1760 cards found
Rip Current

Rip Current {1}{U}

Sorcery - Discharge
Tap target creature. It can't become untapped for as long as you control a creature named Tidewake Walker.
Card has other part: Tidewake Walker
Related card: Tidewake Walker
  • Cybaros
Ripples of History

Ripples of History {U}{R}

Sorcery
Search your library for a card with flashback and exile it, then shuffle. You may cast that card this turn. At the beginning of your next end step, if that card is in exile, put it into your graveyard.
Flashback {U}{R}
  • Awakening in Oldun
Rugged Endurance

Rugged Endurance {1}{W}

Instant
Target creature you control gets +2/+2 and gains indestructible until end of turn. If it was the target of another spell or ability this turn, create two 1/1 white Bird creature tokens with flying.
  • Awakening in Oldun
Ruin, the First Shard

Ruin, the First Shard {X}{G}{U}

Legendary Artifact Creature - Construct
Trample
Ruin, the First Shard enters with a +1/+1 counter on it for each mana spent to cast it.
0/0
Card has other part: Fragment
  • Cybaros
Ruinous Discovery

Ruinous Discovery {1}{G}

Sorcery
Destroy target artifact or enchantment. If it was a token, you draw a card and gain 2 life.
When hacking away at the walls of knowledge, sometimes the entire cavern comes crashing down.
  • Cliques of Nylin
Runehenge Pilgrim

Runehenge Pilgrim {1}{R}

Creature - Human Wizard
Flashback costs you pay cost {2} less.
{R}, {T}, Discard a card: Draw a card.
Aspirants who have read the runes in many a cave have a deep understanding of the Elders— who they were, the burden they carried, and why they disappeared.
2/2
  • Awakening in Oldun
Samacris the Soulscorcher

Samacris the Soulscorcher {U}{R}

Legendary Creature - Human Inquisitor
Instant and sorcery spells with mana value 4 or greater you cast cost {1} less to cast.
{U}{R}, Sacrifice Samacris: Return target instant or sorcery card from your graveyard to your hand. The next spell you cast this turn with the same name as that card costs {2} less to cast.
2/2
  • Duelists of Vereaux
Satyr Arsonist

Satyr Arsonist {1}{R}

Creature - Satyr Wizard
Prowess
When Satyr Arsonist enters, destroy target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
2/1
  • Theros: Age of Trax
Savvy Smith

Savvy Smith {1}{R}

Creature - Goblin Artificer
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen this turn —
• Create a 1/1 colorless Construct artifact creature token.
• Discard a card, then draw a card.
• Add one mana of any type.
2/2
  • Cybaros
Scatter the Signal

Scatter the Signal {1}{W}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
“No unauthorized wavelengths in the disentanglement sector.”
—Zoeia, Corgan Engineer
  • Hyperpop
Scorching Condemnation

Scorching Condemnation {1}{R}

Enchantment
This spell can't be countered.
Players can't gain life.
{1}{R}: Scorching Condemnation becomes a 4/4 red Elemental creature with trample and haste until end of turn. Activate only during your turn.
  • Duelists of Vereaux 168 309
Scour All Possibilities

Scour All Possibilities {1}{U}

Sorcery
Scry 2, then draw a card.
Flashback {4}{U}
“...If these carvings are correct, it sounds like the Elders wanted to be wiped out.”
—Nadzi, hero of the Mokar
  • Awakening in Oldun
Screeching Grauku

Screeching Grauku {1}{W}

Creature - Griffin Elk
Flying
Creatures you control with base power 1 or less get +1/+0.
“Are the troops running faster because they're emboldened by the grauku, or because they're scared of it?”
—Nadzi, hero of the Mokar
2/1
  • Awakening in Oldun
Scuttle Tank

Scuttle Tank {1}{U}

Artifact Creature - Crab Construct
Scuttle Tank enters with a defender counter on it.
2/3
Card has other part: Sidestep
  • Cybaros
Seal Away

Seal Away {1}{W}

Enchantment
Flash
When Seal Away enters, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Forgotten, but not gone.
  • Awakening in Oldun
Search and Seizure

Search and Seizure {U}{B}

Sorcery
Target player reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. Otherwise, draw a card.
Access to the Tiril hivemind is impossible for even the most advanced hackers, but required for the Hazakh's most uncooperative criminals.
  • Cliques of Nylin 210 273
Search for Meaning

Search for Meaning {VP}{G}

Instant
Scry 3, then reveal the top card of your library. If it's a creature card, put it into your hand.
Every sound needs a medium.
  • Hyperpop
Secluded Gorgon
Glare of the Gorgon

Secluded Gorgon {1}{B}

Creature - Gorgon Cleric
Lifelink
Whenever Secluded Gorgon dies, you may bless target creature.
2/1
Card has other part: Glare of the Gorgon
  • Theros: Age of Trax
Security Initiative
Surveillance State

Security Initiative {W}{U}

Enchantment - Policy
Flash
When Security Initiative enters, you may tap or untap target permanent. Then draw a card.
An opponent controls three or more tapped nonland permanents.
Card has other part: Surveillance State
  • Cliques of Nylin
Seeker Orbs

Seeker Orbs {1}{C}

Artifact Creature - Orb
Flying
Whenever Seeker Orbs becomes tapped, scry 1.
Though currently used as sentries, the Vukoroq originally created them to expedite the process of learning about other lifeforms.
1/3
  • Cybaros
Seeker of Skies

Seeker of Skies {1}{U}

Creature - Human Wizard
Whenever a land you control enters, scry 1. If that land is a Ruin, scry 2 instead.
“What the Elders left here are but locked fragments of their power. To find their keys, we must look to the sky.”
1/3
  • Awakening in Oldun
Seer of the Aspirants

Seer of the Aspirants {1}{G}

Creature - Human Druid
When Seer of the Aspirants enters, surveil 1.
Wander {2}{G}
“Eyes gone blind reopen once more. The earth quakes with forgotten footsteps.”
1/3
  • Awakening in Oldun
Selective Truthseeker

Selective Truthseeker {1}{W}

Creature - Human Scout
Vigilance
Whenever Selective Truthseeker or another nontoken creature you control enters, surveil 1. When you put a nonland card into your graveyard this way, you gain 1 life.
1/3
  • Cliques of Nylin
Set Ablaze

Set Ablaze {1}{R}

Sorcery
Set Ablaze deals 2 damage to any target. You may discard up to two cards, then draw that many cards.
“I thought you Alrantans were always complaining about the cold down here in the Everrime. You should be thanking us.”
—Karsa, Rathomar raider
  • Awakening in Oldun
Shatter the Reflection

Shatter the Reflection {1}{G}

Enchantment - Aura
Enchant creature you control
When Shatter the Reflection enters, you may destroy target artifact or enchantment.
Enchanted creature gets +1/+0 and has deathtouch.
  • Theros: Age of Trax