1760 cards found
Storming the Palace

Storming the Palace {R}{W}

Legendary Enchantment
Whenever an attacking creature you control dies, Storming the Palace deals 1 damage to each opponent and you gain 1 life.
At the beginning of combat on your turn, you may pay {R/W}. If you do, create a 1/1 red and white Peasant creature token with haste and “This creature attacks each combat if able.”
  • Duelists of Vereaux 252 312
Trailblazer Anarch

Trailblazer Anarch {1}{R/W}

Creature - Human Rogue
Trailblazer Anarch has first strike as long as it's your turn.
Ideology has festered throughout Nylin as a weed festers in a garden—and the only way to remove a weed is to take it out at its source.
2/1
  • Cliques of Nylin
Underground Sensation

Underground Sensation {2}{R}{W}

Legendary Enchantment
At the beginning of your upkeep, create a 1/1 red Fan creature token. Then if you control two or more Fans, create another one of those tokens. Then if you control five or more Fans, Underground Sensation deals 2 damage to any target and you gain 2 life.
{3}{R}{W}: Create a 1/1 red Fan creature token.
  • Hyperpop
Zenith Marshal

Zenith Marshal {1}{R}{W}

Creature - Human Soldier
Whenever you cast a spell that targets Zenith Marshal, create a 1/1 white Human creature token. If Zenith Marshal is attacking, that token enters tapped and attacking.
As long as Zenith Marshal is attacking, other creatures you control get +1/+0.
3/2
  • Awakening in Oldun
Artisan's Studio

Artisan's Studio {G/U}

Artifact
Spells you cast from anywhere other than your hand can't be countered.
{1}{G/U}, {T}: Put a +1/+1 counter on target creature that doesn't have a +1/+1 counter on it. Activate only as a sorcery.
As the world evolves, so too does beauty.
  • Cybaros
Brass Laborer

Brass Laborer {1}{G/U}

Artifact Creature - Assembly-Worker
Brass Laborer enters with two reach counters on it.
1/3
Card has other part: Power Up
  • Cybaros
Cryptolabe

Cryptolabe {2}{G/U}{G/U}

Artifact
When Cryptolabe enters, exile your hand and the top card of your library. You may play cards exiled this way for as long as they remain exiled.
{T}: Add {G}{U}. This mana can't be spent to cast spells from your hand.
  • Cybaros
Decavolt Reactor

Decavolt Reactor {1}{G/U}{G/U}

Artifact Creature - Assembly-Worker
Ward {2}
At the beginning of your upkeep, put a +1/+1 counter on Decavolt Reactor.
2/3
Card has other part: Defense Matrix
  • Cybaros
Defense Matrix

Defense Matrix {2}{G/U}

Sorcery - Discharge
Create a 1/1 colorless Construct artifact creature token, then put a +1/+1 counter on each Construct you control.
Card has other part: Decavolt Reactor
  • Cybaros
Energize

Energize {G}{U}

Instant - Discharge
You gain 3 life, scry 2, then draw a card.
Card has other part: Skylance Escort
  • Cybaros
Enlightened Naturalist

Enlightened Naturalist {G}{U}

Creature - Human Noble Druid
Ward {1}
Whenever one or more counters are put on Enlightened Naturalist, draw a card for each kind of counter put on it on it that it didn't have already.
“In understanding how life came to be, we learn to better understand ourselves.”
2/2
  • Duelists of Vereaux
Fragment

Fragment {G}{U}

Sorcery - Discharge
Create a tapped Leyshard token.
Card has other part: Ruin, the First Shard
  • Cybaros
Gift-Giver Tyrus

Gift-Giver Tyrus {2}{G}{U}

Legendary Planeswalker - Tyrus
[+1]: Put a +1/+1 counter and your choice of counter from among deathtouch, flying or vigilance on up to one target creature.
[–3]: Draw a card for each kind of counter among permanents you control.
[–8]: You get an emblem with “At the beginning of combat on your turn, you may double the number of each kind of counter on any number of target permanents you control.”
Loyalty:
5
  • Duelists of Vereaux
Imposing Serpent

Imposing Serpent {X}{G/U}

Creature - Serpent
Ward {2}
Imposing Serpent enters with X +1/+1 counters on it.
0/0
  • Theros: Age of Trax
Kaleidoscope Mage

Kaleidoscope Mage {2}{G}{U}

Creature - Human Wizard
Whenever Kaleidoscope Mage attacks, look at the top three cards of your library. You may put any number of land cards with different names from among them onto the battlefield tapped. Put the rest on the bottom in a random order.
4/4
  • Hyperpop
Kruphix's Judgment

Kruphix's Judgment {3}{G}{U}

Instant
Choose one. If your devotion to green is three or greater, you may choose another. The same is true for devotion to blue.
• Create two tapped tokens that are a copy of a land you control.
• Draw three cards.
• Untap up to three lands you control.
  • Theros: Age of Trax
Kruphix, Far-Seeing

Kruphix, Far-Seeing {3}{G}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
Whenever you tap a permanent for mana, add one mana of any type that permanent produced.
7/7
  • Theros: Age of Trax
Leyrune Collector

Leyrune Collector {1}{G}{U}

Creature - Human Wizard
When Leyrune Collector enters, look at the top four cards of your library. You may reveal an artifact or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you revealed a land this way, you may put a land card from your hand onto the battlefield tapped.
Wander {3}{G}{U}
1/1
  • Awakening in Oldun
Louna, the Ever-Learning

Louna, the Ever-Learning {2}{G}{U}

Legendary Creature - Human Noble Wizard
Flash
When Louna, the Ever-Learning enters, for each kind of counter among permanents you control, you may put a counter of that kind on Louna, the Ever-Learning.
3/2
  • Duelists of Vereaux
Manifest the Lightveins

Manifest the Lightveins {G}{U}

Enchantment - Aura
Enchant land you control
Enchanted land is a 2/2 Elemental creature with vigilance, haste, and “{T}: Add two mana of different colors.” It's still a land.
If enchanted land would leave the battlefield, instead sacrifice Manifest the Lightveins and that land gains indestructible until end of turn.
  • Hyperpop
Moving Mountains

Moving Mountains {2}{G}{U}

Enchantment
When Moving Mountains enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.
If a Ruin you control would stop being a creature, it becomes a creature in addition to its other types for as long as you control Moving Mountains.
  • Awakening in Oldun
Mykian, Pop Paragon

Mykian, Pop Paragon {2}{VP}{G}{U}

Legendary Creature - Centaur Bard
Mykian, Pop Paragon enters with a +1/+1 counter on it for each color of mana spent to cast it.
Remove two counters from Mykian: Draw two cards.
3/3
  • Hyperpop 221 287
Nykthos, Architect of Gods

Nykthos, Architect of Gods {2}{G}{U}

Legendary Enchantment Creature - Demigod
Nykthos, Architect of Gods has indestructible as long as you control at least three Shrines.
Whenever Nykthos attacks, you may pay {W}{U}{B}{R}{G}. If you do, search your library for a Shrine or legendary land card, put it onto the battlefield, then shuffle.
4/4
  • Theros: Age of Trax
Pinnacle of Progress

Pinnacle of Progress {5}{G/U}{G/U}

Creature - Eye Horror
This spell costs {1} less to cast for each counter among permanents you control.
Ward {2}
5/5
  • Cliques of Nylin
Power Up

Power Up {G/U}

Sorcery - Discharge
Untap target non-Assembly-Worker artifact. Put a charge counter on it.
Card has other part: Brass Laborer
  • Cybaros