1866 cards found
Sanctum of the Two Truths

Sanctum of the Two Truths {3}{U}

Artifact - Ruin
Flash
When Sanctum of the Two Truths enters, draw two cards.
Spellcharge 4
3/4
  • Awakening in Oldun
Sandstorm

Sandstorm {2}{B}

Enchantment - Weather
Whenever you attack, defending player loses 2 life and you gain 2 life.
“The desert's nights are deathly cold and the flying sand cuts like razors. In other words — still normal.”
—Tenki, storm chaser
  • Chikyu: Chaos Rains
Sandstorm Dancer

Sandstorm Dancer {2}{B}

Creature - Plant
Deathtouch
Landfall — Whenever a land you control enters, Sandstorm Dancer acclimates.
2/1
  • Chikyu: Chaos Rains
Sandstorm Devil

Sandstorm Devil {2}{R}

Creature - Insect Dragon
Reach
When Sandstorm Devil enters, it acclimates.
As long as you control a Weather or another Dragon, Sandstorm Devil has menace.
2/2
  • Chikyu: Chaos Rains
Sanguine Palace

Sanguine Palace

Land
As this land enters, you may pay 2 life. If you don't, it enters tapped.
{T}: Add {B} or {R}.
The Weft's users had long since forgotten how to fear death. The errors reminded them.
  • Errors in the Weft
Satyr Arsonist

Satyr Arsonist {1}{R}

Creature - Satyr Wizard
Prowess
When Satyr Arsonist enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
2/1
  • Theros: Age of Trax
Savage Weldbeast

Savage Weldbeast {4}{C}

Creature - Vukoroq Beast
Hexproof from permanents
The Vukoroq assumed quite the variety of forms, a reflection of the world's potential for both beauty and horror.
6/4
  • Cybaros
Savvy Smith

Savvy Smith {1}{R}

Creature - Goblin Artificer
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen this turn —
• Create a 1/1 colorless Construct artifact creature token.
• Discard a card, then draw a card.
• Add one mana of any type.
2/2
Scalding Crucible

Scalding Crucible {3}{R}

Artifact - Ruin
{1}{R}, {T}, Discard a card: Draw a card. Scalding Crucible deals 1 damage to each opponent.
Spellcharge 5
5/4
  • Awakening in Oldun
Scandalous Revelation

Scandalous Revelation {X}{W}{U}{B}

Instant
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and gain X life, then each opponent loses X life.
Tragedy is brought by those you'd least expect upon those who least expect it.
  • Cliques of Nylin
Scathing Remarks

Scathing Remarks {2}{R}

Enchantment
Players can't gain life.
Whenever a player casts a spell, Scathing Remarks deals 1 damage to that player for each of that spell's colors.
Mediation often leaves the mediated more polarized than they were before.
  • Cliques of Nylin
Scattering Swine

Scattering Swine {B}{R}

Creature - Boar Wizard
Whenever Scattering Swine deals combat damage to a player, you may return a permanent you control to its owner's hand. If you do, defending player loses 3 life unless they discard a card that shares a type with the returned permanent.
3/2
  • Chikyu: Chaos Rains 226 1226
Schematic Archer

Schematic Archer {2}{G}{G}

Creature - Cat Archer
Reach
When this creature enters, if you played a land from exile or cast a spell from exile this turn, it fights up to one target creature.
Hand-strung and laser-guided.
4/4
  • Errors in the Weft
Scions of War

Scions of War {B/R}{B/R}

Creature - Demon Soldier
Sacrifice another creature: This creature gets +2/+1 until end of turn. Activate only once each turn.
The oni forces, if ever unleashed back into the mortal realm, would spread ruination on a grand scale.
2/2
  • Kitsuo: Dusk of Time
Scorching Gecko

Scorching Gecko {R/G}

Creature - Salamander Spirit
Haste
This creature enters with a +1/+1 counter on it.
When this creature dies, you may put its counters on target creature you control.
0/0
  • Kitsuo: Dusk of Time
Scour All Possibilities

Scour All Possibilities {1}{U}

Sorcery
Scry 2, then draw a card.
Flashback {4}{U}
“...If these carvings are correct, it sounds like the Elders wanted to be wiped out.”
—Narzi, hero of the Mokar
  • Awakening in Oldun
Scourge of Capitalism

Scourge of Capitalism {7}{G}

Creature - Giant Insect Beast
Trample
When Scourge of Capitalism enters, it fights target creature with the greatest power or tied for the greatest power among creatures you don't control. Excess damage is dealt to that creature's controller instead.
8/8
  • Cliques of Nylin
Scouring the Riverbed

Scouring the Riverbed {2}{R}{R}

Enchantment
When this enchantment enters, create a tapped Treasure token.
At the beginning of your upkeep, exile the top three cards of your library. Until end of turn, you may cast each of those cards by sacrificing a permanent in addition to paying their other costs.
  • Kitsuo: Dusk of Time
Scrape the Heavens

Scrape the Heavens {1}{G}{G}

Sorcery
Double target creature's power and toughness until end of turn.
Flashback {1}{G}
Once a molehill, now a mountain.
  • Awakening in Oldun
Scrapmail Conscripts

Scrapmail Conscripts {4}{G}

Creature - Lizard Warrior
Haste
Solidarity
4/4
  • Cybaros
Scrapweight

Scrapweight {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1.
Sacrifice an artifact: Destroy enchanted creature. Activate only as a sorcery.
As powerful as steel may be, it also carries a much heavier burden.
  • Cybaros
Scrapyard Mecha

Scrapyard Mecha {1}{U}{B}

Artifact - Vehicle
Whenever one or more creatures you control deal combat damage to a player, you may draw that many cards. If you do, discard a card.
Exile two creature cards from your graveyard: Scrapyard Mecha becomes an artifact creature until end of turn. Activate only as a sorcery.
Crew 2
5/5
  • Cliques of Nylin
Screeching Grauku

Screeching Grauku {1}{W}

Creature - Griffin Elk
Flying
Creatures you control with base power 1 or less get +1/+0.
“Are the troops running faster because they're emboldened by the grauku, or because they're scared of it?”
—Narzi, hero of the Mokar
2/1
  • Awakening in Oldun
Scripting Sage

Scripting Sage {1}{U}{R}

Creature - Elf Wizard
Whenever a Subroutine you control enters, you may pay {2}. If you do, it runs.
Whenever a Subroutine you control runs, this creature gets +1/+1 until end of turn.
2/3
  • Errors in the Weft
Scruffy Rascal

Scruffy Rascal {2}{G}

Creature - Raccoon
When Scruffy Rascal enters, mill three cards. You may put a permanent card from among the cards milled this way into your hand. If you don't, create a Treasure token.
Simul's newest monster was great at finding things others had left behind or unguarded.
1/2
  • Chikyu: Chaos Rains