1760 cards found
Gato Troubador

Gato Troubador {2}{G}{G}

Creature - Cat Bard
Flash
Vigilance
When Gato Troubador enters, untap each other creature you control. Other creatures you control with vigilance gain indestructible until end of turn.
4/3
  • Duelists of Vereaux
Gargantuan's Gluttony

Gargantuan's Gluttony {3}{G}

Enchantment - Aura
Enchant creature
When Gargantuan's Gluttony enters, put three +1/+1 counters on enchanted creature.
Whenever enchanted creature attacks, create a Food token.
  • Duelists of Vereaux
Gargantuan Commander

Gargantuan Commander {6}{G}{G}

Creature - Giant Noble
This spell costs {1} less to cast for each kind of counter among permanents you control.
Reach, trample
“Berginon will not appease these foul peasants with its delightful bread and cakes. I'd rather eat them all myself!”
7/7
  • Duelists of Vereaux
Foundation Herbologist

Foundation Herbologist {1}{G}

Creature - Human Noble Druid
{T}: Add {G}.
“We learned that these flowers wilt in mere minutes when cut from the stem — but sometimes you must kill a beautiful thing in order to understand it.”
2/1
  • Duelists of Vereaux
Follow the Wildtrail

Follow the Wildtrail {G}

Sorcery
Search your library for a basic land card, reveal it, then shuffle. If you control six or more lands, put it onto the battlefield tapped. Otherwise, put it into your hand.
Harnelle Wood remains the last domain of Empress Cecile to still bear witness to the ancient nature of the primordial wilds.
  • Duelists of Vereaux
Escargoliath

Escargoliath {3}{G}

Creature - Snail
Escargoliath has deathtouch as long as it's your turn.
“Now that's a meal fit for the Empress — if only the soldiers could kill it!”
—Bereaux, royal chef
2/6
  • Duelists of Vereaux
Epicerie Liberator

Epicerie Liberator {3}{G}{G}

Creature - Minotaur Warrior
Whenever Epicerie Liberator attacks, create a Food token.
Whenever you sacrifice a Food, you may put your choice of counter from among trample, vigilance, or +1/+1 on target creature you control.
5/5
  • Duelists of Vereaux
Deep Forest Maiden

Deep Forest Maiden {1}{G}

Creature - Dryad
Vigilance
Creatures you control with vigilance have “{T}: Add {G}.”
“Every tree in this forest is ours, and we watch over all of them as we would our children.”
1/2
  • Duelists of Vereaux
Contagion Brewer

Contagion Brewer {1}{G}{G}

Creature - Human Warlock
Deathtouch
Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.
{2}{G}, Exile Contagion Brewer from your graveyard: Return target creature card with deathtouch from your graveyard to your hand.
4/3
  • Duelists of Vereaux
Colossal Tarasque

Colossal Tarasque {5}{G}{G}

Creature - Beast
Colossal Tarasque can't be blocked by creatures with power 2 or less.
{2}, Discard Colossal Tarasque: Search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
7/7
  • Duelists of Vereaux
Beastbond Instructor

Beastbond Instructor {3}{G}

Creature - Human Druid
When Beastbond Instructor enters, put a trample counter on target creature you control.
“The beasts of the wilds do not wish to be caged any more than we do. They will fight alongside us against this tyranny.”
4/3
  • Duelists of Vereaux
Barreling Bull

Barreling Bull {1}{G}{G}

Creature - Ox
Barreling Bull can't be blocked by creatures with power 2 or less.
When Barreling Bull enters, return a creature you control to its owner's hand.
Torros never back down; a trait they share with their four-legged brethren.
5/4
  • Duelists of Vereaux
Armed Uprising

Armed Uprising {3}{G}

Sorcery
Distribute a trample counter, a vigilance counter, a reach counter, and a deathtouch counter among any number of creatures you control. Then draw a card for each creature you control with one or more counters on it.
  • Duelists of Vereaux
Arachnid Ambush

Arachnid Ambush {1}{G}

Instant
Put a deathtouch counter on target creature you control. Untap that creature. It gains hexproof, reach and indestructible until end of turn.
Contrary to popular belief, the tarantella dance isn't practiced to cure the effects of a spider bite, but to harness its power.
  • Duelists of Vereaux
Against All Odds

Against All Odds {1}{G}

Instant
Target creature you control gets +X/+X, gains trample, and becomes a legendary Rebel until end of turn, where X is its power. Sacrifice that creature at the beginning of the next end step.
Such revolutions are where names are made, heroes are forged, and legacies are written.
  • Duelists of Vereaux
Above the Fog

Above the Fog {2}{G}

Instant
Put a +1/+1 counter on up to one target creature you control. Prevent all damage that would be dealt this turn except by creatures target player controls with counters on them.
“Is this world not a marvel to behold?”
—Antivo, Foundation Chair
  • Duelists of Vereaux
Zolo's Right Horn

Zolo's Right Horn {2}{R}{R}

Creature - Minotaur Berserker
Whenever a creature you control becomes a Rebel, Zolo's Right Horn deals 2 damage to each opponent.
{3}{R}: Zolo's Right Horn dares 5.
4/3
  • Duelists of Vereaux
Wildcaster Ogre

Wildcaster Ogre {3}{R}{R}

Creature - Ogre Shaman
Menace
When Wildcaster Ogre enters, exile an instant or sorcery card from your graveyard at random. You may cast a copy of that spell without paying its mana cost.
4/3
  • Duelists of Vereaux
Vengeful Mother

Vengeful Mother {1}{R}

Creature - Human Peasant Warrior
Trample
{2}{R}: Vengeful Mother gets +2/+0 until end of turn.
“My poor, poor Hugo. He didn't deserve death — but these crown dogs who falsely burned him do!”
2/2
  • Duelists of Vereaux
Truthflame Absolution

Truthflame Absolution {4}{R}{R}

Sorcery
Each player discards their hand, then draws seven cards. Create an X/X red Elemental creature token with haste, where X is the number of cards discarded this way.
“Let all the lies burn away, so the world can truly see what you are.”
—Alehana, the Persuader
  • Duelists of Vereaux
Tormenting Voice

Tormenting Voice {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards.
“Scream and pray to whatever power you like. Nothing will save you from the flame.”
—Tomas, inquisitor
  • Duelists of Vereaux
Thieving Catspaw

Thieving Catspaw {1}{R}

Creature - Cat Rogue
{1}{R}: Thieving Catspaw dares 3.
Whenever Thieving Catspaw becomes a Rebel, you may discard a card. If you do, draw a card.
2/1
  • Duelists of Vereaux
Telhedo Hoofbruisers

Telhedo Hoofbruisers {3}{R}

Creature - Minotaur Rogue
Rebels you control have double strike.
{2}{R}: Telhedo Hoofbruisers dares 4.
“Rich man, eh? Maybe we got a better use for some of that gold . . .”
3/3
  • Duelists of Vereaux
Strongarm Gambler

Strongarm Gambler {1}{R}{R}

Creature - Minotaur Rogue
Once each turn, when an opponent is dealt damage, you may pay {R} and discard up to X cards, where X is equal to the damage dealt. If you do, draw that many cards. Put a +1/+1 counter on Strongarm Gambler.
4/3
  • Duelists of Vereaux
Smolderwing

Smolderwing {2}{R}{R}

Creature - Phoenix
Flying, haste
At the beginning of combat on your turn, if you've cast an instant or sorcery spell with mana value 4 or greater this turn, you may return Smolderwing from your graveyard to the battlefield.
Like revolution's flame, it never goes out.
3/2
  • Duelists of Vereaux