1760 cards found
Sentinel of the Deep Forest

Sentinel of the Deep Forest {2}{G}{G}

Creature - Elk Beast
Vigilance
Whenever a creature you control with vigilance attacks, put a +1/+1 counter on that creature.
In the ancient forests of Vereaux, something is always watching you.
5/4
  • Duelists of Vereaux
Serve Again

Serve Again {2}{B}

Enchantment
Whenever a nontoken creature you control dies, create a token that's a copy of it, except it's a Minion and has decayed.
“Your mission is not yet complete.”
—Krint, Five Star
  • Cliques of Nylin
Set Ablaze

Set Ablaze {1}{R}

Sorcery
Set Ablaze deals 2 damage to any target. You may discard up to two cards, then draw that many cards.
“I thought you Alrantans were always complaining about the cold down here in the Everrime. You should be thanking us.”
—Karsa, Rathomar raider
  • Awakening in Oldun
Severin's Masterwork

Severin's Masterwork {3}{W}

Legendary Enchantment
At the beginning of your end step, put a +1/+1 counter on each tapped creature you control.
{G}{W}{U}, Remove five counters from among creatures you control, Sacrifice Severin's Masterwork: Create Chaneryx, Perfect Lifeform, a legendary 10/10 green, white, and blue Leviathan creature token with ward {10}.
  • Cliques of Nylin
Severin, Sparkmind

Severin, Sparkmind {1}{G}{W}{U}

Legendary Planeswalker - Severin
You may remove +1/+1 counters from creatures you control as though they were loyalty counters on Severin, Sparkmind to pay its loyalty costs.
[0]: Create a 0/0 colorless Robot artifact creature token with two +1/+1 counters on it.
[–2]: You may tap or untap each of up to three target permanents.
[–7]: If it isn't an extra turn, take an extra turn after this one.
Loyalty:
3
  • Cliques of Nylin
Shaman of Rime's Fury

Shaman of Rime's Fury {3}{U}{U}

Creature - Human Shaman
When Shaman of Rime's Fury enters, create a 0/0 colorless Spirit creature token. Put a number of +1/+1 counters on that token equal to the total number of instant and/or sorcery cards you own in exile and in your graveyard.
“Oldun bristles with anger, and I release it.”
2/2
  • Awakening in Oldun
Sharesh's Bravery

Sharesh's Bravery {4}{G}

Sorcery
Until end of turn, target creature you control gets +1/+1 for each different creature type among non-Coward creatures you control. All creatures able to block it this turn do so.
“Here goes everything.”
  • Cybaros
Sharesh, Leader of the Lost

Sharesh, Leader of the Lost {1}{R}{G}

Legendary Creature - Lizard Mercenary
Solidarity
You may look at the top card of your library any time.
You may cast creature spells that have a creature type no creature you control does from the top of your library.
3/3
  • Cybaros
Sharlate, Angel of Refraction

Sharlate, Angel of Refraction {2}{W}{W}

Legendary Creature - Angel
Flying, vigilance
{1}, Discard a card: Sharlate gains indestructible until end of turn.
Each spell an opponent casts costs {VP} more to cast for each other spell that player has cast this turn.
4/3
  • Hyperpop
Shatter the Reflection

Shatter the Reflection {1}{G}

Enchantment - Aura
Enchant creature you control
When Shatter the Reflection enters, you may destroy target artifact or enchantment.
Enchanted creature gets +1/+0 and has deathtouch.
  • Theros: Age of Trax
Shell Cove

Shell Cove

Land
Shell Cove enters tapped.
{T}: Add {G} or {U}.
{9}{G/U}: Shell Cove becomes a 7/7 green and blue Leviathan creature with ward {3} until end of turn. It's still a land. This ability costs {X} less to activate, where X is your devotion to green and blue. Activate only once each turn.
  • Theros: Age of Trax
Sheltering Melusine

Sheltering Melusine {4}{U}{U}

Creature - Merfolk Spirit
Flash
When Sheltering Melusine enters, creatures your opponents control get -X/-0 until end of turn, where X is the number of instant and/or sorcery cards in your graveyard.
4/5
  • Duelists of Vereaux
Shepherd of Steel

Shepherd of Steel {2}{G/U}

Creature - Human Artificer
Vigilance
Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on Shepherd of Steel.
When Shepherd of Steel dies, put its counters on target creature you control.
3/2
  • Cybaros
Shining Hope

Shining Hope {1}{G}

Sorcery
Draw cards equal to the greatest power among creatures you control. At the beginning of the next end step, discard that many cards.
“Of all the worlds I've traveled, the one thing always present among them is hope.”
—Gericho
  • Cybaros
Shockwave Purge

Shockwave Purge {1}{W}

Sorcery
Destroy target nonland permanent if it's a creature with power 4 or greater or if you've amped it up this turn.
With enough artists and engineers dedicated to more and more powerful sound projection, a weaponized amplifier was an inevitability.
  • Hyperpop
Shoreline Crasher

Shoreline Crasher {4}{U}{U}

Creature - Kraken
Defender
Shoreline Crasher gets +2/+0 and can attack as though it didn't have defender as long as it is enchanted.
“It's much easier when they come to you.”
—Zale, Titanohunter
5/7
  • Theros: Age of Trax
Short-Fused Firebird

Short-Fused Firebird {2}{R}

Creature - Phoenix
Flying
Short-Fused Firebird attacks each combat if able.
Whenever Short-Fused Firebird attacks, the next flashback cost you pay this turn costs {2} less.
2/1
  • Awakening in Oldun
Shredding Dragon

Shredding Dragon {4}{B}{R}

Artifact Creature - Dragon
Flying
Ward—Sacrifice a nonland, nontoken permanent.
Whenever a creature dies, Shredding Dragon deals 1 damage to any target.
Rage and agony given form.
5/5
  • Hyperpop
Shrine to Athreos

Shrine to Athreos {W/B}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, you gain 1 life. If you control three or more Shrines, instead you gain 3 life.
The holiest places for Athreos's followers are those which resemble the fog-wrapped banks of the Five Rivers that Ring the World below.
  • Theros: Age of Trax
Shrine to Ephara

Shrine to Ephara {2}{W/U}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, you may tap target permanent. If you control three or more Shrines, you may tap up to two target permanents instead.
Every marble column on Theros is its own tribute to Ephara. Some buildings are just moreso.
  • Theros: Age of Trax
Shrine to Erebos

Shrine to Erebos {B}

Legendary Enchantment - Shrine
{2}{B}: Return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of Shrines you control. Activate only once each turn and only during your turn.
“Erebos has no want for gaudy spectacle. He is solemn, quiet, and inevitable.”
—Nykthos, Architect of Gods
  • Theros: Age of Trax
Shrine to Heliod

Shrine to Heliod {4}{W}

Legendary Enchantment - Shrine
At the beginning of your upkeep, create a 1/1 white Human creature token for each Shrine you control.
“Always in the light, Heliod's shrines are on the highest peaks or the tallest hills.”
—Nykthos, Architect of Gods
  • Theros: Age of Trax
Shrine to Iroas

Shrine to Iroas {2}{R/W}{R/W}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, create a 0/0 white Army creature token, then put a +1/+1 counter on it. If you control three or more Shrines, instead create that token, then put a +1/+1 counter on each Army you control.
Karda was split in two during the burning of Pidae. His nobility in battle spawned Iroas.
  • Theros: Age of Trax
Shrine to Karametra

Shrine to Karametra {3}{G/W}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, create a 1/1 white Human creature token. If you control three or more Shrines, create two of those tokens instead.
Karametra demands the blood of the impudent to fertilize the crops. Her followers gladly obey.
  • Theros: Age of Trax
Shrine to Keranos

Shrine to Keranos {1}{U/R}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, discard a card, then draw a card. If you control three or more Shrines, instead discard a card, scry 2, then draw a card.
“I was seized by inspiration one night. I worked feverishly for a week, then a month, to ensure this temple's absolute perfection.”
—Nykthos, Architect of Gods
  • Theros: Age of Trax