1760 cards found
Harmony
Golden Age

Harmony

Legendary Enchantment
(Color indicator: Harmony is green)
At the beginning of your upkeep, you may exile target multicolored card from your graveyard. You may cast a copy of it this turn.
For all of its faults, Nylin offers one thing in greater supply than all else: the potential to be greater than the sum of its parts.
Card has other part: Golden Age
  • Cliques of Nylin
Harmony with Nature

Harmony with Nature {G}

Enchantment
At the beginning of your end step, if you control two or more other enchantments, create a 1/1 white Human creature token.
Only a mortal, Lykaretos taught Karametra that blessed life did not have to come from bloodshed and sacrifice.
  • Theros: Age of Trax
Hart of Harnelle Wood

Hart of Harnelle Wood {3}{G}{G}

Creature - Elk
Vigilance
When Hart of Harnelle Wood dies, you may put two +1/+1 counters on target creature you control.
Harnelle is an ancient forest on the outskirts of Berginon, untouched by lumberjack's axes.
5/4
  • Duelists of Vereaux
Heartbonder

Heartbonder {G}

Creature - Human
As an additional cost to cast creature spells, you may pay {X}, where X is Heartbonder's power. When you do, put a +1/+1 counter on Heartbonder.
In the frigid cold of the Everrime, those who bundle together stay the warmest.
1/1
  • Awakening in Oldun
Hearty Roughrider

Hearty Roughrider {1}{G}{G}

Creature - Human Knight
When Hearty Roughrider enters or leaves the battlefield, you gain life equal to the greatest toughness among creatures you control.
Wander {4}{G}{G}
3/3
  • Awakening in Oldun 192 288
Hearty Stag

Hearty Stag {2}{G}

Creature - Elk
At the beginning of combat on your turn, if you have at least 3 life more than your starting life total, untap target land.
Live every day in the bitter cold, and every sunrise feels like summer.
3/3
  • Awakening in Oldun
Hostile Evolution

Hostile Evolution {G}

Instant
Put a hexproof counter on target creature you control. At the beginning of the next end step, remove a counter from that creature.
Even today, wild beasts change so rapidly from the leystone's influence that new species are discovered—and lost—often.
  • Cybaros
Hunger's Door

Hunger's Door {4}{G}{G}

Creature - Octopus Mutant
Trample
When Hunger's Door enters, you may return target Aura card from your graveyard to the battlefield attached to Hunger's Door.
Callaphe sailed across Theros, finding the secrets of the gods, before eventually sailing into Nyx herself.
6/6
  • Theros: Age of Trax
Idealistic Voter

Idealistic Voter {2}{G}

Creature - Centaur Citizen
Trample
When Idealistic Voter enters, make a pledge.
3/3
  • Cliques of Nylin
Ilysian Guardian
Seeker of New Horizons

Ilysian Guardian {2}{G}

Enchantment - Aura Blessing
Enchant land
Enchanted land is a 4/4 Dryad creature with reach, vigilance, and haste. It's still a land.
When enchanted land dies, return it to its owner's hand.
Card has other part: Seeker of New Horizons
  • Theros: Age of Trax
Imperfect Fugisaur

Imperfect Fugisaur {2}{G}{G}

Creature - Dinosaur
Trample
When Imperfect Fugisaur enters, you may sacrifice an artifact. If you do, it gains haste until end of turn.
Whenever Imperfect Fugisaur deals combat damage to a player, that player sacrifices an artifact. If they can't, you draw a card.
4/4
  • Cybaros 185 308
Impregnability

Impregnability {G}

Instant
Target creature gets +2/+2 until end of turn. If you've cast another instant or sorcery spell this turn, put a +1/+1 counter on it.
“Love conquers all, including several tons of mechanized steel.”
  • Cybaros
Inkblooded Basilisk

Inkblooded Basilisk {3}{G}

Creature - Basilisk
Deathtouch
When Inkblooded Basilisk dies, draw a card.
The Snake-Twined placed the secrets of a dozen deaths and a dozen cures inside the fruits of her glen. While she rested, the first basilisk ate the fruit, staining its blood with the secrets of poison.
2/3
  • Theros: Age of Trax
Inner City Scout

Inner City Scout {1}{G}

Creature - Human Rogue
Whenever Inner City Scout becomes the target of a spell or ability you control, untap it. It gets +1/+1 until end of turn. This ability triggers only once each turn.
A revolution is nothing without its countless eyes and ears.
2/2
  • Cliques of Nylin
Inspired Youth

Inspired Youth {1}{G}

Creature - Human Peasant
Whenever another creature you control enters, you may have Inspired Youth dare X, where X is that creature's power.
2/2
  • Duelists of Vereaux
Instigating Directive

Instigating Directive {3}{G}

Instant
Choose target creature you control. Whenever that creature deals combat damage to a player this turn, draw that many cards. If {R} was spent to cast this spell, it gains trample until end of turn. If {W} was paid to cast this spell, it gets +1/+1 until end of turn.
  • Cliques of Nylin
Insurgency Mentor

Insurgency Mentor {4}{G}

Creature - Human Rogue
Trample
Whenever Insurgency Mentor attacks, teach target attacking creature with lesser power trample.
5/4
  • Cliques of Nylin
International Development

International Development {2}{G}

Enchantment - Aura
Enchant land
When International Development enters, make a pledge.
Enchanted land has “{T}: Add two mana of different colors.”
  • Cliques of Nylin
Into the Bullring

Into the Bullring {4}{G}

Enchantment
Whenever a creature you control attacks alone, it fights up to one target creature defending player controls.
In the freed city of Telhedo, torros fight in bullrings by choice. Not all matadors do.
  • Duelists of Vereaux
Invest

Invest {G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, create a Treasure token.
If enchanted creature would die, instead sacrifice Invest and return that creature to its owner's hand.
  • Cliques of Nylin
Jens Slopeskidder

Jens Slopeskidder {2}{G}{G}

Legendary Creature - Human Scout
Haste
Whenever Jens Slopeskidder or a land you control enters, put a +1/+1 counter on target creature you control.
Wander—{1}{G}, Return a land you control to its owner's hand.
3/3
Journeyed Fiddler

Journeyed Fiddler {1}{G}

Creature - Human Bard
Whenever a land you control enters, if it doesn't share a name with any other lands you control, create a 1/1 red and green Elemental creature token.
Never a dull melody.
2/2
  • Hyperpop
Kaleidoscopic Web

Kaleidoscopic Web {3}{G}

Sorcery
Create a 1/2 green Spider creature token with reach for each color of mana spent to cast this spell.
Petrasian spiders attract both mates and prey with shimmering webs spun to catch the sun at precisely the right angle.
  • Hyperpop
King of the Wilderness

King of the Wilderness {G}{G}{G}

Creature - Chimera
Vigilance, reach, trample
Ward—Sacrifice a noncreature permanent.
Three ways to die in one.
3/3
  • Theros: Age of Trax
La Bete du Harnelle

La Bete du Harnelle {G}{G}

Legendary Creature - Wolf Beast
At the beginning of your upkeep, remove all counters from La Bete du Harnelle, then put two different counters of your choice not removed this way from among deathtouch, reach, vigilance, trample, or hexproof on it.
It's eaten dozens of royal huntsmen.
3/3
  • Duelists of Vereaux 202 304