1771 cards found
Rewind

Rewind {2}{U}{U}

Instant
Counter target spell. Untap up to four lands.
Once more, with feeling.
  • Hyperpop
Rib Collector

Rib Collector {B}

Creature - Human Warrior
When Rib Collector enters, if a creature has died this turn, return target creature card from your graveyard to your hand.
Wander—{1}{B}, Sacrifice another creature.
1/2
  • Awakening in Oldun
Rip Current

Rip Current {1}{U}

Sorcery - Discharge
Tap target creature. It can't become untapped for as long as you control a creature named Tidewake Walker.
Card has other part: Tidewake Walker
Related card: Tidewake Walker
  • Cybaros
Ripple Effect

Ripple Effect {2}{W}

Instant
Choose one —
• Exile target artifact or enchantment.
• Exile target creature you control, then return it to the battlefield under its owner's control. If that creature entering the battlefield causes any abilities to trigger, those abilities trigger an additional time.
  • Awakening in Oldun
Ripples of History

Ripples of History {U}{R}

Sorcery
Search your library for a card with flashback and exile it, then shuffle. You may cast that card this turn. At the beginning of your next end step, if that card is in exile, put it into your graveyard.
Flashback {U}{R}
  • Awakening in Oldun
Rock On

Rock On {R}

Instant
Target creature gets +2/+0 and gains first strike until end of turn. It gets an additional +1/+0 until end of turn for each time you've amped it up this turn.
No one expects the second solo.
  • Hyperpop
Rollephant

Rollephant {G}

Creature - Elephant
Amity — Whenever you attack with Rollephant and exactly one other creature, Rollephant gets +2/+2 until end of turn.
“The tiny elephant expresses its friendship by ramming at high speed. It also does this when it's sad, angry, hungry, bored, tired....”
—Trainee Karina Oblay, field notes
1/1
  • Chikyu: Chaos Rains
Rooftop Slink
Synthetic Specter

Rooftop Slink {B}

Creature - Human Rogue
Whenever Rooftop Slink deals combat damage to a player, you may have each player discard a card.
Cybersoul {3}{B}
1/1
Card has other part: Synthetic Specter
Rooting Raccoon

Rooting Raccoon {1}{W}{B}

Creature - Raccoon
Lifelink
Landfall — Whenever a land you control enters, create a Berry token. You may attach it to Rooting Raccoon.
2/3
  • Chikyu: Chaos Rains
Royal Templar
Crown Betrayer

Royal Templar {3}{W}

Creature - Human Knight
Vigilance
When Royal Templar enters, target creature gets +2/+0 and gains vigilance and indestructible until end of turn.
Cybersoul {3}{W}
3/3
Card has other part: Crown Betrayer
  • Cybaros
Rumbling Door

Rumbling Door

Land
{T}: Add {C}.
{4}: Rumbling Door becomes a 3/3 Golem creature with vigilance. It's still a land.
A design of glowing dots sits unblinking for centuries, waiting to be rediscovered.
  • Chikyu: Chaos Rains
Runehenge Pilgrim

Runehenge Pilgrim {1}{R}

Creature - Human Wizard
Flashback costs you pay cost {2} less.
{R}, {T}, Discard a card: Draw a card.
Aspirants who have read the runes in many a cave have a deep understanding of the Elders— who they were, the burden they carried, and why they disappeared.
2/2
  • Awakening in Oldun
Runerock Automaton

Runerock Automaton {3}{G}{G}

Artifact Creature - Construct
Reach
{1}, Sacrifice a land: Put a +1/+1 counter on Runerock Automaton.
5/5
Card has other part: Boulder Toss
  • Cybaros
Sandstorm

Sandstorm {2}{B}

Enchantment - Weather
Whenever you attack, defending player loses 2 life and you gain 2 life.
“The desert's nights are deathly cold and the flying sand cuts like razors. In other words — still normal.”
—Tenki, storm chaser
  • Chikyu: Chaos Rains
Scathing Remarks

Scathing Remarks {2}{R}

Enchantment
Players can't gain life.
Whenever a player casts a spell, Scathing Remarks deals 1 damage to that player for each of that spell's colors.
Mediation often leaves the mediated more polarized than they were before.
  • Cliques of Nylin
Scourge of Capitalism

Scourge of Capitalism {7}{G}

Creature - Giant Insect Beast
Trample
When Scourge of Capitalism enters, it fights target creature with the greatest power or tied for the greatest power among creatures you don't control. Excess damage is dealt to that creature's controller instead.
8/8
  • Cliques of Nylin
Screeching Grauku

Screeching Grauku {1}{W}

Creature - Griffin Elk
Flying
Creatures you control with base power 1 or less get +1/+0.
“Are the troops running faster because they're emboldened by the grauku, or because they're scared of it?”
—Narzi, hero of the Mokar
2/1
  • Awakening in Oldun
Scuttle Tank

Scuttle Tank {1}{U}

Artifact Creature - Crab Construct
Scuttle Tank enters with a defender counter on it.
2/3
Card has other part: Sidestep
  • Cybaros
Scuttling Cicada
Buzzing Metamorph

Scuttling Cicada {U}

Creature - Insect
Surface {U}. Scuttling Cicada surfaces transformed.
“The little bugs hide underground for years at a time...”
1/1
Card has other part: Buzzing Metamorph
  • Chikyu: Chaos Rains
Seafloor Scavenger

Seafloor Scavenger {B}{G}{U}

Creature - Human Ranger
When Seafloor Scavenger enters or deals combat damage to a player, you may return target exiled card with surface you own to your hand.
2/3
  • Chikyu: Chaos Rains
Seal Away

Seal Away {1}{W}

Enchantment
Flash
When Seal Away enters, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Forgotten, but not gone.
  • Awakening in Oldun
Seal Shoals

Seal Shoals {W}{U}

Enchantment
At the beginning of each end step, create a 2/2 white and blue Seal Orb creature token if you activated two or more nonmana abilities this turn.
{W}{U}: Scry 1. You gain 1 life.
  • Chikyu: Chaos Rains 228 1228
Searing Grace

Searing Grace {2}{R}

Instant
This spell costs {2} less to cast if you've activated a nonmana ability this turn.
Searing Grace deals 3 damage to any target.
From power to beauty, it takes years of work to be effortless.
  • Chikyu: Chaos Rains
Secluded Hangar

Secluded Hangar

Land
Secluded Hangar enters tapped unless you control a basic non-Forest land.
{T}: Add {G}.
{2}, {T}: Put a +1/+1 counter on target creature that entered this turn.
  • Cybaros
Security Initiative
Surveillance State

Security Initiative {W}{U}

Enchantment - Policy
Flash
When Security Initiative enters, you may tap or untap target nonland permanent. Then draw a card.
An opponent controls three or more tapped nonland permanents.
Card has other part: Surveillance State
  • Cliques of Nylin