233 cards found
Gleaming Hot Springs

Gleaming Hot Springs

Land
Gleaming Hot Springs enters tapped unless you control a Mountain.
{T}: Add {W} or {U}.
Even in the shadow of a volcano, good times can be found by those searching.
  • Chikyu: Chaos Rains
Gold Berry

Gold Berry {2}

Artifact - Berry Equipment
Before equipped creature would assign, deal, or be dealt damage, sacrifice Gold Berry. If you do, equipped creature gets +2/+2 until end of turn.
When you sacrifice Gold Berry, create a Berry token and a Treasure token.
Equip {1}
  • Chikyu: Chaos Rains
Gravity Gauntlets

Gravity Gauntlets {4}

Artifact - Equipment
At the beginning of combat on your turn, put a +1/+1 counter on equipped creature.
Equipped creature has flying as long as it has two or more +1/+1 counters on it.
Equipped creature has double strike as long as it has four or more +1/+1 counters on it.
Equip {2}
  • Cybaros
Groupthink Tank

Groupthink Tank

Land
Groupthink Tank enters tapped.
{T}: Add {W} or {B}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin
Hallowed Chamber

Hallowed Chamber

Land
Hallowed Chamber enters tapped unless you control a basic non-Swamp land.
{T}: Add {B}.
{1}, {T}, Sacrifice Hallowed Chamber: Create two Treasure tokens.
  • Cybaros
Hard Stone

Hard Stone {3}

Artifact - Equipment
Landfall — Whenever a land you control enters, you may attach Hard Stone to target creature.
Equipped creature gets +3/+3.
Equip {3}
  • Chikyu: Chaos Rains
Harmony
Golden Age

Harmony

Legendary Enchantment
(Color indicator: Harmony is green)
At the beginning of your upkeep, you may exile target multicolored card from your graveyard. You may cast a copy of it this turn.
For all of its faults, Nylin offers one thing in greater supply than all else: the potential to be greater than the sum of its parts.
Card has other part: Golden Age
  • Cliques of Nylin
Haven of the Wild Ones

Haven of the Wild Ones

Land - Ruin
Vigilance
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Spellcharge 2
1/4
  • Awakening in Oldun
Hazakh District

Hazakh District

Land
Hazakh District enters tapped unless you control an Island, a Swamp, and a Mountain.
{T}: Add {U}, {B}, or {R}.
Purring engines and buildings slanted like a beast ready to strike.
  • Cliques of Nylin
Helm of the Shattered Realm

Helm of the Shattered Realm {2}

Artifact - Equipment
{2}, Sacrifice Helm of the Shattered Realm: Destroy target artifact or enchantment. Activate only as a sorcery.
Equipped creature gets +1/+1 and has ward {2}.
Equip {1}
  • Awakening in Oldun
High Teqien

High Teqien

Land
High Teqien enters tapped unless you control a basic non-Island land.
{T}: Add {U}.
{2}{U}, {T}, Sacrifice High Teqien: Gain control of target land. Its owner may search their library for a basic land card, put it onto the battlefield, then shuffle.
  • Cybaros
Holo-Map

Holo-Map {1}

Artifact
Holo-Map enters with two charge counters on it.
{1}, {T}, Remove a charge counter from Holo-Map: Target creature can't be blocked this turn. Scry 2.
“This should help keep me out of trouble—or get me into a lot more of it.”
—Marilye
  • Cybaros
Hundred-Handed Pillars

Hundred-Handed Pillars

Land
Hundred-Handed Pillars enters tapped.
{T}: Add {W} or {U}.
{7}{W/U}: Hundred-Handed Pillars becomes a 4/6 white and blue Giant creature with vigilance until end of turn. It's still a land. This ability costs {X} less to activate, where X is your devotion to white and blue. Activate only once each turn.
  • Theros: Age of Trax
Hyperloop Obelisk

Hyperloop Obelisk

Land
Hyperloop Obelisk enters tapped.
{T}: Add {U}, {B}, or {R}.
{VP}{VP}{VP}{VP}, Discard Hyperloop Obelisk: Untap target creature. It gets +4/+4 until end of turn.
  • Hyperpop 255 292
Implacable Shrine-Guard

Implacable Shrine-Guard {4}

Artifact Creature - Sculpture
Whenever Implacable Shrine-Guard attacks, for each color, do the following if your devotion to that color is three or greater.
{W} — Create a 1/1 white Human creature token.
{U} — Draw a card.
{B} — Each opponent loses 2 life.
{R} — Create a Treasure token.
{G} — You gain 3 life.
4/4
  • Theros: Age of Trax
Imposing Maw
Maw Impostor

Imposing Maw

Creature - Ouphe Horror
(Color indicator: Imposing Maw is black)
Menace
Whenever Imposing Maw deals combat damage to a player, that player loses 3 life unless they discard a card.
Under the guidance of Jack, the absolute worst was brought out instead.
4/6
Card has other part: Maw Impostor
  • Chikyu: Chaos Rains
Industrialism
Free Market

Industrialism

Legendary Enchantment
(Color indicator: Industrialism is red and green)
Whenever you attack, double target attacking creature's power and toughness until end of turn.
Why waste resources establishing some line-in-the-sand equity when the market provides the answers free of charge?
Card has other part: Free Market
  • Cliques of Nylin
Interrogation Chamber

Interrogation Chamber

Land
Interrogation Chamber enters tapped.
{T}: Add {U} or {B}.
{4}: Make a pledge. Activate only as a sorcery.
  • Cliques of Nylin
Iris Flayer
Iris Agent

Iris Flayer

Artifact Creature - Cyborg Rogue
(Color indicator: Iris Flayer is black)
Deathtouch
When this creature transforms into Iris Flayer, target player draws a card and loses 1 life.
. . . A righteous hand brought down on those that oppressed them.
3/4
Card has other part: Iris Agent
  • Cybaros
Ironback Sovereign
Ironback Tyke

Ironback Sovereign

Creature - Dinosaur
(Color indicator: Ironback Sovereign is white and red)
Vigilance, trample
{2}{R}{W}: Any number of target creatures you control have base power and toughness 6/6 until end of turn.
It does good to lift up your allies. It does better to keep them below you.
7/7
Card has other part: Ironback Tyke
  • Chikyu: Chaos Rains 209b 1209b
Island

Island

Basic Land - Island
({T}: Add {U}.)
Iviana's Splitmaw
Iviana's Spellmaw

Iviana's Splitmaw

Creature - Dragon
(Color indicator: Iviana's Splitmaw is blue and red)
Flying, trample
If a source you control would deal damage to an opponent or a permanent an opponent controls, you may have it deal twice that much damage instead if it's a Dragon or Iviana planeswalker. Otherwise, it deals that much damage plus 2 instead.
4/5
Card has other part: Iviana's Spellmaw
  • Chikyu: Chaos Rains
Karina's Substitute

Karina's Substitute {3}

Artifact Creature - Toy
You may have Karina's Substitute enter as a copy of a creature you control, except it's 1/4 and a Toy in addition to its other types.
A piece of cloth, a bit of ink, and a spell taught by a friend, and Karina could summon an extra set of eyes.
1/4
  • Chikyu: Chaos Rains
King's Rock

King's Rock {1}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, put a stun counter on target permanent they control.
Equip {2}
  • Chikyu: Chaos Rains
Landmark Blade

Landmark Blade {4}

Artifact - Equipment
Equipped creature gets +3/+1.
Whenever a Ruin you control becomes spellcharged, you may attach Landmark Blade to it.
Equip {3}
It diligently awaits its wielder's restoration.
  • Awakening in Oldun