Valley Caravan's power and toughness are each equal to the number of creatures you control. Wander {3}{W}{W} When Valley Caravan enters, if it wandered, create a 1/1 white Human creature token.
Target player discards two cards and loses 2 life. If this spell's flashback cost was paid, instead that player discards a card and loses 1 life. Flashback {B}
{T}: Add {C}. Whenever Wasted Watchpost deals combat damage to a player, you may sacrifice it. When you do, destroy target nonbasic land that player controls. Spellcharge 3
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, creatures you control get +1/+1 and gain trample until end of turn.
Whenever a creature entering the battlefield under your control causes an ability of a permanent you control to trigger, draw a card. This ability triggers only once each turn.
“I've climbed thousands of glaciers and not seen the same view twice.”
Once each turn, when one or more cards leave your graveyard, you may have each opponent lose 1 life and you gain 1 life. {2}{B}, Exile Writheling from your graveyard: Exile target card in a graveyard. You draw a card and you lose 1 life. Activate only as a sorcery.
Whenever you cast a spell that targets Zenith Marshal, create a 1/1 white Human creature token. If Zenith Marshal is attacking, that token enters tapped and attacking. As long as Zenith Marshal is attacking, other creatures you control get +1/+0.
Flash {2}{B}, Discard Zyxthax Apex: Each opponent loses 3 life and you gain 3 life. {6}{B}{B}: Return Zyxthax Apex from your graveyard to the battlefield tapped with a finality counter on it.