Guiding Torch enters the battlefield tapped. {T}, Sacrifice Guiding Torch: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Defender When Herald of Awakening enters the battlefield, draw a card. Then discard a card unless you control a Ruin. Whenever a Ruin you control becomes spellcharged, Herald of Awakening loses defender until end of turn.
High Teqien enters tapped unless you control a basic non-Island land. {T}: Add {U}. {2}{U}, {T}, Sacrifice High Teqien: Gain control of target land. Its owner may search their library for a basic land card, put it onto the battlefield, then shuffle.
Hundred-Handed Pillars enters the battlefield tapped. {T}: Add {W} or {U}. {7}{W/U}: Hundred-Handed Pillars becomes a 4/6 white and blue Giant creature with vigilance until end of turn. It's still a land. This ability costs {X} less to activate, where X is your devotion to white and blue. Activate only once each turn.
Hyperloop Obelisk enters the battlefield tapped. {T}: Add {U}, {B}, or {R}. {VP}{VP}{VP}{VP}, Discard Hyperloop Obelisk: Untap target creature. It gets +4/+4 until end of turn.
Exile the top card of your library. You may play that card this turn. Flashback {R}
“My great-great-grandfather saw a vision in the flames of a peaceful people's extinction, and since then the Rathomar have only known war.” —Jorgen, martyr of the Rathomar
Ikel's Enforcer can't block. {1}, Sacrifice another creature: Put a +1/+1 counter on Ikel's Enforcer. If the sacrificed creature was a Soldier, Ikel's Enforcer gains menace and haste until end of turn.
The humans in Ikel's army don't realize that they're rations, not reserves.
Imposing Oddity enters the battlefield with X +1/+1 counters on it. Whenever Imposing Oddity becomes spellcharged, put a +1/+1 counter on it. Spellcharge 4 When Imposing Oddity dies, you may put its counters on another target Ruin you control.