{T}: Target land you control becomes a 4/4 Elemental creature with lifelink, haste, and “When this creature dies, draw a card.” It's still a land. Sacrifice it at the beginning of the next end step.
Once a wellspring of creativity, now coerced into mere corporate servitude.
Magdalena Bay enters tapped. {T}: Add {G}, {W}, or {U}. {VP}{VP}{VP}{VP}, Discard Magdalena Bay: Target creature gets +3/+3 and gains menace until end of turn.
Exile the top X cards of target opponent's library. You may play those cards for as long as they remain exiled, and you may pay {VP}{VP}{B} rather than pay the mana costs of those spells.
Deathtouch Drop — When Malicious Mech enters, each player sacrifices a creature. If you didn't cast any creature spells during your last turn, instead each opponent sacrifices a creature.
Enchant land you control Enchanted land is a 2/2 Elemental creature with vigilance, haste, and “{T}: Add two mana of different colors.” It's still a land. If enchanted land would leave the battlefield, instead sacrifice Manifest the Lightveins and that land gains indestructible until end of turn.
When Masked Duo enters, tap up to one target creature. If you control an artifact, that creature doesn't untap during its controller's next untap step.
With enough amplification they could enrapture half of Prismavera.
Equipped creature gets +0/+1 and has vigilance. Equipped creature assigns combat damage equal to its toughness rather than its power, and can attack as though it didn't have defender. Equip {2}
Drop — When Morasha Moshlord enters, if you didn't cast any creature spells during your last turn, all creatures get +2/-2 and gain menace until end of turn.
Moresso, Infuser of Light is all colors. Hexproof from monocolored Whenever you cast a spell with four or more mana symbols in its mana cost, add four mana of different colors. This ability triggers only once each turn.
Nascent Lightvein enters tapped. As Nascent Lightvein enters, choose a color. Then if you control three permanents that could each produce a different color of mana, untap it. {T}: Add one mana of the chosen color.
[+1]: Exile the top card of your library. You may play it this turn. If that card doesn't share a name with a permanent you control or a card in your graveyard, add {R}{R}. [–2]: Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. [–6]: You get an emblem with “Whenever you amp it up, this emblem deals 2 damage to any target.”
Flying, first strike While you're looking at one or more cards on top of your library except while searching, you may reveal Niokana Headliner from among them and put it into your hand.
Glendara appeared so bright that the sky glowed clear blue during the nighttime festival finale.
Look at the top X cards of your library, where X is one plus the number of differently named lands you control. Put up to three of them into your hand and the rest on the bottom of your library in a random order.
This spell costs {2} less to cast if it targets a creature you control with power 4 or greater. Target creature you control deals damage equal to its power to target creature you don't control.