As an additional cost to cast this spell, exile two permanent cards from your graveyard. Whenever Spikey, Jack's Gravetiller deals combat damage to a player, return a card exiled with it to its owner's hand. You may cast Spikey from your graveyard.
Whenever you amp it up, target creature gets +1/+1 until end of turn. If this is the second time this ability has resolved this turn, put a +1/+1 counter on that creature instead.
Amity — Whenever you attack with Splashing Mudskipper and exactly one other creature, surveil 1. When Splashing Mudskipper deals combat damage to a player this combat, you may transform it.
When this creature transforms into Splintered Soul, create X 3/1 colorless Cyborg Soldier artifact creature tokens. Whenever Splintered Soul or another Cyborg you control dies, you gain 1 life.
Splintering Blast deals 4 damage to target creature. If you controlled a creature with menace as you cast this spell, instead Splintering Blast deals 4 damage divided as you choose among up to two target creatures.
Menace Amity — Whenever you attack with Splitting Smog and exactly one other creature, you may pay {1}{R}. If you do, attacking creatures you control get +2/+0 until end of turn.
Landfall — Whenever a land you control enters, put a +1/+1 counter on Spore Collector. It gains your choice of vigilance, first strike, or lifelink until end of turn.
It is unwise to eat any of the creature's offerings. It doesn't seem to know the difference between delicious and deadly mushrooms.
As an additional cost to cast this spell, exile any number of permanent cards from your graveyard. This spell costs {1} less to cast for each card exiled this way. Deathtouch When Sporeback Jargah dies, return a card exiled with it of an opponent's choice to its owner's hand.
Flying When Squallrunner Duo enters, create a 1/1 white Human creature token. Nontoken creatures you control that have attacked this turn have wander {2}.
Flying Drop — When Staggering Wyvern enters, if you didn't cast any creature spells during your last turn, tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Create two 1/1 green Elf creature tokens. Then if there are six or more different creature types among creatures you control, put a +1/+1 counter on each of those tokens. Draw a card.
Whenever you cast an instant, sorcery, or Aura spell that targets only Star-Seeking Dreamer, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
“They do not know that a master for their pleas is yet to come.” —Kruphix, Far-Seeing
Enchant creature When Stasis Chamber enters, if you control a creature with vigilance, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.