1764 cards found
Lucille's Edge

Lucille's Edge {4}{R}{R}

Creature - Zombie Warrior
Lucille's Edge enters the battlefield with a double strike counter on it if it wasn't cast.
{R}: Lucille's Edge gets +1/+0 until end of turn.
{R}: Lucille's Edge gains haste until end of turn.
{R}: Lucille's Edge gains trample until end of turn.
No one has ever accused Lucille or her armies of being too subtle.
5/5
  • Blood Like Rivers
Lurking Glitch

Lurking Glitch {5}{B}

Creature - Horror
Menace
Drop — Lurking Glitch enters the battlefield with two +1/+1 counters on it if you didn't cast any creature spells during your last turn.
Some mashups call forth elementals of harmony. Others...don't.
5/4
  • Hyperpop
Molten Slagmaw

Molten Slagmaw {4}{R}{R}

Creature - Dragon
Flying
Whenever Molten Slagmaw enters the battlefield or attacks, each opponent sacrifices an artifact or nonbasic land.
“We see a piece of history, an irreplaceable landmark that reminds us of our lace in the world. It sees a snack.”
6/4
  • Awakening in Oldun
Natural Majesty

Natural Majesty {4}{G}{G}

Instant
Draw a card for each creature you control. Then if you've drawn four or more cards this turn, create a 4/4 green Elemental creature token.
“We celebrate and venerate the primevals that make our lives possible.”
—The Herald of the Wildcourt
  • Blood Like Rivers
Phlage, Titan of Burning Wind

Phlage, Titan of Burning Wind {4}{U}{R}

Legendary Creature - Elder Giant
Whenever Phlage enters the battlefield or attacks, Phlage deals 2 damage to any target and you draw a card.
{2}{U}{R}: Return Phlage from your graveyard to the battlefield, then put it on the bottom of its owner's library. Activate only as a sorcery.
6/6
  • Theros: Age of Trax
Primal Pathbreaker

Primal Pathbreaker {4}{G}{G}

Creature - Elemental
When Primal Pathbreaker enters the battlefield, search your library for a basic land card, put it onto the battlefield, then shuffle. Then if you control eight or more lands, that land becomes a 4/4 green Elemental creature. It's still a land.
7/7
  • Blood Like Rivers
Promethean Jaxl

Promethean Jaxl {4}{U}{U}

Creature - Serpent
As an additional cost to cast spells during an opponent's turn, you may pay {U} and reveal Promethean Jaxl from your hand. If you do, you get a lurk counter.
Flash
Promethean Jaxl enters the battlefield tapped.
When Promethean Jaxl enters the battlefield, you draw a card for each lurk counter you have, then you lose all lurk counters.
6/6
  • Awakening in Oldun
Public Execution

Public Execution {5}{B}

Instant
Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
“Execute a rebel prisoner in the public square each day Cathette refuses to turn herself in. And make it messy.”
—Empress Cecile
  • Duelists of Vereaux
Rano, Yeti Sovereign

Rano, Yeti Sovereign {4}{G}{G}

Legendary Creature - Yeti
Trample, ward {3}
Other Yetis you control get +1/+1.
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, create a 3/3 green Yeti creature token with trample.
4/4
  • Awakening in Oldun
Read the Tides

Read the Tides {5}{U}

Sorcery
Choose one —
• Draw three cards.
• Return up to two target creatures to their owners' hands.
In his hubris, Benthalos declared himself a vessel of the Sun-Crowned and the Deep-Dwelling. Oracles of both gods hoped to deflate the affront.
  • Theros: Age of Trax
Reclaiming Ritual

Reclaiming Ritual {4}{B}{B}

Sorcery
Return target artifact or creature card from your graveyard to the battlefield.
Flashback—{3}{B}, Sacrifice a creature.
  • Awakening in Oldun
Release the Unchained Melody

Release the Unchained Melody {4}{G}{G}

Sorcery
{3}{G}{G}, Exile Release the Unchained Melody from your hand: At the beginning of your next upkeep, you may cast Release the Unchained Melody from exile without paying its mana cost. Activate only as a sorcery.
Create three 3/3 green Elemental Spirit creature tokens.
  • Hyperpop
Remnant of Zakros

Remnant of Zakros {4}{B}{B}

Enchantment Creature - Giant Zombie
When Remnant of Zakros enters the battlefield, choose one —
• Each player sacrifices a creature.
• Each player sacrifices an enchantment.
“The dead return unbidden, nature fighting destiny. Haubay, what a world you've found...”
—Dreadlord Xarr
5/7
  • Theros: Age of Trax
Restless Sylph

Restless Sylph {4}{R}{G}

Creature - Elemental
Vigilance, menace
When Restless Sylph enters the battlefield, if you're ancient and you cast it, untap all lands you control.
7/7
  • Blood Like Rivers
Rot Begets Rot

Rot Begets Rot {5}{B}

Sorcery
This spell costs {1} less to cast for each land card in your graveyard.
Destroy target creature. Its controller loses 2 life.
...and decay demands company.
  • Blood Like Rivers
Scarred Primeval

Scarred Primeval {5}{G}

Creature - Elemental
Scarred Primeval has vigilance and trample as long as you're ancient.
The oldest beings remember what the world was like before Scratch left, and Eltensia's Whisper vanished with him.
6/6
  • Blood Like Rivers
Scratch's Horseman

Scratch's Horseman {4}{G}{G}

Creature - Elemental Knight
This spell can't be countered.
Hexproof
As long as you're ancient, creatures you control have trample and haste.
“Taking back a plane requires good help.”
—Scratch, the Warden
6/6
  • Blood Like Rivers
Searing Truthflame

Searing Truthflame {5}{R}

Instant
As an additional cost to cast this spell, you may put a card from your hand on the bottom of your library. If you do, it costs {5} less to cast.
Searing Truthflame deals 5 damage to target creature or planeswalker.
“Let it all out. Every last whisper.”
—Tomas, inquisitor
  • Duelists of Vereaux
Sheltering Melusine

Sheltering Melusine {4}{U}{U}

Creature - Merfolk Spirit
Flash
When Sheltering Melusine enters the battlefield, creatures your opponents control get -X/-0 until end of turn, where X is the number of instant and/or sorcery cards in your graveyard.
4/5
  • Duelists of Vereaux
Shoreline Crasher

Shoreline Crasher {4}{U}{U}

Creature - Kraken
Defender
Shoreline Crasher gets +2/+0 and can attack as though it didn't have defender as long as it is enchanted.
“It's much easier when they come to you.”
—Zale, Titanohunter
5/7
  • Theros: Age of Trax
Shredding Dragon

Shredding Dragon {4}{B}{R}

Artifact Creature - Dragon
Flying
Ward—Sacrifice a nonland, nontoken permanent.
Whenever a creature dies, Shredding Dragon deals 1 damage to any target.
Rage and agony given form.
5/5
  • Hyperpop
Skotha, Titan of Eternal Dark

Skotha, Titan of Eternal Dark {4}{B}{G}

Legendary Creature - Elder Giant
Whenever Skotha enters the battlefield or attacks, target player discards a card and you untap all lands you control.
{2}{B}{G}: Return Skotha from your graveyard to the battlefield, then put it on the bottom of its owner's library. Activate only as a sorcery.
6/6
  • Theros: Age of Trax
Slumbering Serpent

Slumbering Serpent {4}{G}{G}

Enchantment - Aura
Enchant land you control
Enchanted land is a 6/6 green Serpent creature with hexproof and haste. It's still a land.
When enchanted land dies, return that card to its owner's hand.
  • Theros: Age of Trax
Soulless Archive

Soulless Archive {3}{VP}{VP}{B}

Sorcery
Return up to three target cards from your graveyard to your hand. Exile Soulless Archive.
Sometimes the public just knows what it wants and wants what it knows.
  • Hyperpop
Speaker of the Lightning

Speaker of the Lightning {4}{R}{R}

Creature - Giant Wizard
Prowess
When Speaker of the Lightning enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
“Only with the passion of the Bronze-Blooded and the Fickle-Fortuned's inspiration can true ingenuity be crafted.”
4/4
  • Theros: Age of Trax