1240 cards found
Avalanche Assault

Avalanche Assault {1}{R}

Instant
Target creature you control gets +2/+0 and gains first strike until end of turn. If it's attacking, create a 1/1 white Human creature token that's tapped and attacking.
Downward momentum is key to raiding.
  • Awakening in Oldun
Awoken Ravager

Awoken Ravager {X}{G}{G}

Creature - Nightmare Hydra
Awoken Ravager enters with a +1/+1 counter on it for each mana spent to cast it.
Endgame
When Awoken Ravager dies, if you're in your endgame, create a number of 1/1 black Nightmare creature tokens equal to its power.
0/0
  • Viridian's Last Mission
Awoken Whelp

Awoken Whelp {R}{R}

Creature - Nightmare Dragon
Flying
Endgame
{R}{R}: Awoken Whelp gets +1/+0 until
end of turn. If you're in your endgame, it also gains double strike until end of turn.
2/2
  • Viridian's Last Mission
Axiomatic Shift

Axiomatic Shift {X}{G}{W}

Sorcery
As an additional cost to cast this spell, remove any number of counters from among creatures you control. This spell costs {1} less to cast for each counter removed this way.
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
  • Cliques of Nylin
Baffling Haze

Baffling Haze {1}{U}

Sorcery - Discharge
Return target creature to its owner's hand.
Card has other part: Steamveil Model
  • Cybaros
Ballot Registrar

Ballot Registrar {1}{U}

Creature - Human Advisor
When Ballot Registrar enters, make a pledge.
Activated abilities of nonland permanents you control cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
1/3
  • Cliques of Nylin
Banish to the Ice

Banish to the Ice {1}{W}

Instant
Exile target creature. Its controller creates a tapped colorless land token named Far-Off Lands with “{T}: Add one mana of any color.”
In place of execution, the most forgettable criminals are banished; destitute, nameless, and never to return.
  • Svergard
Bankbuster Heavy

Bankbuster Heavy {G}{G}

Creature - Human Minion
Endgame
{G}, Sacrifice Bankbuster Heavy: Destroy target noncreature permanent. Activate only if you're in your endgame.
3/3
  • Viridian's Last Mission
Banners' Brilliance

Banners' Brilliance {X}{W}{W}

Instant
Up to X target creatures you control each get +1/+1 until end of turn. Untap those creatures.
The Rathomar's loyalty is not to a leader, but a banner.
  • Awakening in Oldun
Barnacle Crawler

Barnacle Crawler {1}{U}

Creature - Turtle
Vanguard — Whenever a creature you control attacks alone, it gets +1/+3 until end of turn.
Many monsters aim to be the most fearsome around, but some just learn to survive the increasing danger.
1/3
  • Monsters of Chikyu
Baron-at-Court

Baron-at-Court {1}{W}

Creature - Human Noble
“The peasants of my villages roll in filth and expect it to turn into gold. They do not have the manners nor the refinement to survive in this fair city.”
2/3
  • Duelists of Vereaux
Bastion Walls

Bastion Walls {2}

Artifact Creature - Wall
Defender, reach
“A mob of peasants and ragtag bandits playing at swords breach the Bastion d'Orlet? Ha, give me a break!”
—Alphonz, Berginon guard
0/5
  • Duelists of Vereaux
Battery Drain

Battery Drain {1}{U}

Instant
Tap up to two target creatures. Put a stun counter on each artifact tapped this way.
“If we know what makes them tick, we can find out how to control them.”
—Riese, Teqien magi
  • Cybaros
Battle Map

Battle Map {2}

Artifact
When Battle Map enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{3}, Sacrifice Battle Map: Draw a card and create a Weapon token.
  • Karslav
Battle Physicist

Battle Physicist {1}{U}

Creature - Human Wizard Warrior
Ward {2}
{U}: Spells you cast this turn can be cast as though they had flash.
“The best data is gathered in the field.”
1/3
  • Cybaros
Beacon Blade

Beacon Blade {1}{W}

Artifact - Equipment
Spells you cast and abilities you activate that target equipped creature cost {2} less. This ability can't reduce the mana in that cost to less than one mana.
Equipped creature gets +1/+1 and has lifelink.
Equip {2}
  • Awakening in Oldun
Bearer of Autumn

Bearer of Autumn {1}{G}

Creature - Elf Druid
Whenever a land card is put into your graveyard from anywhere, Bearer of Autumn gets +1/+1 and gains trample until end of turn.
The whims of the Wildcourt changes as easily as the seasons.
2/2
  • Blood Like Rivers
Bellowing Cliffside

Bellowing Cliffside {1}{G}

Artifact - Ruin
Ruins you control can't be blocked by creatures with power 2 or less.
{1}, {T}: Put a +1/+1 counter on target Ruin.
Spellcharge 5
2/2
  • Awakening in Oldun
Beloved Idol

Beloved Idol {G}{W}

Creature - Human Noble
Creatures you control with power greater than their base power can't be blocked by more than one creature.
{G}{W}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery.
A rising voice raises all spirits.
2/3
  • Hyperpop
Benthalos of Land and Sea

Benthalos of Land and Sea {W}{U}

Legendary Creature - Human Soldier
Flash
When Benthalos of Land and Sea enters, you may cast a copy of target white or blue enchantment you control.
“By Heliod's spear and Thassa's trident, I will not fall to the likes of you.”
2/2
  • Theros: Age of Trax
Bind Life to Steel

Bind Life to Steel {X}{W/B}{W/B}

Sorcery
Return any number of target creature cards with total mana value twice X or less from your graveyard to the battlefield. They're artifacts in addition to their other types.
“At attention. Our service is still required.”
—Eleanor, Kingslayer
  • Cybaros 229 310
Bind in Silence

Bind in Silence {W}{W}

Enchantment
As Bind in Silence enters, choose a nonland card name.
Spells with the chosen name can't be cast.
When Bind in Silence is put into a graveyard from the battlefield, your opponents can't cast spells this turn.
Biramous Entity

Biramous Entity {G}{U}

Creature - Mutant
When Biramous Entity enters, search your library for a permanent card with the same name as another target nontoken permanent you control. Reveal it and put that card into your hand. Then shuffle.
1/1
  • Vastuum
Biting Gale

Biting Gale {1}{U}

Instant
Return target nonland permanent to its owner's hand. Create a Glyph token.
Denizens of Svergard learn both fear and respect for the wind, for it can just as easily rip their sails apart as it can fill them.
Related card: Spirit of the World's Edge
  • Svergard
Bitter Betrayal

Bitter Betrayal {1}{R}

Sorcery
Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Long before Queen Andarli planned her grand crusade, the Circle planted their seeds of deceit.
  • Karslav