.
  • Awakening in Oldun
Wade Through Spores

Wade Through Spores {3}{B}{B}

Sorcery
Target player discards two cards and loses 2 life. If this spell's flashback cost was paid, instead that player discards a card and loses 1 life.
Flashback {B}
  • Awakening in Oldun
Weathered Blackguard

Weathered Blackguard {2}{B}

Creature - Human Knight
Lifelink
When Weathered Blackguard enters the battlefield, you may attach target Equipment you control to it.
Wander {2}{B}
2/3
  • Awakening in Oldun
Widowed Maiden

Widowed Maiden {2}{B}{B}

Artifact - Ruin
When Widowed Maiden enters the battlefield, return target creature card from your graveyard to your hand.
Spellcharge 3
4/3
  • Awakening in Oldun
Writheling

Writheling {B}

Creature - Horror
When Writheling enters the battlefield, exile up to one target card in a graveyard. If you do, each opponent loses 1 life and you gain 1 life.
When Writheling leaves your graveyard, draw a card.
1/1
  • Awakening in Oldun
Zyxthax Apex

Zyxthax Apex {5}{B}{B}

Creature - Zombie Serpent
Flash
When Zyxthax Apex enters the battlefield, each opponent loses 3 life and you gain 3 life.
When Zyxthax Apex leaves your graveyard, each opponent loses 3 life and you gain 3 life.
6/6
  • Awakening in Oldun
Alpha's Example

Alpha's Example {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has “Attacking creatures you control get +1/+0.”
Wander {2}{R}
  • Awakening in Oldun
Aspirants as One

Aspirants as One {1}{R}

Instant
Create a tapped 2/1 red Human Warrior creature token.
Flashback {2}{R}
Face the dangers of Oldun together, or not for very long.
  • Awakening in Oldun
Aspirant's Bane

Aspirant's Bane {5}{R}{R}

Creature - Yeti
This spell can't be countered.
Haste
Whenever an opponent casts a spell during your turn or spends at least five mana to cast a spell, Aspirant's Bane deals 5 damage to that player.
7/7
  • Awakening in Oldun
Audacious Roughrider

Audacious Roughrider {1}{R}{R}

Creature - Human Knight
When Audacious Roughrider enters or leaves the battlefield, exile the top card of your library. Then you may discard a card. If you do, put the exiled card into your hand. If you don't, create a Treasure token.
Wander {4}{R}{R}
3/3
  • Awakening in Oldun 136 287
Avalanche Assault

Avalanche Assault {1}{R}

Instant
Target creature you control gets +2/+0 and gains first strike until end of turn. If it's attacking, create a 1/1 white Human creature token that's tapped and attacking.
Downward momentum is key to raiding.
  • Awakening in Oldun
Bleeding Edge Memorial

Bleeding Edge Memorial {2}{R}

Artifact - Ruin
Whenever an attacking creature you control dies, Bleeding Edge Memorial deals 1 damage to defending player.
Spellcharge 4
4/4
  • Awakening in Oldun
Bring Down the Sky

Bring Down the Sky {X}{R}{R}

Sorcery
You may cast this spell by paying {1}{R}{R} and exiling X cards with flashback from your graveyard rather than paying its mana cost.
Bring Down the Sky deals X damage to each creature and each planeswalker.
  • Awakening in Oldun
Chainbreaker's Familiar

Chainbreaker's Familiar {3}{R}

Creature - Phoenix
Flying, haste
When Chainbreaker's Familiar enters, exile target instant or sorcery card from your graveyard. You may cast a copy of that card until the end of your next turn.
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, you may return Chainbreaker's Familiar from your graveyard to your hand.
2/2
  • Awakening in Oldun
Chronicle of Armageddon

Chronicle of Armageddon {1}{R}{R}

Sorcery
Choose one. If this spell's flashback cost was paid, instead choose three and you may choose the same mode more than once.
• Destroy target artifact.
• This spell deals 3 damage to any target.
• You may discard one or more cards. If you do, draw that many cards plus one.
Flashback {7}{R}{R}
  • Awakening in Oldun
Cliffside Linedancers

Cliffside Linedancers {2}{R}

Creature - Human Scout
Haste
{T}: Target creature gains haste until end of turn.
Wander {1}{R}
“See? And you said taking the ‘path' would be faster.”
2/3
  • Awakening in Oldun
Crux, Chainer of Titans

Crux, Chainer of Titans {1}{R}{R}

Legendary Planeswalker - Crux
[+1]: Crux deals 1 damage to target player or planeswalker. Put a chain counter on up to one target artifact or nonbasic land. It loses all abilities except mana abilities as long as it has a chain counter on it.
[–2]: Discard a card. When you do, Crux deals damage equal to the discarded card's mana value to up to one target creature and you draw a card.
[–6]: Exile target red instant or sorcery card from your graveyard. Add {R}{R}{R}, then you get an emblem with “You may cast copies of the exiled card.”
Loyalty:
3
  • Awakening in Oldun
Crux's Wrath

Crux's Wrath {3}{R}

Sorcery
Destroy target artifact or land.
Flashback {4}{R}{R}
Crux, the only Elder to survive the fall, returned to Oldun after sensing the energy of the Elders' reawakening.
  • Awakening in Oldun
Decipher the Ley-Runes

Decipher the Ley-Runes {3}{R}

Sorcery
You may choose this spell's targets at random. If you do, it costs {2} less to cast.
Return target instant or sorcery card from your graveyard to your hand.
Flashback {6}{R}
  • Awakening in Oldun
Dormant Slagheap

Dormant Slagheap {3}{R}

Creature - Elemental
Defender
Whenever you cast an instant or sorcery spell, Dormant Slagheap loses defender until end of turn. If that spell was cast from your graveyard, put a +1/+1 counter on Dormant Slagheap.
4/4
  • Awakening in Oldun
Elderflame Pilgrims

Elderflame Pilgrims {2}{R}

Creature - Human Wizard
When Elderflame Pilgrims enters the battlefield, it deals 2 damage to target player or planeswalker.
Wander {5}{R}
Aspirants who leave the Rathomar take a piece of the Elderflame with them as a warm reminder of their heritage.
2/3
  • Awakening in Oldun
Erupt

Erupt {X}{R}

Sorcery
Target creature gets +X/+0 and gains trample until end of turn.
Draw a card.
On a plane so cold, the caldera feels like a different world altogether.
  • Awakening in Oldun
Face of the Phoenix

Face of the Phoenix {1}{R}

Sorcery
Exile the top two cards of your library. You may play those cards until you next cast a spell from your hand.
Flashback {3}{R}{R}
  • Awakening in Oldun
Firebolt

Firebolt {R}

Sorcery
Firebolt deals 2 damage to any target.
Flashback {4}{R}
Lightning doesn't strike twice, but fire does.
  • Awakening in Oldun 150 283