1760 cards found
Fight the Tides

Fight the Tides {G}

Sorcery
Choose one or both —
• Target Kraken, Leviathan, Octopus, or Serpent creature you control gets +2/+1 until end of turn.
• Target creature you control fights target creature you don't control.
  • Theros: Age of Trax
Follow the Wildtrail

Follow the Wildtrail {G}

Sorcery
Search your library for a basic land card, reveal it, then shuffle. If you control six or more lands, put it onto the battlefield tapped. Otherwise, put it into your hand.
Harnelle Wood remains the last domain of Empress Cecile to still bear witness to the ancient nature of the primordial wilds.
  • Duelists of Vereaux
Furrow

Furrow {1}{G}

Sorcery - Discharge
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Card has other part: Skittertiller
  • Cybaros
Gargantuan's Gluttony

Gargantuan's Gluttony {3}{G}

Enchantment - Aura
Enchant creature
When Gargantuan's Gluttony enters, put three +1/+1 counters on enchanted creature.
Whenever enchanted creature attacks, create a Food token.
  • Duelists of Vereaux
Global Presence

Global Presence {G}

Instant
Until end of turn, target creature gets +X/+X, where X is the number of differently named lands you control.
“My voice may be quiet, but it's heard from the basement raves of Muurinn to the farthest reaches of the Morashan wastes.”
—Yaeji
  • Hyperpop
Golden Age
Harmony

Golden Age {1}{G}

Enchantment - Policy
When Golden Age enters, you may sacrifice a land. If you do, search your library for a land card, put it onto the battlefield, then shuffle.
You've cast a multicolored spell this turn.
Card has other part: Harmony
  • Cliques of Nylin
Grand Consonance

Grand Consonance {2}{VP}{VP}{G}{G}{G}

Sorcery
Look at the top seven cards of your library. You may put an artifact card, a creature card, an enchantment card, a land card, and/or a planeswalker card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Grasp of the Yeti

Grasp of the Yeti {3}{G}

Enchantment - Aura
Enchant creature
When Grasp of the Yeti enters, you may destroy target creature with flying, artifact, or enchantment.
Enchanted creature gets +3/+3.
Yetis hunt mountain birds, though sometimes they grab more than just birds in their claws.
  • Awakening in Oldun
Grow Over

Grow Over {2}{G}

Sorcery
Search your library for a basic land card, put it into the battlefield tapped, then shuffle. If this spell's flashback cost was paid, search your library for a land card rather than a basic land card.
Flashback—{G}, Sacrifice a land.
  • Awakening in Oldun
Hammer Time

Hammer Time {G}

Sorcery - Discharge
Target creature gets +4/+4 until end of turn.
Card has other part: Teslahammer Giant
  • Cybaros
Harmony
Golden Age

Harmony

Legendary Enchantment
(Color indicator: Harmony is green)
At the beginning of your upkeep, you may exile target multicolored card from your graveyard. You may cast a copy of it this turn.
For all of its faults, Nylin offers one thing in greater supply than all else: the potential to be greater than the sum of its parts.
Card has other part: Golden Age
  • Cliques of Nylin
Harmony with Nature

Harmony with Nature {G}

Enchantment
At the beginning of your end step, if you control two or more other enchantments, create a 1/1 white Human creature token.
Only a mortal, Lykaretos taught Karametra that blessed life did not have to come from bloodshed and sacrifice.
  • Theros: Age of Trax
Hostile Evolution

Hostile Evolution {G}

Instant
Put a hexproof counter on target creature you control. At the beginning of the next end step, remove a counter from that creature.
Even today, wild beasts change so rapidly from the leystone's influence that new species are discovered—and lost—often.
  • Cybaros
Ilysian Guardian
Seeker of New Horizons

Ilysian Guardian {2}{G}

Enchantment - Aura Blessing
Enchant land
Enchanted land is a 4/4 Dryad creature with reach, vigilance, and haste. It's still a land.
When enchanted land dies, return it to its owner's hand.
Card has other part: Seeker of New Horizons
  • Theros: Age of Trax
Impregnability

Impregnability {G}

Instant
Target creature gets +2/+2 until end of turn. If you've cast another instant or sorcery spell this turn, put a +1/+1 counter on it.
“Love conquers all, including several tons of mechanized steel.”
  • Cybaros
Instigating Directive

Instigating Directive {3}{G}

Instant
Choose target creature you control. Whenever that creature deals combat damage to a player this turn, draw that many cards. If {R} was spent to cast this spell, it gains trample until end of turn. If {W} was paid to cast this spell, it gets +1/+1 until end of turn.
  • Cliques of Nylin
International Development

International Development {2}{G}

Enchantment - Aura
Enchant land
When International Development enters, make a pledge.
Enchanted land has “{T}: Add two mana of different colors.”
  • Cliques of Nylin
Into the Bullring

Into the Bullring {4}{G}

Enchantment
Whenever a creature you control attacks alone, it fights up to one target creature defending player controls.
In the freed city of Telhedo, torros fight in bullrings by choice. Not all matadors do.
  • Duelists of Vereaux
Invest

Invest {G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, create a Treasure token.
If enchanted creature would die, instead sacrifice Invest and return that creature to its owner's hand.
  • Cliques of Nylin
Kaleidoscopic Web

Kaleidoscopic Web {3}{G}

Sorcery
Create a 1/2 green Spider creature token with reach for each color of mana spent to cast this spell.
Petrasian spiders attract both mates and prey with shimmering webs spun to catch the sun at precisely the right angle.
  • Hyperpop
Leystone of Growth

Leystone of Growth {G}

Legendary Enchantment Artifact
At the beginning of your end step, untap another permanent. Then if it's your first turn of the game or you discarded a card named Leystone of Growth this turn, put a growth counter on that permanent. It gains “{T}: Add one mana of any type.”
Cycling {G}
  • Cybaros
Leystone's Vigor

Leystone's Vigor {1}{G}

Enchantment
Whenever you cast an instant spell, up to one target creature gets +2/+2 until end of turn.
Whenever you cast a sorcery spell, reveal the top card of your library. If its mana value is less than the greatest power among creatures you control, put it into your hand.
“This is where everything started.”
  • Cybaros
Lightvein Discovery

Lightvein Discovery {2}{G}

Enchantment - Aura
Enchant land
When Lightvein Discovery enters, put a +1/+1 counter on target creature you control.
Enchanted land has “{T}: Add two mana of different colors.”
  • Hyperpop
Mammoth Undertaking

Mammoth Undertaking {1}{G}

Instant
Until end of turn, target creature gets +2/+2 and gains trample and “Whenever this creature deals combat damage to a player, return target permanent card with mana value less than or equal to the damage dealt from your graveyard to your hand.”
“Before the giants fell, Alranta walked the world.”
—Alrantan folk tale
  • Awakening in Oldun
Massive Predation

Massive Predation {1}{G}

Sorcery
Target creature you control gets +2/+1 until end of turn. It fights up to one target creature you don't control.
Many species disappeared during the Magical Extinction, often the ones that couldn't scurry away quick enough.
  • Cybaros