1760 cards found
Erupt

Erupt {X}{R}

Sorcery
Target creature gets +X/+0 and gains trample until end of turn.
Draw a card.
On a plane so cold, the caldera feels like a different world altogether.
  • Awakening in Oldun
Escalated Tensions

Escalated Tensions {X}{G}

Sorcery
Target creature gets +X/+X until end of turn. It must be blocked each combat this turn if able.
“This revolutionary terrorist movement must be stopped at all costs. See if we can reach a . . . settlement of sorts.”
—Tomer, Figurehead President
  • Cliques of Nylin
Evasive Tactics

Evasive Tactics {U}

Instant
Target creature gains hexproof until end of turn. Teach it vigilance.
“Penrath terrorists always go in guns a-blazing. We take a more subtle approach.”
—Lucia, Lieutenant General
  • Cliques of Nylin
Expedite

Expedite {R}

Instant
Target creature gains haste until end of turn.
Draw a card.
“We can promise three cycles at number one. Everything after that is up to you.”
—Brula, Ozzen Representative
  • Hyperpop
Expendable Medic

Expendable Medic {B}

Creature - Minion
Decayed
{1}{B}, Exile Expendable Medic from your graveyard: Return target creature card from your graveyard to your hand. Activate only as a sorcery.
2/2
  • Cliques of Nylin
Expendable Researcher

Expendable Researcher {U}

Creature - Minion
Decayed
{2}{U}, Exile Expendable Researcher from your graveyard: Return target instant or sorcery card from your graveyard to your hand. Activate only as a sorcery.
2/2
  • Cliques of Nylin
Experimental Flight

Experimental Flight {U}

Instant
Exile target artifact, creature, or planeswalker you control, then return that card to the battlefield under its owner's control. If it enters as a creature, it enters with a flying counter on it.
The Enlightened Foundation experiment with mastering all the wordly elements of Vereaux.
  • Duelists of Vereaux
Extraction Ritual

Extraction Ritual {B}

Sorcery
As an additional cost to cast this spell, you may sacrifice a creature, sacrifice an artifact, and/or discard a card.
For each additional cost paid to cast this spell, you lose 1 life, draw a card, and create a 1/1 colorless Cyborg artifact creature token.
  • Cybaros 121 304
Fencing Master

Fencing Master {R}

Creature - Cat Warrior
Whenever Fencing Master attacks, you may pay {R}. If you do, put a double strike counter on another target attacking creature.
{1}{R}: Target creature you control gets +1/+0 until end of turn.
“Get up! You'll never be as good as the great Marie with strikes like that!”
1/2
  • Duelists of Vereaux
Ferocity of Nature
Caller of Ferocity

Ferocity of Nature {G}

Enchantment - Aura Blessing
Enchant creature
Enchanted creature gets +1/+1 and has vigilance and trample.
Card has other part: Caller of Ferocity
  • Theros: Age of Trax
Ferva Sensation

Ferva Sensation {U}

Creature - Human Bard
Whenever you amp it up, put a +1/+1 counter on Ferva Sensation.
Remove two counters from Ferva Sensation: It phases out.
1/1
  • Hyperpop
Festered Effluvium

Festered Effluvium {X}{B}

Sorcery
Mill X cards. For each land card milled this way, add {B}{B}. For each creature card milled this way, create a 2/2 black Zombie artifact creature token. For each noncreature, nonland card milled this way, draw a card.
  • Cybaros
Field Headquarters

Field Headquarters {W}

Artifact
{T}: You may look at two additional cards the next time you scry this turn.
{W}, {T}: Until end of turn, creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.
New talent can appear anywhere, anytime.
  • Hyperpop
Field Test

Field Test {X}{X}{B}

Sorcery
Choose up to two —
• Each creature gets -X/-X until end of turn.
• Each opponent discards X cards.
• You draw X cards and you lose X life.
• Create an X/X black Zombie Horror creature token with menace.
  • Duelists of Vereaux
Fields of Ilysia
Reaper of Fields

Fields of Ilysia {G}

Enchantment - Aura Blessing
Enchant land
Enchanted land has “{T}: Add one mana of any color.”
And those that betray her are cursed forevermore.
Card has other part: Reaper of Fields
  • Theros: Age of Trax
Fight the Tides

Fight the Tides {G}

Sorcery
Choose one or both —
• Target Kraken, Leviathan, Octopus, or Serpent creature you control gets +2/+1 until end of turn.
• Target creature you control fights target creature you don't control.
  • Theros: Age of Trax
Firebolt

Firebolt {R}

Sorcery
Firebolt deals 2 damage to any target.
Flashback {4}{R}
Lightning doesn't strike twice, but fire does.
  • Awakening in Oldun 150 283
First Contact

First Contact {C}

Sorcery
Draw a card. If you control no creatures, create a 1/1 colorless Cyborg artifact creature token.
They appeared, affectless, like statues. The fear and suspicion of the world seeped into their core until they were driven to act.
  • Cybaros
Flow Prodigy

Flow Prodigy {U}

Creature - Spirit
Flash
Flying
{VP}{VP}{VP}: Draw a card.
No matter the beef, he gets the last word.
1/1
  • Hyperpop
Follow the Wildtrail

Follow the Wildtrail {G}

Sorcery
Search your library for a basic land card, reveal it, then shuffle. If you control six or more lands, put it onto the battlefield tapped. Otherwise, put it into your hand.
Harnelle Wood remains the last domain of Empress Cecile to still bear witness to the ancient nature of the primordial wilds.
  • Duelists of Vereaux
Foundation Assistant

Foundation Assistant {U}

Creature - Human Wizard
{3}{U}: Draw a card, then discard a card.
“My boss said if I work hard enough on this project, I could finally make it to member! Then again, she said that on the last three as well . . .”
0/4
  • Duelists of Vereaux
Freight

Freight {U}

Instant - Discharge
Exile target creature you control, then return that card to the battlefield under its owner's control.
Card has other part: Jetstream Cruiser
  • Cybaros
Gain Traction

Gain Traction {R}

Enchantment - Aura
Enchant creature
Enchanted creature attacks each combat if able.
Whenever enchanted creature attacks, teach it trample.
  • Cliques of Nylin
Gallant Fancypaw

Gallant Fancypaw {W}

Creature - Cat Warrior
Ward {1}
Gallant Fancypaw can't be blocked by creatures with power 3 or greater.
Whenever you cast an Aura or Equipment spell, you may pay {W}. If you do, draw a card.
1/2
  • Duelists of Vereaux
Galvanize

Galvanize {W}

Instant
Put a +1/+1 counter on target creature, then it gets your choice of +1/+1 or lifelink until end of turn.
It's been years since wizards and hermits last held a monopoly on lighting magic.
  • Cybaros