Deathtouch Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker. {2}{G}, Exile Contagion Brewer from your graveyard: Return target creature card with deathtouch from your graveyard to your hand.
When Cosmic Colossus enters, if you cast it from your hand, cast a copy of target card in exile without paying its mana cost unless an opponent exiles two nonland permanents they control.
The next spell you cast this turn may be cast as though it had flash. When you cast that spell, copy it. You may choose new targets for the copy. Flashback {3}{U}{U}
[+1]: Crux deals 1 damage to target player or planeswalker. Put a chain counter on up to one target artifact or nonbasic land. It loses all abilities except mana abilities as long as it has a chain counter on it. [–2]: Discard a card. When you do, Crux deals damage equal to the discarded card's mana value to up to one target creature and you draw a card. [–6]: Exile target red instant or sorcery card from your graveyard. Add {R}{R}{R}, then you get an emblem with “You may cast copies of the exiled card.”
Untap all lands you control. Until end of turn, they become 1/1 Elemental artifact creatures with vigilance, indestructible, and haste in addition to their other types.
Magic has never truly been controlled. It lives and breathes, and sometimes doesn't appreciate our meddling.
If an effect would create one or more tokens under your control, it creates twice that many tokens instead. Tap six untapped artifacts, creatures, and/or lands you control: Double the number of each kind of counter on each permanent you control.
Exile all creatures and all cards from each player's hand. Any player may play those cards during their turn for as long as they remain exiled, and mana of any type can be spent to cast those spells. Exile Dawn of Peace.
When Deathcap Guardian enters the battlefield, exile any number of permanent cards from your graveyard. When you do, put X +1/+1 counters on Deathcap Guardian and up to one target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
You may cast this spell as though it had flash by sacrificing a creature in addition to its other costs. If you do, when it enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0 and has “Whenever this creature deals combat damage to a player, that player discards a card.” Equip—Pay 2 life.
Rather than pay the mana cost for a spell, you may discard a card that shares a color with that spell. If you would be dealt damage, discard that many cards instead. When you have no cards in hand, you lose the game.
Creatures you control get +2/+1 until end of turn. Revolt — If a permanent you controlled left the battlefield this turn, untap all creatures you control.
{2}{U}{U}, Exile Digitize the Analog World from your hand: At the beginning of your next upkeep, you may cast Digitize the Analog World from exile without paying its mana cost. Activate only as a sorcery. Return all nonartifact, nonland permanents to their owner's hands.
The owner of target nonland permanent puts it on the top or bottom of their library. {2}, Discard Dockside Curfew: Search your library for a basic Island card, reveal it, put it into your hand, then shuffle.