Flying, haste When Chainbreaker's Familiar enters, exile target instant or sorcery card from your graveyard. You may cast a copy of that card until the end of your next turn. At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, you may return Chainbreaker's Familiar from your graveyard to your hand.
Whenever Chamille, AAA-Lister attacks, target nonlegendary creature can't block it this turn. Whenever Chamille deals combat damage to a player, put a +1/+1 counter on it, then create a Treasure token for each counter on it.
Choose one. If this spell's flashback cost was paid, instead choose three and you may choose the same mode more than once. • Destroy target artifact. • This spell deals 3 damage to any target. • You may discard one or more cards. If you do, draw that many cards plus one. Flashback {7}{R}{R}
Choose one. If this spell's flashback cost was paid, instead choose three and you may choose the same mode more than once. • Draw a card, then you may put a permanent card from your hand onto the battlefield. • You gain 1 life for each permanent you control. • Destroy target noncreature permanent. Flashback {7}{G}{G}
Choose a color. Exile all permanents of the chosen color. Until the end of your next turn, if you would add {C}, instead add {C} and one mana of the chosen color.
“This new Leystone will be a beacon for the Vukoroq, no longer at the mercy of magic.” —Xiv
This spell costs {2} less to cast if the creature you control it targets has power 4 or greater. Put a +1/+1 counter on target creature you control. It deals damage to another target creature equal to its power.
Drop — When Club Promoter enters, choose one. If you didn't cast any creature spells during your last turn, you may choose both instead. • Destroy target artifact or enchantment. • Put two +1/+1 counters on Club Promoter.
When Coercive Contractor enters, create a Treasure token. {X}, {T}, Sacrifice a Treasure: Gain control of target nontoken creature with mana value X until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
{T}, Exile an instant or sorcery card from your graveyard: Add one mana of any type. Once each turn, when you cast an instant or sorcery spell, you may create a 1/1 colorless Construct artifact creature token.
Colossal Tarasque can't be blocked by creatures with power 2 or less. {2}, Discard Colossal Tarasque: Search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.