[+1]: Choose up to two target creatures. Until your next turn, when one of them leaves the battlefield, exile the other. [0]: Reveal the top card of your library. You may reveal a card you own from outside the game that shares a mana value or card type with the revealed card. Put one of those cards into your hand and exile the rest. [–7]: For each permanent on the battlefield, create a token that's a copy of it.
Sashanki, Destiny's Chosen can't be blocked alone except by multicolored creatures. Whenever Sashanki, Destiny's Chosen attacks, another target creature you control gets +X/+X until end of turn, where X is Sashanki's power.
Flying, vigilance {1}, Discard a card: Sharlate gains indestructible until end of turn. Each spell an opponent casts costs {VP} more to cast for each other spell that player has cast this turn.
When Sinister Sampler enters, exile up to one target artifact and up to one target artifact card in a graveyard. {2}{VP}{U}{B}, {T}: Create a token that's a copy of a card exiled with Sinister Sampler. Activate only as a sorcery.
Equipped creature gets +3/+0 and has menace. Whenever a creature you control enters, if it wasn't cast, you may attach Skeleton Keytar to it. Equip {5}
Anyone can play it, but it works its master's fingers to the bone.
Each creature you control enters with an additional +1/+1 counter on it if you cast it. Whenever an Elemental creature you control enters, you gain life equal to its power.
At the beginning of your end step, if you control three or more untapped lands, up to one target nonland permanent doesn't untap during its controller's next untap step.
Temporary fame is the first step towards enduring fame.
Target player sacrifices a creature with the greatest power among creatures they control. Create X 1/1 red and green Elemental creature tokens, where X is the sacrificed creature's power.