1240 cards found
Shrine to Iroas

Shrine to Iroas {1}{R/W}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, target creature or Shrine you control gains first strike until end of turn. If you control three or more Shrines, it gains double strike until end of turn instead.
Karda was split in two during the burning of Pidae. His nobility in battle spawned Iroas.
  • Theros: Age of Trax
Shrine to Keranos

Shrine to Keranos {1}{U/R}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, you may discard a card. If you do, scry 2 if you control three or more Shrines, then draw a card.
“I was seized by inspiration one night. I worked feverishly for a week, then a month, to ensure this temple's absolute perfection.”
—Nykthos, Architect of Gods
  • Theros: Age of Trax
Shrine to Kruphix

Shrine to Kruphix {1}{G/U}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, up to one target Shrine you control becomes a creature in addition to its other types with base power and toughness 3/3 until end of turn. If you control three or more Shrines, it has base power and toughness 6/6 instead.
  • Theros: Age of Trax
Shrine to Mogis

Shrine to Mogis {1}{B/R}

Legendary Enchantment - Shrine
At the beginning of combat on your turn, Shrine to Mogis deals 1 damage to each opponent. If you control three or more Shrines, Shrine to Mogis deals 3 damage to each opponent instead.
Carnage is sacred to the bull-headed god, no matter where it occurs.
  • Theros: Age of Trax
Shrine to Those Forgotten

Shrine to Those Forgotten {2}

Enchantment Artifact - Shrine
Shrine to Those Forgotten enters tapped.
{1}, {T}: Add X mana is any combination of colors, where X is the number of Shrines you control.
“Many gods have been ended by the same whimsy that empowers our existence.”
—Kruphix, Far-Seeing
  • Theros: Age of Trax 274 311
Shroud of Disguise

Shroud of Disguise {2}

Artifact - Equipment
At the beginning of combat on your turn, you may have equipped creature become a copy of target creature until end of turn.
Equip {2}
  • Secrets of the River City
Sidestep

Sidestep {1}{U}

Sorcery - Discharge
Target creature gets +2/+0 until end of turn and can't be blocked this turn.
Card has other part: Scuttle Tank
  • Cybaros
Sidetracked

Sidetracked {1}{U}

Sorcery
Return target creature to its owner's hand.
Journey.
She was lost, but curious.
  • Vastuum
Sift Through Stones

Sift Through Stones {1}{U}

Instant
Draw a card, then mill two cards.
{3}{U}, Exile Sift Through Stones from your graveyard: Draw a card, then mill two cards.
“We must dig for the truth. I mean that literally—start digging, please.”
—Sinifus the Strange
  • Karsus
Sifting Through Soot

Sifting Through Soot {1}{B}

Enchantment
Landfall — Whenever a land you control enters, you gain 2 life and put a soot counter on Sifting Through Soot.
{B}, Remove two soot counters from Sifting Through Soot: Target player loses 2 life.
{3}{B}, Remove five soot counters from Sifting Through Soot and sacrifice it: Return target artifact or creature card from your graveyard to the battlefield. Activate only as a sorcery.
  • Chikyu: Chaos Rains
Signature Strike

Signature Strike {1}{W}

Instant
Target creature you control gets +1/+1 until end of turn. Put a double strike counter on that creature.
“Two? Two! That's all they sent to deal with the great Marie? They wound me.”
—Marie Laurent
  • Duelists of Vereaux
Silence of the Drowned

Silence of the Drowned {1}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {2}.
• Tap target permanent. If it's a creature, it doesn't untap during its controller's next untap step.
  • Blood Like Rivers
Silent Hypnotist

Silent Hypnotist {W}{U}

Creature - Tapir Wizard
As Silent Hypnotist enters, choose a noncreature card name.
Spells with the chosen name can't be cast.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilites.
2/2
  • Monsters of Chikyu
Sillaman Regrafter

Sillaman Regrafter {1}{G}

Creature - Human Artificer
When Sillaman Regrafter enters, put a +1/+1 counter on target creature you control.
Whenever a creature you control dies, you may move a counter from it onto another target creature.
1/1
  • Cliques of Nylin
Silver Rose Visionary

Silver Rose Visionary {1}{W}

Creature - Elf Soldier
When Silver Rose Visionary enters, draw a card.
The Order of the Silver Rose served as As'Ahai's personal ambassadors to the western empires. As Atterdal fell, their diplomatic mission came to a violent end.
1/1
  • Karslav
Silver Ruination

Silver Ruination {1}{W}

Instant
Exile target nonland permanent with mana value less than or equal to the amount of life you've lost this turn.
“How foolish we were to believe our flesh held us back. We merely traded rot for rust.”
  • Cybaros
Silversong Battlements

Silversong Battlements {1}{G}

Creature - Plant Wall
Defender
{1}, {T}: Add X mana of any one color, where X is the number of creatures with defender you control.
After the victory at Atterdal, the Circle sent its agents southwards, desperately seeking an opening in Silversong's living walls.
0/4
  • Karslav
Sinful Pontifex

Sinful Pontifex {1}{B}

Creature - Human Cleric
Deathtouch
When Sinful Pontifex enters, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top in any order.
1/2
  • Ghariv: the Quaking City
Sink into Obscurity

Sink into Obscurity {1}{U}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Wander {3}{U}{U}
  • Awakening in Oldun
Siphon Memory

Siphon Memory {1}{U}

Instant
Return target spell to its owner's hand unless its controller pays {2}.
Draw a card.
The few knights who survive the war against the Eldrazi long to forget it.
  • Ghariv: the Quaking City
Siphon the Divine

Siphon the Divine {1}{G}

Enchantment - Saga
I — Siphon the Divine gains “Creatures your opponents control lose hexproof and indestructible and can't have or gain hexproof and indestructible.”
II — Target creature you control fights up to one target creature.
III — Exile target player's graveyard.
  • Theros: Age of Trax
Sir Hogginsworth, Quartermaster

Sir Hogginsworth, Quartermaster {1}{W}

Legendary Creature - Fox Artificer
When Sir Hogginsworth, Quartermaster enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
Whenever you cast an Equipment spell, choose first strike, flying, or lifelink. Create a Gadget of that type.
1/2
  • Viridian's Last Mission
Sizzling Star

Sizzling Star {1}{R}

Creature - Human Shaman Bard
Menace
{VP}{VP}: Sizzling Star gets +1/+0 until end of turn.
From that night on, Ember's name would always be remembered.
1/3
  • Hyperpop
Skarn, the Bloodless

Skarn, the Bloodless {1}{B}

Legendary Creature - Human Warrior
If combat damage would be dealt to Skarn, the Bloodless, prevent that damage and mill that many cards instead.
{1}{B}, Exile four cards from your graveyard: Each opponent loses 2 life and you gain 2 life.
2/2
Skarni Raider

Skarni Raider {1}{B}

Creature - Human Warrior
Whenever Skarni Raider attacks, if it's equipped, you draw a card and you lose 1 life.
“Run, you curs! Askir likes his entertainment!”
2/2
  • Awakening in Oldun