1240 cards found
Teqien Pledge

Teqien Pledge {1}{U}

Instant
Draw a card. When you do, pay for and choose any number.
+{U} — Return target spell you don't control to its owner's hand. That player draws a card.
+{R} — Target player discards all the cards in their hand, then draws that many cards.
+{G} — Target player may put a land card from their hand or graveyard onto the battlefield.
  • Cybaros
Terrible Skill

Terrible Skill {1}{B}

Sorcery - Adventure
Choose two target creatures controlled by the same player. That player sacrifices one of them of their choice.
Card has other part: Iri Sentinel
  • Kitsuo: Dusk of Time
Thassa's Tideshaper

Thassa's Tideshaper {1}{U}

Creature - Merfolk Wizard Rogue
Flash
Whenever Thassa's Tideshaper attacks, defending player mills two cards and you draw a card. Then discard a card unless defending player has eight or more cards in their graveyard.
2/1
  • Theros: Age of Trax
The Battle Beneath

The Battle Beneath {U}{B}

Enchantment - Campaign
When The Battle Beneath enters, up to two target creatures can't block or become blocked this turn.
Whenever one or more creatures you control deal damage to an opponent this turn, draw a card.
Whenever one or more creatures you control deal damage to an opponent this turn, that player discards a card.
  • Karslav
The Lion's Charisma
Basilo, Lion of Valor

The Lion's Charisma {1}{W}

Enchantment - Aura Blessing
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control.
“With each of the Seven Warriors at hand, we will defend this land of Akros with our lives!”
Card has other part: Basilo, Lion of Valor
  • Theros: Age of Trax 7b 313b
The Ruins Awaken

The Ruins Awaken {1}{W}

Sorcery
Create two 1/1 white Golem creature tokens.
Landfall — {W}, Exile The Ruins Awaken from your graveyard: Create a 1/1 white Golem creature token. Activate only as a sorcery and only if a land entered the battlefield under your control this turn.
  • Chikyu: Chaos Rains
The Sunfire

The Sunfire {2}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, choose any number —
• Pay {R}. When you do, The Sunfire deals 2 damage to any target.
• Pay {W}. When you do, tap target creature you don't control. You gain life equal to its power.
Equip {2}
  • Viridian's Last Mission
The Venerable Veteran

The Venerable Veteran {1}{B}

Legendary Creature - Minion
Decayed
You may cast The Venerable Veteran from your graveyard.
Every life a mere trial; every death an antibody against the same.
3/3
  • Cliques of Nylin
Thesis on Mutation

Thesis on Mutation {1}{U}

Sorcery
Draw a card if a creature you control has flying. Do the same for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
“Evolution breeds naught but survival. It is our job to breed perfection.”
—Severin, Sparkmind
  • Cliques of Nylin 60 280
Thieving Catspaw

Thieving Catspaw {1}{R}

Creature - Cat Rogue
{1}{R}: Thieving Catspaw dares 3.
Whenever Thieving Catspaw becomes a Rebel, you may discard a card. If you do, draw a card.
2/1
  • Duelists of Vereaux
Thousand Depths Cutthroat

Thousand Depths Cutthroat {1}{B}

Creature - Human Pirate
{1}, Sacrifice another creature: Put a +1/+1 counter on this creature.
“If given the choice between honor and life, the choice is easy.”
2/2
  • Kitsuo: Dusk of Time
Threatening Officer

Threatening Officer {1}{R}

Creature - Human Soldier
Haste
{1}{R}: Threatening Officer gets +2/+0 until end of turn.
“Just when you think you've found a trustworthy policeman, the gun is already at your throat.”
—Andrew, fence
1/2
  • Secrets of the River City
Thronebreaker Blade

Thronebreaker Blade {2}

Artifact - Equipment
Whenever equipped creature attacks, you may have it dare 7 until end of turn.
Equip {3}
  • Duelists of Vereaux
Through Many Eyes

Through Many Eyes {G}{W}

Enchantment - Aura
Enchant creature
As long as enchanted creature has flying, each creature you control has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
  • Hyperpop
Tide's Ire

Tide's Ire {1}{U}

Enchantment
Whenever you cast a creature spell, put X depth counters on Tide's Ire, where X is that spell's mana value.
Remove ten depth counters from Tide's Ire: Create an 8/8 blue Kraken creature token.
Remove thirty depth counters from Tide's Ire: Create Tromokratis, a legendary 20/20 blue Kraken creature token with trample and hexproof.
  • Theros: Age of Trax
Tidepool Turtle
Tsunami Titan

Tidepool Turtle {U}{U}

Creature - Turtle
Experience
When Tidepool Turtle has three or more +1/+1 counters on it, remove them all and transform it.
Children are each given a tame monster...
2/2
Card has other part: Tsunami Titan
  • Monsters of Chikyu
Tireless Innovation

Tireless Innovation {W}{U}

Enchantment
{2}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only once each turn and only as a sorcery.
  • Viridian's Last Mission
Tiro, the Silent Blade

Tiro, the Silent Blade {U}{R}

Legendary Creature - Human Soldier
Ward {2}
Whenever an enchantment you control enters, put a +1/+1 counter on Tiro, the Silent Blade.
“If the gods won't stand up to Agnomakhos's tyranny, I will forever stay standing.”
2/2
  • Theros: Age of Trax
Titanic Fossil
Arisen Tyrant

Titanic Fossil {2}

Artifact
{3}, Sacrifice Titanic Fossil: Mill three cards, then you may exile a card from your graveyard. You may cast a copy of the exiled card without paying its mana cost if the spell's mana value is 3 or less. Activate only as a sorcery.
{3}{U}{B}: Return Titanic Fossil from your graveyard to the battlefield transformed. Activate only during your turn.
Card has other part: Arisen Tyrant
  • Monsters of Chikyu
Titansbane

Titansbane {1}{W}

Legendary Artifact - Equipment
Equipped creature gets +2/+0 and has protection from permanents and spells with greater mana value than itself. This effect doesn't remove Titansbane.
Equip {2}{W}
  • Awakening in Oldun
To War

To War {1}{R}

Sorcery
Discard a card. If you do, draw two cards and create a Weapon token.
After centuries of preparation, the Iron Legion marched westwards, seeking to establish a new order in their old home.
  • Karslav
To the Last Breath

To the Last Breath {1}{W}

Instant
To the Last Breath deals 4 damage to target attacking or blocking creature.
“While the mainland monsters are safer, do not confuse that with safe. Many of them will still fight to the last breath, no matter whose breath that is.”
—Ema, to Karina
  • Chikyu: Chaos Rains
Toki, Celebrity Soldier

Toki, Celebrity Soldier {R}{W}

Legendary Creature - Human Soldier
Tap another untapped creature you control: Toki gets +1/+1 until end of turn. If that creature had flying, Toki gains flying until end of turn. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Activate only as a sorcery.
3/2
  • Errors in the Weft
Torch

Torch {1}{R}

Sorcery
You may sacrifice a land. If you do, draw two cards.
Maneuver
Card has other part: Till
  • Karslav
Torch Twirler

Torch Twirler {1}{R}

Creature - Fox Minion
When Torch Twirler enters, you may discard a card. If you do, add the top two cards of your library to your evil plan.
1/3
  • Viridian's Last Mission