1240 cards found
Wall of Blossoms

Wall of Blossoms {1}{G}

Creature - Plant Wall
Defender
When Wall of Blossoms enters, draw a card.
As the Qhan'Arai agents ended their mission in Atterdal, a crimson drape covered their exit.
0/4
  • Karslav 201 281
Wall of Heroes

Wall of Heroes {1}{U}

Creature - Wall
Defender
When Wall of Heroes enters, tap target creature you don't control. That creature doesn't untap during its controller's next untap step.
While many still had hope for lost friends, none truly wished to find them.
0/4
  • Karslav
Wall of Mysteries

Wall of Mysteries {1}{U}

Creature - Wall
Defender
When Wall of Mysteries enters, draw a card.
The glyphs could be crucial equations, lists of casualties, or just more graffiti.
0/4
  • Vastuum
Wanderer's Way

Wanderer's Way {1}{G}

Enchantment - Rift
When this Rift enters or is traversed, look at the top three cards of your library. You may reveal a creature or land card and put it into your hand. Put the rest on the bottom of your library in a random order.
Traverse 2
  • Karsus
War-Clan Dowager

War-Clan Dowager {1}{G}

Creature - Centaur Cleric
War-Clan Dowager gets +1/+1 as long as you control another Centaur.
“Jorah is Good, but our people must always come first. Let us pray we never have to make the choice.”
2/2
  • Ghariv: the Quaking City
Warband Reinforcements

Warband Reinforcements {1}{W}

Instant
Create two 1/1 white Warrior creature tokens.
“Froskur, Scaravi — no longer can you divide yourselves like this. If you wish to survive, you must fight as one!”
—Cedric, Battle-Skald
  • Svergard
Warden of Time

Warden of Time {G}{U}

Legendary Creature - Faerie Avatar
Flash
Flying
If an effect an opponent controls would cause them to take an extra turn, you take an extra turn instead.
{G}{U}: Return a creature you control to its owner's hand. Activate this ability only once each turn.
2/2
  • Monsters of Chikyu
Warp Figure

Warp Figure {1}{C}

Instant
Target creature gets +4/-2 until end of turn.
Despite an eager spirit, the body often rejected such alien power.
  • Cybaros
Watcher's Roost

Watcher's Roost {1}{U}

Enchantment
Whenever you surveil, you may have Watcher's Roost become a 3/3 Bird creature with flying until end of turn.
{2}{U}: Surveil 1.
  • Kuutalya
Waterglass Duelist

Waterglass Duelist {1}{U}

Creature - Human Wizard Warrior
Once each turn, when you cast an instant or sorcery spell, you may create a 1/0 blue Elemental creature token.
Elementals you control get +1/+1.
{2}{U}, Sacrifice an Elemental: Tap up to one target creature. Scry 1.
2/1
  • Duelists of Vereaux
Wayward Drek
Reborn Herald

Wayward Drek {W}{B}

Creature - Human Rogue
When Wayward Drek enters, create a 1/1 colorless Cyborg artifact creature token.
Cybersoul {3}{W/B}
“After all, what do I have to lose.”
1/1
Card has other part: Reborn Herald
  • Cybaros
Weave Destiny

Weave Destiny {1}{G}

Instant
Reveal the top three cards of your library. You may put a creature, enchantment, or land card from among them into your hand and the rest on the bottom of your library in any order.
Strand by strand, the Fate-Driven spun a new destiny for Claes, and with it began unraveling the Arbiter's plot.
  • Theros: Age of Trax
Weave Dispatcher

Weave Dispatcher {1}{W}

Creature - Human Advisor
Whenever another nontoken creature you control enters, you may pay {1}. If you do, create a white Subroutine enchantment token named ALARM with “Whenever this Subroutine runs, create a 1/1 white Citizen creature token.”
2/1
  • Errors in the Weft
Weedy Wanderer

Weedy Wanderer {1}{G}

Creature - Plant
When Weedy Wanderer leaves the battlefield or phases out, put a +1/+1 counter on a creature you control.
“Some of the creatures live a lot closer to humans, and they seem a lot more curious about both humans and other monsters.”
—Karina Oblay, field notes
2/2
  • Monsters of Chikyu
Whalebone Huntsman

Whalebone Huntsman {1}{B}

Creature - Walrus Warrior
{3}{W}{U}: Tap target creature. You gain 2 life.
“First these Crossed spirits come for us, and now the other clans fight amongst themselves? Bah. The ice will continue to provide for us, as it always has.”
2/2
  • Kuutalya
Whirling Winds

Whirling Winds {1}{U}

Instant
Return target creature to its owner's hand. If you controlled that creature, draw a card.
“There's no shame in standing down from a battle you can't win. Grinding your monsters to dust will do you no favors.”
—Masaru, aspiring champion
  • Monsters of Chikyu
Whirlwind Kick

Whirlwind Kick {1}{W}

Sorcery
Destroy target tapped creature.
“Against some foes, I don't bother using my blade. Or my fists.”
—Chihiro
  • Kitsuo: Dusk of Time
Whisperlit Meditation

Whisperlit Meditation {1}{W}

Enchantment
When Whisperlit Meditation enters, put a +1/+1 counter on each of up to two target creatures.
{1}{W}, Sacrifice Whisperlit Meditation: Tap up to two target creatures.
  • Blood Like Rivers
White Spy

White Spy {1}{W}

Creature - Human Soldier
When White Spy enters, create a first strike Gadget, then attach it to White Spy.
Enchanted creatures and equipped creatures you control have hexproof from black.
2/2
  • Viridian's Last Mission
Whitecliff Pilgrim

Whitecliff Pilgrim {1}{U}

Creature - Human Scout
Whenever a creature entering the battlefield under your control causes an ability of a permanent you control to trigger, draw a card. This ability triggers only once each turn.
“I've climbed thousands of glaciers and not seen the same view twice.”
2/1
  • Awakening in Oldun
Whitewing Migration

Whitewing Migration {X}{W}{W}

Sorcery
Create X 1/1 white Insect creature tokens with flying.
Flashback—{3}{W}{W}, Tap X untapped creatures you control.
  • Awakening in Oldun
Wicked Fossil
Arisen Hunter

Wicked Fossil {2}

Artifact
{2}, Sacrifice Wicked Fossil: Target player loses 2 life and you gain 2 life.
{2}{B}{B}: Return Wicked Fossil from your graveyard to the battlefield transformed. Activate only during your turn.
Card has other part: Arisen Hunter
  • Monsters of Chikyu
Wicked Manifestation

Wicked Manifestation {1}{B}

Creature - Horror
This creature gets +1/+1 for each card with a cycling ability in your graveyard.
Cycling {2}
No shadow likes to stay in the darkness for very long.
1/1
  • Kitsuo: Dusk of Time
Wildcourt Conserver

Wildcourt Conserver {1}{G}

Creature - Elemental
Multitude {4}{G}{G}
Whenever a token you control enters, put a +1/+1 counter on Wildcourt Conserver.
2/1
  • Blood Like Rivers
Wildcourt Wishgiver

Wildcourt Wishgiver {1}{W}

Creature - Elemental
Multitude {4}{W}
{W}, {T}: Put a +1/+1 counter on another target creature.
She offers gifts to anyone foolish enough to accept them.
1/1
  • Blood Like Rivers