2088 cards found
Subsidized Market

Subsidized Market {3}{G}

Artifact
{T}: Create a Treasure token.
{T}, Sacrifice a Treasure: Put a +1/+1 counter on target creature. Activate only as a sorcery.
{T}, Sacrifice two Treasures: Create a 0/0 colorless Robot artifact creature token with four +1/+1 counters on it. Activate only as a sorcery.
{3}: Untap Subsidized Market.
  • Cliques of Nylin
Surveillance State
Security Initiative

Surveillance State

Legendary Enchantment
(Color indicator: Surveillance State is white and blue)
You may cast spells as though they had flash.
Whenever you cast a spell, you may tap or untap target nonland permanent.
Observe. Obstruct. Obey.
Card has other part: Security Initiative
  • Cliques of Nylin
Survivors of the New World

Survivors of the New World {2}{G}{W}

Creature - Mutant Survivor
When Survivors of the New World enters, if it isn't a token, create two tokens that are copies of it.
When Survivors of the New World dies, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
1/1
  • Cliques of Nylin
Sustainable Investments

Sustainable Investments {2}{G}

Enchantment
When Sustainable Investments enters, create a Treasure token.
Treasures you control have “{T}: Add one mana of any color.”
Test Subject Alpha

Test Subject Alpha {2}{G}

Creature - Rat
Test Subject Alpha enters with a +1/+1 counter and a trample counter on it.
At the beginning of your upkeep, you may move a counter from Test Subject Alpha onto another creature.
2/1
  • Cliques of Nylin
The Connaistone

The Connaistone {1}{W}{U}{B}

Legendary Artifact
If you would draw a card while your library has no cards in it, instead you may put a card you own from outside the game into your hand.
{T}: Draw two cards, then discard a card.
No eyes, yet it sees all. No ears, yet it hears all. No body, yet it feels all. One mind that knows all.
The First Battalion

The First Battalion {2}{U}{B}{R}

Legendary Creature - Soldier
When The First Battalion enters, create two 2/2 colorless Minion creature tokens with decayed.
Minions you control lose all abilities.
2/2
  • Cliques of Nylin
The Majority Whip

The Majority Whip {1}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
As long as there are five colors among permanents you control, equipped creature has indestructible.
Equip {5}. This ability costs {1} less to activate for each of its target's colors.
  • Cliques of Nylin
The Quindral Accords

The Quindral Accords {W}{U}{B}{R}{G}

Legendary Enchantment - Clique
When The Quindral Accords enters, make a pledge.
Pledge — {3}{W}{U}{B}{R}{G}: Create a 5/5 Robot artifact creature token named Sentry of the New World that's all colors, then look at the top five cards of your library. Put one of them into your hand and the rest into your graveyard. Activate only as a sorcery unless you're making a pledge.
  • Cliques of Nylin
The Venerable Veteran

The Venerable Veteran {1}{B}

Legendary Creature - Minion
Decayed
You may cast The Venerable Veteran from your graveyard.
Every life a mere trial; every death an antibody against the same.
3/3
  • Cliques of Nylin
Thesis on Mutation

Thesis on Mutation {1}{U}

Sorcery
Draw a card if a creature you control has flying. Do the same for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
“Evolution breeds naught but survival. It is our job to breed perfection.”
—Severin, Sparkmind
  • Cliques of Nylin 60 280
Tiril Agenda

Tiril Agenda {W}{U}{B}

Instant
Choose up to one for each color among white, blue, and black among permanents you control.
• Return target artifact or enchantment card from your graveyard to your hand.
• Return target instant or sorcery card from your graveyard to your hand.
• Return target creature or planeswalker card from your graveyard to your hand.
Exile Tiril Agenda.
  • Cliques of Nylin
Tiril Ambassador

Tiril Ambassador {2}{W}{U}{B}

Creature - Human Advisor
When Tiril Ambassador enters, you may return target nonland card from your graveyard to your hand. You lose life equal to its mana value.
Basic landcycling {1}{U}
3/2
  • Cliques of Nylin
Tiril District

Tiril District

Land
Tiril District enters tapped unless you control a Plains, an Island, and a Swamp.
{T}: Add {W}, {U}, or {B}.
Flashing lights and cacophonous horns forming a web of connectivity.
  • Cliques of Nylin
Together in Arms
Communitarianism

Together in Arms {1}{G}{W}

Enchantment - Policy
When Together in Arms enters, create two 1/1 colorless Soldier creature tokens.
You controlled a spell that targeted a creature you controlled this turn.
You controlled an ability that targeted a creature you controlled this turn.
Card has other part: Communitarianism
  • Cliques of Nylin
Tomer, Figurehead President

Tomer, Figurehead President {3}

Legendary Creature - Human Noble
Spend only mana of different colors to cast this spell.
For each color among permanents you control, the first multicolored spell you cast each turn costs one mana of that color less to cast. This effect reduces only the amount of colored mana you pay.
2/2
  • Cliques of Nylin
Trailblazer Anarch

Trailblazer Anarch {1}{R/W}

Creature - Human Rogue
Trailblazer Anarch has first strike as long as it's your turn.
Ideology has festered throughout Nylin as a weed festers in a garden—and the only way to remove a weed is to take it out at its source.
2/1
  • Cliques of Nylin
Traumatic Recollection

Traumatic Recollection {U}{B}

Sorcery
You may mill two cards. Then destroy target creature if its mana value is less than or equal to the number of cards in your graveyard.
Of all the damages of war, the longest-lasting are often unseen.
  • Cliques of Nylin
Trench Commander

Trench Commander {4}{U}

Creature - Human Soldier
Creatures you control can't be blocked unless defending player pays {1} for each creature blocking it.
Creatures can't attack you unless their controller pays {1} for each creature they control that's attacking you.
3/4
  • Cliques of Nylin
Triumphant Herd

Triumphant Herd {4}{G}{G}

Creature - Elephant
Approval — When Triumphant Herd enters, you gain X life, where X is the number of colors among permanents you control.
After months of opposition promoting the creation of environmental reserves, Senator Adli announced his campaign's victory in spectacular fashion.
7/6
  • Cliques of Nylin
Underclass Hero

Underclass Hero {1}{G}{W}

Creature - Human Soldier
Lifelink
Spells you cast and abilities you activate that target creatures you control cost {2} less. This effect can't reduce the mana in that cost to less than one mana.
3/3
  • Cliques of Nylin
Up-and-Comer

Up-and-Comer {1}{R}

Creature - Human Advisor
Approval{3}, {T}, Discard a card: Draw a card. This ability costs {X} less to activate, where X is the number of colors among permanents you control.
Be wary of a young man in a profession where men live long.
1/3
  • Cliques of Nylin
Urban Sunscape

Urban Sunscape

Land
Urban Sunscape enters tapped.
{T}: Add {R} or {W}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin
Urban Twinmotors

Urban Twinmotors {1}{R}{G}{W}

Creature - Human Rogue
Double strike
Whenever Urban Twinmotors deals combat damage to a player, untap up to one target permanent.
Starting a movement just takes a little push. It's keeping it going that takes work—and someone to remove all the friction.
2/3
  • Cliques of Nylin
Venture Capitalist

Venture Capitalist {1}{R}{R}

Creature - Human Noble
Whenever you cast an artifact spell, create a 0/0 colorless Robot artifact creature token with a +1/+1 counter on it.
{2}, {T}: Add {R} for each artifact you control. Spend this mana only to cast artifact spells or activate abilities of artifacts.
2/2
  • Cliques of Nylin