Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever a creature dies, exile it with a coin counter on it. Each opponent loses 1 life and you gain 1 life. Whenever Athreos attacks, put a creature card you exiled with a coin counter on it onto the battlefield under your control.
Vigilance Drop — Whenever Avatar of the Festival or another creature you control enters, if the entering creature was cast and you didn't cast any creature spells during your last turn, you may have your life total become the total power and toughness of creatures you control.
Flying Whenever Heraldic Griffin or another creature you control enters, you may put your choice of counter from among lifelink, first strike or vigilance on that creature. {1}{W}, Remove a counter from a creature you control: That creature gains hexproof and indestructible until end of turn.
Flying, first strike While you're looking at one or more cards on top of your library except while searching, you may reveal Niokana Headliner from among them and put it into your hand.
Glendara appeared so bright that the sky glowed clear blue during the nighttime festival finale.
Flying Nonland permanents you control have phasing. Whenever Spacetime Seraph phases out, until your next turn, your life total can't change and you have protection from everything.
Flying Drop — Whenever Avatar of the Airwaves or another creature you control enters, if the entering creature was cast and you didn't cast any creature spells during your last turn, create a token that's a copy of target non-Avatar creature you control.
Flying Ward {X}, where X is the number of enchantments you control. Whenever Stormscraper of Ketaphos deals combat damage to a player or planeswalker, create a token that's a copy of another target enchantment you control.
Drop — When Morasha Moshlord enters, if you didn't cast any creature spells during your last turn, all creatures get +2/-2 and gain menace until end of turn.
Flying Drop — When Revenant Benefactor enters, if you didn't cast any creature spells during your last turn, return target creature card from your graveyard to the battlefield.
Trample, haste When Impetuous Knight enters, target opponent creates a Windmill artifact token with “{T}: Prevent all combat damage target Knight would deal to you this turn”. Impetuous Knight attacks each combat if able as long as an opponent controls a Windmill.
Flying, haste Instant and sorcery spells cost {2} less to cast. Whenever an opponent casts their second spell each turn, create a 5/5 red Dragon enchantment creature token with flying.
Reach, haste Drop — When Beat Devastator enters, if you didn't cast any creature spells during your last turn, Beat Devastator gains vigilance until end of turn. Up to one target creature blocks it this turn if able.