117 cards found
Rabid Man-Eaters

Rabid Man-Eaters {3}{R}{R}

Creature - Wolf
Menace
Whenever another creature you control with menace attacks, create a token that's a copy of that creature that's tapped and attacking. Exile that token at the beginning of the next end step.
4/5
  • Duelists of Vereaux
Raksolcs Ravage-Soul

Raksolcs Ravage-Soul {2}{B}{R}

Legendary Creature - Minotaur Warrior
Whenever Raksolcs Ravage-Soul deals combat damage to a player, create a Treasure token.
Whenever you sacrifice a permanent, Minotaurs you control get +2/+0 until end of turn. Creatures you control gain menace until end of turn. This ability triggers only once each turn.
The first of Mogis's worshipers were the most brutal.
4/3
  • Theros: Age of Trax
Rano, Yeti Sovereign

Rano, Yeti Sovereign {4}{G}{G}

Legendary Creature - Yeti
Trample, ward {3}
Other Yetis you control get +1/+1.
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, create a 3/3 green Yeti creature token with trample.
4/4
  • Awakening in Oldun
Rathomar Harrier

Rathomar Harrier {3}{W}

Creature - Human Soldier
Whenever you cast a spell that targets Rathomar Harrier, choose one. If Rathomar Harrier is attacking, choose both instead.
• Tap target creature you don't control.
• Create a 2/2 green Wolf creature token.
4/2
  • Awakening in Oldun
Ravenous Lich

Ravenous Lich {3}{B}

Creature - Zombie Wizard
When Ravenous Lich enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Ravenous Lich.
Escape—{5}{B}{B}, Exile four other cards from your graveyard.
4/2
  • Blood Like Rivers
Reaching Remnant

Reaching Remnant {2}{G}

Artifact - Ruin
When Reaching Remnant enters the battlefield, it deals 4 damage to target creature with flying you don't control.
Spellcharge 3
It yearns for life and doles out death.
4/3
  • Awakening in Oldun
Restless Wanderer

Restless Wanderer {3}{G}

Creature - Human Shaman
Whenever you draw a card except the first one you draw in each of your draw steps, you may put Restless Wanderer from your graveyard on top of your library.
Her mission is too important to stop for sleep or death.
4/3
  • Blood Like Rivers
Riotous Rockers

Riotous Rockers {4}{R}

Creature - Human Shaman Bard
When Riotous Rockers enters the battlefield, it deals 3 damage to up to one target that was dealt damage this turn.
“Just wait ‘til the fourth encore!”
4/5
  • Hyperpop
Roaming Treefolk

Roaming Treefolk {4}{G}

Creature - Treefolk
Reach
When Roaming Treefolk enters the battlefield, target creature or Ruin gets +2/+2 until end of turn.
Wander {5}{G}
4/4
  • Awakening in Oldun
Rose Garden Guardian

Rose Garden Guardian {5}{W}{W}

Artifact Creature - Construct Knight
This spell costs {X} less to cast, where X is the amount of life you have more than your starting life total
Lifelink
When Rose Garden Guardian enters the battlefield, put a +1/+1 counter on each other creature you control with lifelink.
4/3
  • Duelists of Vereaux
Scrapmail Conscripts

Scrapmail Conscripts {4}{G}

Creature - Lizard Warrior
Haste
Solidarity
4/4
  • Cybaros
Sharlate, Angel of Refraction

Sharlate, Angel of Refraction {2}{W}{W}

Legendary Creature - Angel
Flying, vigilance
{1}, Discard a card: Sharlate gains indestructible until end of turn.
Each spell an opponent casts costs {VP} more to cast for each other spell that player has cast this turn.
4/3
  • Hyperpop
Sheltering Melusine

Sheltering Melusine {4}{U}{U}

Creature - Merfolk Spirit
Flash
When Sheltering Melusine enters the battlefield, creatures your opponents control get -X/-0 until end of turn, where X is the number of instant and/or sorcery cards in your graveyard.
4/5
  • Duelists of Vereaux
Silvereye Scout
Withered Survivor

Silvereye Scout

Artifact Creature - Cyborg Scout
(Color indicator: Silvereye Scout is black)
Silvereye Scout can't be blocked except by three or more creatures.
“No need to eat, sleep, or drink, and all I have to do in exchange is kill any Unionists or Ozanites I see.”
4/4
Card has other part: Withered Survivor
  • Cybaros
Skophos Conqueror

Skophos Conqueror {2}{B/R}

Creature - Minotaur Warrior
As an additional cost to cast this spell, sacrifice a creature.
When Skophos Conqueror enters the battlefield, draw a card. Skophos Conqueror deals 2 damage to each opponent.
As Mogis rose, something deep within the minotaurs of Skophos awoke. The following day, only the minotaurs awoke.
4/3
  • Theros: Age of Trax
Soundproof Transport

Soundproof Transport {5}

Artifact Creature - Construct
Prevent all damage that would be dealt to Soundproof Transport by creatures blocking it.
They're the only sentries that return from Morasha in one piece.
4/2
  • Hyperpop
Speaker of Ash

Speaker of Ash {1}{B}{R}

Creature - Elemental
Menace
When Speaker of Ash enters the battlefield, you may sacrifice a nonland permanent or discard a card. If you do, each opponent sacrifices a nonland permanent with mana value equal to the sacrificed permanent or discarded card's mana value.
4/3
  • Duelists of Vereaux
Speaker of the Lightning

Speaker of the Lightning {4}{R}{R}

Creature - Giant Wizard
Prowess
When Speaker of the Lightning enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
“Only with the passion of the Bronze-Blooded and the Fickle-Fortuned's inspiration can true ingenuity be crafted.”
4/4
  • Theros: Age of Trax
Spirit of the Crowd

Spirit of the Crowd {3}{R}

Creature - Elemental Spirit
Whenever you amp it up, Spirit of the Crowd gets +1/+1 and gains trample until end of turn.
A mosher horde is best understood, and feared, as a flow of unrelenting lava.
4/3
  • Hyperpop
Staggering Wyvern

Staggering Wyvern {3}{U}{U}

Creature - Drake Spirit
Flying
Drop — When Staggering Wyvern enters the battlefield, if you didn't cast any creature spells during your last turn, tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
4/3
  • Hyperpop
Starfouled Scion

Starfouled Scion {6}

Creature - Horror
When Starfouled Scion enters the battlefield, look at the top seven cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
4/4
  • Blood Like Rivers
Steelhorn Crusher

Steelhorn Crusher {4}{B}

Artifact Creature - Minotaur Construct
Whenever Steelhorn Crusher or another artifact enters under your control, artifact creatures you control gain menace until end of turn.
“It looks like they're already preparing for us to be gone.”
—Tadeor, Minoan engineer
4/4
  • Cybaros
Strongarm Gambler

Strongarm Gambler {1}{R}{R}

Creature - Minotaur Rogue
Once each turn, when an opponent is dealt damage, you may pay {R} and discard up to X cards, where X is equal to the damage dealt. If you do, draw that many cards. Put a +1/+1 counter on Strongarm Gambler.
4/3
  • Duelists of Vereaux
Supporting Crowd

Supporting Crowd {3}{G}

Creature - Human Warrior
Flash
When Supporting Crowd enters the battlefield, you may have another target creature you control dare 5.
4/3
  • Duelists of Vereaux
Testament Hill

Testament Hill

Land - Ruin
{T}: Add {C}.
Spellcharge 4
4/2
  • Awakening in Oldun