686 cards found
Breaking Ground

Breaking Ground

Land - Ruin
Trample
Breaking Ground must be blocked if able.
{T}: Add {C}.
Spellcharge 9
10/10
  • Awakening in Oldun
Brilliant Mandate

Brilliant Mandate {2}{R}{R}{R}

Sorcery
Each player discards their hand, then draws seven cards. Add {R}{R}{R}.
Imagine a world of burning passion.
  • Blood Like Rivers
Bring Down the Sky

Bring Down the Sky {X}{R}{R}

Sorcery
You may cast this spell by paying {1}{R}{R} and exiling X cards with flashback from your graveyard rather than paying its mana cost.
Bring Down the Sky deals X damage to each creature and each planeswalker.
  • Awakening in Oldun
Bumbling Bigfoot

Bumbling Bigfoot {1}{G}{G}

Creature - Yeti
Reach
Bumbling Bigfoot doesn't untap during your untap step.
Wander {1}{G}{G}
5/4
  • Awakening in Oldun
Burgeoning Neighborhood

Burgeoning Neighborhood {3}{G}

Sorcery
Choose one —
• Search your library for a land card, put it onto the battlefield tapped, then shuffle.
• Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
  • Hyperpop
Buried Oathbreaker

Buried Oathbreaker {3}

Artifact - Ruin
All spells cost {1} more to cast.
Spellcharge 6
Our desires bind us all.
6/4
Burn Rubber

Burn Rubber {3}{R}

Sorcery
Burn Rubber deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
“Lights flash so bright! Can't escape the night! Lights flash so bright! Can't escape the night!”
—“Speed Demons” by Kid Ruckus
  • Hyperpop
Burning Roots

Burning Roots {2}{R}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield, then shuffle. Burning Roots deals X damage to any target, where X is the number of basic land types among lands you control.
  • Blood Like Rivers
Burning Wisdom

Burning Wisdom {R}

Enchantment
When Burning Wisdom enters the battlefield, exile the top card of your library. You may play it until end of turn.
Whenever a source you control deals noncombat damage to an opponent, exile Burning Wisdom. You may play it during your next turn.
  • Blood Like Rivers
Calamitous War Cry

Calamitous War Cry {2}{R}

Instant
Calamitous War Cry deals 2 damage to each creature. If there are six or more different creature types among creatures you control as you cast this spell, it deals 2 damage to each creature you don't control instead.
  • Cybaros
Caller of Ferocity
Ferocity of Nature

Caller of Ferocity {2}{G}

Creature - Satyr Bard
When Caller of Ferocity enters the battlefield, bless target creature.
Karametra offers strength and only asks for a mere sample of blood.
2/2
Card has other part: Ferocity of Nature
  • Theros: Age of Trax
Campaign of Retribution

Campaign of Retribution {1}{R}

Enchantment
Whenever a creature you control dies during your turn, you may exile the top card of your library. You may play that card until you exile another card with Campaign of Retribution.
“Aristocrats have killed hundreds of us through their neglect. It's time to repay the favor.”
  • Duelists of Vereaux
Canopy of the Winter Nexus

Canopy of the Winter Nexus {1}{G}

Enchantment
Whenever you attack, you may cast an Aura card from your graveyard if that spell targets an attacking creature.
And so Menelaia stood at the edge of the Winter Nexus, playing her song to attempt to reach her long lost love, the Keen-Eyed watching for any retaliation.
  • Theros: Age of Trax
Capital Zenith

Capital Zenith

Land
When Capital Zenith enters, sacrifice it unless you pay {2}.
{T}: Add one mana of any type.
The shadow it casts over Cybaros's tallest mountain proves nature has bowed to science.
  • Cybaros
Carlacio, Riot Instigator

Carlacio, Riot Instigator {2}{R}{G}

Legendary Creature - Minotaur Rogue
Trample
Whenever Carlacio, Riot Instigator attacks, you may have another target attacking creature you control dare X, where X is Carlacio's power.
4/4
  • Duelists of Vereaux
Cast Reflection

Cast Reflection {3}{C}

Sorcery
Create a token that's a copy of target creature, except it's 3/3.
“They say imitation is the sincerest form of flattery. Does this suffice?”
—Zhovala, Silver Monarch
  • Cybaros
Censor Tablet

Censor Tablet {1}

Artifact
{T}: Target player exiles a card from their graveyard.
{2}, {T}: Exile target card from a graveyard. Then if there are three or more cards exiled with Censor Tablet, exile it. If you do, draw two cards.
  • Awakening in Oldun
Centaur Mentor

Centaur Mentor {2}{G}{G}

Creature - Centaur Warrior
Trample
When Centaur Mentor enters the battlefield, target creature gets +X/+0 until end of turn, where X is your devotion to green.
“Sit back and watch. Your session starts soon.”
4/4
  • Theros: Age of Trax
Chainbreaker's Familiar

Chainbreaker's Familiar {3}{R}

Creature - Phoenix
Flying, haste
When Chainbreaker's Familiar enters, exile target instant or sorcery card from your graveyard. You may cast a copy of that card until the end of your next turn.
At the beginning of combat on your turn, if you've spent at least five mana to cast spells this turn, you may return Chainbreaker's Familiar from your graveyard to your hand.
2/2
  • Awakening in Oldun
Chains of Broken Oaths

Chains of Broken Oaths {3}

Artifact - Ruin
{T}: Add one mana of any color.
Whenever Chains of Broken Oaths becomes spellcharged, untap it.
Spellcharge 7
Vengeance festers where doubt is sown.
7/7
  • Awakening in Oldun
Chamille, AAA-Lister

Chamille, AAA-Lister {VP}{VP}{VP}

Legendary Creature - Human Wizard
Whenever Chamille, AAA-Lister attacks, target nonlegendary creature can't block it this turn.
Whenever Chamille deals combat damage to a player, put a +1/+1 counter on it, then create a Treasure token for each counter on it.
3/3
  • Hyperpop 2 288
Chromatic Hart

Chromatic Hart {3}

Artifact Creature - Elk
When Chromatic Hart enters the battlefield, you may exile target card from a graveyard.
{T}: Add one mana of any color.
Forged by mortal hands to mimic divine realms.
2/1
  • Theros: Age of Trax
Chronicle of Armageddon

Chronicle of Armageddon {1}{R}{R}

Sorcery
Choose one. If this spell's flashback cost was paid, instead choose three and you may choose the same mode more than once.
• Destroy target artifact.
• This spell deals 3 damage to any target.
• You may discard one or more cards. If you do, draw that many cards plus one.
Flashback {7}{R}{R}
  • Awakening in Oldun
Chronicle of Awakening

Chronicle of Awakening {3}{G}{G}

Sorcery
Choose one. If this spell's flashback cost was paid, instead choose three and you may choose the same mode more than once.
• Draw a card, then you may put a permanent card from your hand onto the battlefield.
• You gain 1 life for each permanent you control.
• Destroy target noncreature permanent.
Flashback {7}{G}{G}
  • Awakening in Oldun
Cinder Hatchling

Cinder Hatchling {1}{R}

Creature - Lizard
Cinder Hatchling gets +3/+0 as long as you've cast an instant or sorcery spell with mana value 4 or greater this turn.
“Foundation Rule #208: Under no circumstances should you introduce fire to the environment of any specimens.”
0/4
  • Duelists of Vereaux