155 cards found
Rebuilding of Londel

Rebuilding of Londel {2}{G}

Enchantment
At the beginning of your upkeep, choose one. If you control twelve or more permanents, choose all instead.
• Create a 1/1 green Citizen creature token.
• Create a Treasure token.
• Create a Weapon token.
  • Cybaros
Renowned Roughrider

Renowned Roughrider {1}{W}{W}

Creature - Human Knight
When Renowned Roughrider enters or leaves the battlefield, create a 1/1 white Human creature token. Then if you control four or more creatures, put a +1/+1 counter on a creature you control.
Wander {4}{W}{W}
3/3
  • Awakening in Oldun 29 284
Ride the Tartyx

Ride the Tartyx {2}{B}{B}

Sorcery
Return any number of creature cards with total mana value less than or equal to twice your devotion to black from your graveyard to the battlefield.
Phenax was always insulted by the term ‘one way trip.'
  • Theros: Age of Trax
Riveting Encore

Riveting Encore {2}{R}{W}{W}

Instant
Cast this spell only during combat.
Untap all attacking creatures and tap all blocking creatures. After this phase, there is an additional combat phase.
“A truly great encore brings the audience completely into the present. Nothing else matters except that exact moment.”
—Nekaru
  • Hyperpop
Ruin, the First Shard

Ruin, the First Shard {X}{G}{U}

Legendary Artifact Creature - Construct
Trample
Ruin, the First Shard enters with a +1/+1 counter on it for each mana spent to cast it.
0/0
Card has other part: Fragment
  • Cybaros
Sarasa, Quantum Entangler

Sarasa, Quantum Entangler {2}{U}{B}

Legendary Planeswalker - Sarasa
[+1]: Choose up to two target creatures. Until your next turn, when one of them leaves the battlefield, exile the other.
[0]: Reveal the top card of your library. You may reveal a card you own from outside the game that shares a mana value or card type with the revealed card. Put one of those cards into your hand and exile the rest.
[–7]: For each permanent on the battlefield, create a token that's a copy of it.
Loyalty:
3
  • Hyperpop
Scratch's Horseman

Scratch's Horseman {4}{G}{G}

Creature - Elemental Knight
This spell can't be countered.
Hexproof
As long as you're ancient, creatures you control have trample and haste.
“Taking back a plane requires good help.”
—Scratch, the Warden
6/6
  • Blood Like Rivers
Sharesh, Leader of the Lost

Sharesh, Leader of the Lost {1}{R}{G}

Legendary Creature - Lizard Mercenary
Solidarity
You may look at the top card of your library any time.
You may cast creature spells that have a creature type no creature you control does from the top of your library.
3/3
  • Cybaros
Sharlate, Angel of Refraction

Sharlate, Angel of Refraction {2}{W}{W}

Legendary Creature - Angel
Flying, vigilance
{1}, Discard a card: Sharlate gains indestructible until end of turn.
Each spell an opponent casts costs {VP} more to cast for each other spell that player has cast this turn.
4/3
  • Hyperpop
Siege at the Bastion d'Orlet

Siege at the Bastion d'Orlet {3}{R}{R}

Legendary Enchantment
At the beginning of your end step, choose one at random. Create a colorless artifact Construct creature token with those characteristics.
• 3/2 with trample named Battering Ram.
• 1/3 with “{T}: This creature deals 1 damage to any target” named Bombard.
• 0/4 with “Whenever this creature attacks, create two 1/1 white Warrior creature tokens that are tapped and attacking” named Siege Tower.
  • Duelists of Vereaux
Skinshifting Steel

Skinshifting Steel {3}

Artifact
Whenever a permanent enters under your control, you may put a living counter on it.
Permanents with living counters on them are 2/2 artifact creatures in addition to their other types.
“We aren't simply carved puppets. Our humanity has us grow despite our shells.”
—Deleon, cyborg
  • Cybaros
Skotha, Titan of Eternal Dark

Skotha, Titan of Eternal Dark {4}{B}{G}

Legendary Creature - Elder Giant
Whenever Skotha enters the battlefield or attacks, target player discards a card and you untap all lands you control.
{2}{B}{G}: Return Skotha from your graveyard to the battlefield, then put it on the bottom of its owner's library. Activate only as a sorcery.
6/6
  • Theros: Age of Trax
Spacetime Seraph

Spacetime Seraph {3}{W}{W}

Artifact Creature - Angel Construct
Flying
Nonland permanents you control have phasing.
Whenever Spacetime Seraph phases out, until your next turn, your life total can't change and you have protection from everything.
5/5
  • Cybaros
Sphinx of the Soundveins

Sphinx of the Soundveins {2}{U}{U}

Creature - Sphinx
Flying
Drop — When Sphinx of the Soundveins enters the battlefield, if you didn't cast any creature spells during your last turn, untap up to three lands.
Ancient creatures carry on their own methods of harnessing wavelengths.
3/4
Spinmaster

Spinmaster {W}

Creature - Human Knight
Whenever you amp it up, target creature gets +1/+1 until end of turn. If this is the second time this ability has resolved this turn, put a +1/+1 counter on that creature instead.
1/1
Stella's Journal

Stella's Journal {X}{X}{X}

Legendary Artifact
This spell costs {1} less to cast for each differently named land you control.
Stella's Journal enters with X page counters on it.
At the beginning of your end step, if you have fewer cards in hand than the number of page counters on Stella's Journal, draw cards equal to the difference.
  • Cybaros
Storming the Palace

Storming the Palace {R}{W}

Legendary Enchantment
Whenever an attacking creature you control dies, Storming the Palace deals 1 damage to each opponent and you gain 1 life.
At the beginning of combat on your turn, you may pay {R/W}. If you do, create a 1/1 red and white Peasant creature token with haste and “This creature attacks each combat if able.”
  • Duelists of Vereaux 252 312
Strongarm Gambler

Strongarm Gambler {1}{R}{R}

Creature - Minotaur Rogue
Once each turn, when an opponent is dealt damage, you may pay {R} and discard up to X cards, where X is equal to the damage dealt. If you do, draw that many cards. Put a +1/+1 counter on Strongarm Gambler.
4/3
  • Duelists of Vereaux
Summoning Swords

Summoning Swords {X}{G}{G}

Artifact - Ruin
Haste
When Summoning Swords enters the battlefield, search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Spellcharge 7
7/7
  • Awakening in Oldun
Sword of Rage and Tranquility

Sword of Rage and Tranquility {3}

Artifact - Equipment
Equipped creature gets +2/+2 and protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play them until end of turn. You may play an additional land this turn.
Equip {2}
  • Blood Like Rivers
Symbol of the Revolution

Symbol of the Revolution {W}

Creature - Angel Warrior
{X}: Symbol of the Revolution dares X. X can't be 0.
As long as Symbol of the Revolution is a Rebel, it has flying, lifelink, and vigilance.
2/1
Tempting Darkfiend

Tempting Darkfiend {2}{B}{B}{B}

Creature - Demon
Tempting Darkfiend enters the battlefield with a flying counter on it unless an opponent pays 2 life. The same is true for menace, deathtouch, lifelink, and indestructible counters.
“A worthy bargain, my dear.”
6/6
  • Duelists of Vereaux
Tenacious Snapvines

Tenacious Snapvines {X}{B}{G}

Creature - Plant Hydra
Tenacious Snapvines enters the battlefield with X +1/+1 counters and your choice of up to X different counters from among deathtouch, lifelink, vigilance, trample, menace, reach or ward {2} on it.
If damage would be dealt to Tenacious Snapvines, remove a +1/+1 counter and another kind of counter from it. If you do, prevent that damage.
3/0
The Arbiter

The Arbiter {4}{U}{U}{U}

Legendary Planeswalker - Haubay
[+2]: Each player puts their hand on the bottom of their library in a random order. You draw five cards, then each opponent draws two cards.
[+1]: Untap each land you control.
[–3]: Return up to three target nonland permanents to their owner's hands.
[–9]: You get an emblem with “Whenever an opponent casts their first spell each turn, gain control of it. You may choose new targets for that spell.”
Loyalty:
5
  • Theros: Age of Trax
The Beauclaire Family

The Beauclaire Family {2}{W}{U}{B}

Legendary Creature - Human Noble
Lifelink
Indulgence
Whenever you indulge, you may gain control of target nonland permanent for as long as you control The Beauclaire Family.
Above reproach and beyond depraved.
3/6
  • Duelists of Vereaux