Neo Stehlia enters tapped unless you control a basic non-Plains land. {T}: Add {W}. {2}{W}, {T}: Choose a creature type. Creatures you control of the chosen type get +1/+0 until end of turn.
Nessian Woods enters tapped. {T}: Add {R} or {G}. {6}{R/G}: Nessian Woods becomes a 5/4 red and green Dryad creature with trample until end of turn. It's still a land. This ability costs {X} less to activate, where X is your devotion to red and green. Activate only once each turn.
Enchant creature you control All damage that would be dealt to you is dealt to enchanted creature instead. If a source would deal damage to enchanted creature, if you control three or more enchantments, prevent 1 of that damage.
Nimbus of Thought enters tapped. {T}: Add {U} or {R}. {4}{U/R}: Until end of turn, Nimbus of Thought becomes a 3/3 blue and red Elemental creature with “Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.” It's still a land. This ability costs {X} less to activate, where X is your devotion to blue and red. Activate only once each turn.
At the beginning of your upkeep, integrate the top card of target player's library. Whenever a creature card is integrated onto Offerings to Sky Gods, create a 1/1 colorless Cyborg artifact creature token.
Look at the top X cards of your library, where X is one plus the number of differently named lands you control. Put up to three of them into your hand and the rest on the bottom of your library in a random order.
Flash When Omen of Victory enters, create a 0/0 white Army creature token, then put two +1/+1 counters on it. {2}{W}, Sacrifice Omen of Victory: Scry 2.
“My time will come, when every soldier has tasted fighting for their truest desires.”
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Athreos. When you sacrifice Ordeal of Athreos, return target creature card from your graveyard to the battlefield.
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Ephara. When you sacrifice Ordeal of Ephara, return up to two target nonland permanents to their owner's hand.
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Karametra. Whenever you sacrifice Ordeal of Karametra, put a +1/+1 counter on each creature you control. Untap them.
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Karda. Whenever you sacrifice Ordeal of Karda, creatures you control get +2/+0 until end of turn.