1764 cards found
Cursed Claymore

Cursed Claymore {2}{B}

Artifact - Equipment
Whenever you attack, if Cursed Claymore entered the battlefield this turn, attach it to target attacking creature.
Equipped creature gets +2/+1. As long as equipped creature is a Ruin, it's a creature in addition to its other types.
Equip {2}
  • Awakening in Oldun
Daggertooth Keelah

Daggertooth Keelah {3}{B}

Creature - Fish
Flash
Daggertooth Keelah can't block unless it entered the battlefield this turn.
{1}{B}, Exile a permanent card from your graveyard: Daggertooth Keelah gains indestructible until end of turn.
4/1
  • Awakening in Oldun
Deathcap Guardian

Deathcap Guardian {4}{B}{B}

Creature - Fungus Horror
When Deathcap Guardian enters the battlefield, exile any number of permanent cards from your graveyard. When you do, put X +1/+1 counters on Deathcap Guardian and up to one target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
2/2
  • Awakening in Oldun
Dying Pledge

Dying Pledge {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature or exile two permanent cards from your graveyard.
Draw two cards.
Fulfilled or not, the important thing is that it was made.
  • Awakening in Oldun
Enduring Loyalty

Enduring Loyalty {6}{B}{B}{B}

Sorcery
Return up to three target creature cards from graveyards to the battlefield under your control.
Flashback—{2}{B}{B}, Sacrifice three creatures.
  • Awakening in Oldun
Final Fate

Final Fate {1}{B}

Sorcery
Destroy target creature if its mana value is less than or equal to the amount of mana spent to cast this spell.
Flashback {X}{B}{B}{B}
  • Awakening in Oldun 106 292
Forget Their Names

Forget Their Names {1}{B}

Sorcery
Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. You gain 1 life for each card exiled this way. That player draws a card for each card exiled from their hand this way.
Flashback {3}{B}
  • Awakening in Oldun
Fumebloom

Fumebloom {3}{B}{B}

Creature - Fungus
{1}{B}, Exile two permanent cards from your graveyard: Choose one —
• Create two 1/1 green Saproling creature tokens.
• Exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it.
3/3
  • Awakening in Oldun
Gelthis, Unspeakable Maw

Gelthis, Unspeakable Maw {2}{B}

Legendary Artifact - Ruin
Menace
Whenever Gelthis deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Exile that card until Gelthis leaves the battlefield.
Spellcharge 4
4/4
  • Awakening in Oldun
Grasp of the Undersea

Grasp of the Undersea {1}{B}

Instant
This spell costs {3} more to cast if it's your turn.
Target creature gets -2/-2 until end of turn. If it's your turn, it gets -5/-5 until end of turn instead.
The undersea's demeanor shifts with the tides— calm and calculating one moment, brutal and overwhelming the next.
  • Awakening in Oldun
Gulping Meqmaw

Gulping Meqmaw {2}{B}

Creature - Beast
Flash
Gulping Meqmaw's power is equal to the total number of permanents with flash you control and instant cards in your graveyard.
Whenever you cast a spell during an opponent's turn, mill two cards.
*/3
  • Awakening in Oldun
Gutwrenched Martyr

Gutwrenched Martyr {1}{B}

Creature - Zombie Knight
Lifelink
Pay the equip cost of an Equipment you control: Return Gutwrenched Martyr from your graveyard to the battlefield with a finality counter on it. Attach that Equipment to it. Activate only as a sorcery.
2/2
  • Awakening in Oldun
Harvesting Blade

Harvesting Blade {2}{B}

Artifact - Equipment
When Harvesting Blade enters the battlefield, target opponent exiles two cards from their hand.
Equipped creature gets +2/+1 and has “When this creature dies, you may cast a card exiled with Harvesting Blade with equal or lesser mana value without paying its mana cost.”
Equip {3}
  • Awakening in Oldun
Hazard Blade

Hazard Blade {2}{B}

Artifact - Equipment
Flash
When Hazard Blade enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Equipped creature get +4/+0.
Equip {5}
It's been a while since it killed anyone, but blades only get rusty in the literal sense.
  • Awakening in Oldun
Join the Forebears

Join the Forebears {4}{B}{B}

Instant
Exile target creature. Create a token that's a copy of it except it's a Ruin artifact instead of its other types and it has spellcharge X, where X is its mana value.
  • Awakening in Oldun
Marked Passage

Marked Passage {B}{B}

Sorcery
You lose life equal to the number of cards you've drawn this turn, then draw a card. You may repeat this process any number of times.
Nadzi knew she would likely never return to the Mokar, but she had a hunch that this Thoveus had something to do with the Elders' reawakening.
  • Awakening in Oldun
Out with the Old

Out with the Old {1}{B}{B}

Instant
Exile target creature or planeswalker. Its controller loses 2 life.
“Burn the bodies. Collapse the caverns. These Aspirants think there's some truth hidden behind the Elders, but all I see is a bunch of dead men with giant swords.”
—Askir, the Defiler
  • Awakening in Oldun
Phyto's Offshoot

Phyto's Offshoot {2}{B}{B}

Creature - Fungus Horror
When Phyto's Offshoot enters the battlefield, you may exile any number of permanent cards from your graveyard. When you do, target opponent reveals that many cards from their hand. You choose one of them. That player discards that card.
When Phyto's Offshoot leaves your graveyard, exile all cards from your opponents' graveyards.
3/3
  • Awakening in Oldun
Protean's Animosity

Protean's Animosity {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and can't block.
Wander {1}{B}
“I can't explain it, but it almost feels like the giants are being forced to destroy against their will.”
—Tiv Kadar, Alrantan archaeologist
  • Awakening in Oldun
Reclaiming Ritual

Reclaiming Ritual {4}{B}{B}

Sorcery
Return target artifact or creature card from your graveyard to the battlefield.
Flashback—{3}{B}, Sacrifice a creature.
  • Awakening in Oldun
Regent's Bones

Regent's Bones {1}{B}

Artifact - Ruin Equipment
Flying
Equipped creature gets +2/+0.
Equip {2}
Spellcharge 2
2/2
  • Awakening in Oldun
Rib Collector

Rib Collector {B}

Creature - Human Warrior
When Rib Collector enters the battlefield, if it wandered, return target creature card from your graveyard to your hand.
Wander—{1}{B}, Sacrifice another creature.
1/2
  • Awakening in Oldun
Skarni Patrol

Skarni Patrol {3}{B}

Creature - Human Scout
When Skarni Patrol enters the battlefield, if you control an Equipment, you draw a card and you lose 1 life.
Pay 2 life: The next equip ability you activate this turn costs {2} less to activate. Activate only once each turn.
3/4
  • Awakening in Oldun
Skarni Raider

Skarni Raider {1}{B}

Creature - Human Warrior
Whenever Skarni Raider attacks, if it's equipped, you draw a card and you lose 1 life.
“Run, you curs! Askir likes his entertainment!”
2/2
  • Awakening in Oldun
Thornlasher Mortis

Thornlasher Mortis {2}{B}

Creature - Zombie Plant
When Thornlasher Mortis enters the battlefield, mill two cards.
Whenever one or more cards leave your graveyard, create a 1/1 green Saproling creature token. This ability triggers only once each turn.
3/2
  • Awakening in Oldun