Choose target creature you control. When that creature leaves the battlefield this turn, choose one — • Create a token that's a copy of it. • Search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
I — Each opponent discards two cards, then mills two cards. II — Each opponent loses 2 life and you gain 2 life. III — For each opponent that has eight or more cards in their graveyard, exile a card from that player's graveyard. You may cast cards exiled this way this turn, and mana of any type can be spent to cast cast it.
Choose up to one for each color among black, red, and green among permanents you control. • Put up to two target nonland cards from graveyards on top of their owners' libraries in any order. • Exile the top two cards of target player's library. Until the end of your next turn, you may play those cards. • Target player creates two tapped Treasure tokens. Exile Vishanki Agenda.
Choose one — • Counter target spell unless its controller pays {2}. • Counter target activated or triggered ability from a nonland source unless its controller pays {2}.
Solidarity Whenever Battlehymn Howler attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end.
Flying When this creature enters, you may pay {3}{U}. If you do, create two 1/1 blue Bird creature tokens with flying. Other creatures you control with flying get +1/+1.
Flying Whenever an opponent spends mana, if it wasn't spent to cast a spell from their hand, you draw a card. This ability triggers only once each turn.
When Eidolon of Empty Thoughts dies, create a Treasure token. {6}: Create a 2/1 red Soldier creature token. Activate only as a sorcery and only if your devotion to red is three or more.
Flying When Archon of Condemnation enters, you may bless target creature. At the beginning of your upkeep, you may sacrifice a creature. If you do, bless target creature.
Menace Amity — Whenever you attack with Splitting Smog and exactly one other creature, you may pay {1}{R}. If you do, attacking creatures you control get +2/+0 until end of turn.
Level up {2}{B} [level 1-2] This creature gets +1/+1 for each creature and/or enchantment card in your graveyard. [level 3+] This creature gets +1/+1 for each creature and/or enchantment card in all graveyards.