1760 cards found
Spectral Reclamation

Spectral Reclamation {2}{VP}{B}{R}

Sorcery
Target player sacrifices a creature with the greatest power among creatures they control. Create X 1/1 red and green Elemental creature tokens, where X is the sacrificed creature's power.
  • Hyperpop
Speculative Stockbroker

Speculative Stockbroker {R}{G}

Creature - Human Advisor
Whenever another creature you control enters, you may pay {X}{X}. If you do, put X +1/+1 counters on that creature.
{T}: Add one mana of any color.
1/3
  • Cliques of Nylin
Spellbane Sentinel

Spellbane Sentinel {U}

Artifact Creature - Gargoyle
Flying
Sacrifice Spellbane Sentinel: Counter target noncreature spell unless its controller pays {1}.
Inquisitor's gargoyles are imbued with a special kind of nullifying magic.
1/1
  • Duelists of Vereaux
Sphinx of the Soundveins

Sphinx of the Soundveins {2}{U}{U}

Creature - Sphinx
Flying
Drop — When Sphinx of the Soundveins enters, if you didn't cast any creature spells during your last turn, untap up to three lands.
Ancient creatures carry on their own methods of harnessing wavelengths.
3/4
Spikemane Cloak
Spikemane Lion

Spikemane Cloak {R}{G}

Enchantment - Aura Blessing
Enchant creature
Whenever enchanted creature becomes the target of a spell or ability, put a +1/+1 counter on it and that creature deals 1 damage to each opponent. This ability triggers no more than twice each turn.
Card has other part: Spikemane Lion
  • Theros: Age of Trax
Spikemane Lion
Spikemane Cloak

Spikemane Lion {R}{G}

Creature - Cat
Whenever Spikemane Lion dies, you may bless target creature.
“Psspspsspsspss.”
—Telam, last words
3/3
Card has other part: Spikemane Cloak
  • Theros: Age of Trax
Spinmaster

Spinmaster {W}

Creature - Human Knight
Whenever you amp it up, target creature gets +1/+1 until end of turn. If this is the second time this ability has resolved this turn, put a +1/+1 counter on that creature instead.
1/1
Spiraling Canyon

Spiraling Canyon

Land - Mountain Plains
({T}: Add {R} or {W}.)
Spiraling Canyon enters tapped unless you control a basic Mountain or basic Plains.
The desolate canyons around Telhedo are Juana's preferred practice grounds.
  • Duelists of Vereaux
Spirit of the Crowd

Spirit of the Crowd {3}{R}

Creature - Elemental Spirit
Whenever you amp it up, Spirit of the Crowd gets +1/+1 and gains trample until end of turn.
A mosher horde is best understood, and feared, as a flow of unrelenting lava.
4/3
  • Hyperpop
Spirited Protest

Spirited Protest {1}{R}

Enchantment
When Spirited Protest enters, create two 1/1 white Warrior creature tokens.
{1}, Sacrifice Spirited Protest: Target creature you control gains haste until end of turn.
  • Duelists of Vereaux 172 303
Spirited Whimsy

Spirited Whimsy {2}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2.
Niokana Festival's group transcendence tent can open the hearts and minds of even the most skeptical patrons.
  • Hyperpop
Splintered Soul
Lost Resistor

Splintered Soul

Artifact Creature - Cyborg Soldier
(Color indicator: Splintered Soul is white)
When this creature transforms into Splintered Soul, create X 3/1 colorless Cyborg Soldier artifact creature tokens.
Whenever Splintered Soul or another Cyborg you control dies, you gain 1 life.
3/1
Card has other part: Lost Resistor
  • Cybaros
Splintering Blast

Splintering Blast {3}{R}

Sorcery
Splintering Blast deals 4 damage to target creature. If you controlled a creature with menace as you cast this spell, instead Splintering Blast deals 4 damage divided as you choose among up to two target creatures.
  • Cliques of Nylin
Split-Hair Asp

Split-Hair Asp {B/G}

Creature - Snake
Deathtouch
Everything can be a poison. It just depends on the dosage.
1/1
  • Theros: Age of Trax
Sponsored Apprentice

Sponsored Apprentice {4}{U}

Creature - Human Noble Wizard
Indulgence
Whenever you indulge, you may tap target artifact or creature. That permanent doesn't untap during its controller's next untap step.
3/5
  • Duelists of Vereaux
Spore Spawning

Spore Spawning {5}{G}

Sorcery
Create a 1/1 green Saproling creature token for each permanent card you own in your graveyard and in exile.
Flashback {2}{G}{G}
  • Awakening in Oldun
Sporeback Jargah

Sporeback Jargah {4}{B}{G}

Creature - Fungus Horror
As an additional cost to cast this spell, exile any number of permanent cards from your graveyard. This spell costs {1} less to cast for each card exiled this way.
Deathtouch
When Sporeback Jargah dies, return a card exiled with it of an opponent's choice to its owner's hand.
5/5
  • Awakening in Oldun
Springsoarer

Springsoarer {1}{U}

Creature - Human Scout
Flying
Springsoarer enters with a +1/+1 counter on it if a creature you controlled dealt combat damage to a player this turn.
Wander {2}{U}
1/2
  • Awakening in Oldun
Spry Illuminator

Spry Illuminator {1}{G}

Artifact Creature - Golem
{2}, Sacrifice Spry Illuminator: Destroy target enchantment or noncreature artifact.
The Earthwave Guild eschew many modern staging advancements, preferring practical effects wherever possible.
2/1
  • Hyperpop
Squallrunner Duo

Squallrunner Duo {W}{U}

Creature - Human Soldier Knight
Flying
When Squallrunner Duo enters, create a 1/1 white Human creature token.
Nontoken creatures you control that have attacked this turn have wander {2}.
1/1
  • Awakening in Oldun
Staggering Wyvern

Staggering Wyvern {3}{U}{U}

Creature - Drake Spirit
Flying
Drop — When Staggering Wyvern enters, if you didn't cast any creature spells during your last turn, tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
4/3
  • Hyperpop
Stalkarazzi

Stalkarazzi {2}{B}

Creature - Human Scout
Flash
“You'll learn to love them. They're your biggest fans, after all.”
—Tryke Ranier, Ozzen Executive
3/2
  • Hyperpop
Stalking Raboorah

Stalking Raboorah {3}{U}

Creature - Fish
Flash
Whenever you cast a spell during an opponent's turn, tap up to one target artifact or creature.
Deep down, where not even the freezing claws of the Everrime reach, life found its own twisted way.
3/3
  • Awakening in Oldun
Stand Strong

Stand Strong {3}{G}

Sorcery
Create two 1/1 green Elf creature tokens. Then if there are six or more different creature types among creatures you control, put a +1/+1 counter on each of those tokens.
Draw a card.
  • Cybaros
Stand for the Innocent

Stand for the Innocent {1}{G}

Instant
Target creature you control dares 6.
Aided by Tyrus's mark, Cathette finally found strength inside her enough to stand up to her mother's crownguard.
  • Duelists of Vereaux