1760 cards found
Ultraviolet Maniac

Ultraviolet Maniac {1}{B}

Creature - Human Warlock
As long as it's your turn, Ultraviolet Maniac has lifelink.
{VP}{VP}{VP}: Until end of turn, whenever you gain life, each opponent loses that much life.
2/2
  • Hyperpop
Undeniable Groove

Undeniable Groove {1}{G}

Creature - Elemental Warrior
As long as Undeniable Groove has power 4 or greater, it must be blocked if able.
“Sun low, tensions high, I have to know, will u be mine? Will u be mine? Will u be mine? Will u be mine? Will u be mine?”
—“WillUB(mine) (Galius Remix)” by Senodrama ft. Galius
3/1
  • Hyperpop
Undo Reality

Undo Reality {1}{U}

Instant
Return target nonland permanent an opponent controls to its owner's hand. You may draw a card. If you do, discard a card.
“Understanding our reality is simply the first step towards manipulating it.”
—Gustav, Pactmaker
  • Duelists of Vereaux
Unshackle

Unshackle {1}{W}

Instant
Untap any number of target creatures. They gain flying and protection from noncreatures until end of turn.
“For too long our kingdom has been a shadow of its former self. Now is the time for us to stand and achieve greatness once more.”
—General Diadem, Usurper
  • Cybaros
Unstable Concoction

Unstable Concoction {1}{B}

Sorcery
Target player sacrifices a creature or planeswalker. You may put a deathtouch counter on up to one target creature you control, then that player loses 1 life for each creature you control with deathtouch.
  • Duelists of Vereaux
Up-and-Comer

Up-and-Comer {1}{R}

Creature - Human Advisor
Approval{3}, {T}, Discard a card: Draw a card. This ability costs {X} less to activate, where X is the number of colors among permanents you control.
Be wary of a young man in a profession where men live long.
1/3
  • Cliques of Nylin
Vagrant Sorceress

Vagrant Sorceress {1}{R}

Creature - Human Wizard
Whenever you gain control of a permanent you don't own or a permanent you don't own enters under your control, put a +1/+1 counter on Vagrant Sorceress.
2/2
  • Cybaros
Vanquished Conqueror

Vanquished Conqueror {2}

Artifact - Ruin
Spellcharge 2
When Vanquished Conqueror dies, draw a card.
3/2
  • Awakening in Oldun
Variegated Shade

Variegated Shade {1}{B}

Creature - Shade
Deathtouch
{1}{VP}{VP}: Variegated Shade gets +2/+2 until end of turn.
Black absorbs all other colors.
1/1
  • Hyperpop
Vaudlin's Fleshfinder

Vaudlin's Fleshfinder {1}{G}

Creature - Human Warlock
{G}: Exile target card from a graveyard. If it was a creature card, you gain 1 life. If it was a noncreature, nonland card, scry 1.
“Yes. These will be just perfect.”
2/2
  • Duelists of Vereaux
Vaudlin, the Self-Taught

Vaudlin, the Self-Taught {1}{B}

Legendary Creature - Human Warlock
Protection from deathtouch
{T}: Put a deathtouch counter on another target creature. Activate only as a sorcery.
2/3
  • Duelists of Vereaux
Vengeful Mother

Vengeful Mother {1}{R}

Creature - Human Peasant Warrior
Trample
{2}{R}: Vengeful Mother gets +2/+0 until end of turn.
“My poor, poor Hugo. He didn't deserve death — but these crown dogs who falsely burned him do!”
2/2
  • Duelists of Vereaux
Vertical Integration

Vertical Integration {R}{G}

Instant
As an additional cost to cast this spell, tap any number of untapped creatures you control.
Target creature gets +X/+0 and gains first strike until end of turn, where X is the total power of creatures tapped to pay this spell's additional cost.
  • Cliques of Nylin
Volatile Sergeant

Volatile Sergeant {1}{U/R}

Creature - Human Soldier
{U}: Volatile Sergeant gets +0/+1 until end of turn.
{R}: Volatile Sergeant gets +1/+0 until end of turn.
Emotion is a tool. Reign it in, control it, then unleash it when it counts.
1/3
  • Cliques of Nylin
Vroom Vroom

Vroom Vroom {R}{R}

Instant
You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead.
Add one mana of any color for each time you've amped it up this turn.
  • Hyperpop
Wake the Guardian

Wake the Guardian {1}{U}

Instant
Target artifact or creature you control becomes an artifact creature with base power and toughness 5/5 until end of turn.
“Yeah, alright, I guess we'll just tell the boss that that temple was empty.”
—Kin, Aspirant rookie
  • Awakening in Oldun
Walk the Dead's Path

Walk the Dead's Path {1}{W}

Instant
Choose one —
• Walk the Dead's Path deals 3 damage to target attacking or blocking creature.
• Destroy target enchantment.
“In the old days, only the vyrkolakas came back from the dead. Damned Phenax.”
—Evandros, the Tenacious Badger
  • Theros: Age of Trax
Warp Figure

Warp Figure {1}{C}

Instant
Target creature gets +4/-2 until end of turn.
Despite an eager spirit, the body often rejected such alien power.
  • Cybaros
Waterglass Duelist

Waterglass Duelist {1}{U}

Creature - Human Wizard Warrior
Once each turn, when you cast an instant or sorcery spell, you may create a 1/0 blue Elemental creature token.
Elementals you control get +1/+1.
{2}{U}, Sacrifice an Elemental: Tap up to one target creature. Scry 1.
2/1
  • Duelists of Vereaux
Wayward Drek
Reborn Herald

Wayward Drek {W}{B}

Creature - Human Rogue
When Wayward Drek enters, create a 1/1 colorless Cyborg artifact creature token.
Cybersoul {3}{W/B}
“After all, what do I have to lose.”
1/1
Card has other part: Reborn Herald
  • Cybaros
Weave Destiny

Weave Destiny {1}{G}

Instant
Reveal the top three cards of your library. You may put a creature, enchantment, or land card from among them into your hand and the rest on the bottom of your library in any order.
Strand by strand, the Fate-Driven spun a new destiny for Claes, and with it began unraveling the Arbiter's plot.
  • Theros: Age of Trax
Whitecliff Pilgrim

Whitecliff Pilgrim {1}{U}

Creature - Human Scout
Whenever a creature entering the battlefield under your control causes an ability of a permanent you control to trigger, draw a card. This ability triggers only once each turn.
“I've climbed thousands of glaciers and not seen the same view twice.”
2/1
  • Awakening in Oldun
Whitewing Migration

Whitewing Migration {X}{W}{W}

Sorcery
Create X 1/1 white Insect creature tokens with flying.
Flashback—{3}{W}{W}, Tap X untapped creatures you control.
  • Awakening in Oldun
Wildtrail Hermit

Wildtrail Hermit {1}{G}

Creature - Cat Druid
Wildtrail Hermit enters with a +1/+1 counter on it.
When Wildtrail Hermit dies, you may put its counters on target creature you control.
“I'll keep these woods safe from the greedy nobility, who want to exploit all of its wonders and mysteries.”
1/1
  • Duelists of Vereaux
Winding Way

Winding Way {1}{G}

Sorcery
Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
All paths lead to death, but sometimes you can take the scenic route.