Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Athreos. When you sacrifice Ordeal of Athreos, return target creature card from your graveyard to the battlefield.
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Ephara. When you sacrifice Ordeal of Ephara, return up to two target nonland permanents to their owner's hand.
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Pharika. Whenever you sacrifice Ordeal of Pharika, creatures your opponents control get -2/-2 until end of turn.
Creatures you control have menace as long as they are attacking players with eight or more cards in their graveyard. Whenever you attack, each defending player mills two cards. If a land card was milled this way, put a +1/+1 counter on Orestes.
Until end of turn, target creature you control gets +2/+2 and gains “Whenever this creature is dealt damage, you may have it fight target creature you don't control.” Then, it fights target creature you don't control.
Those whom the world silences seldom leave it quietly.
Exile target creature or planeswalker. Its controller loses 2 life.
“Burn the bodies. Collapse the caverns. These Aspirants think there's some truth hidden behind the Elders, but all I see is a bunch of dead men with giant swords.” —Askir, the Defiler
Outlands Prowler has first strike as long as it's your turn. Landfall — Whenever a land you control enters, Outlands Prowler gets +2/+2 until end of turn.
“We're quite grateful to let them have their own territory. They keep out even worse things.” —Ema, the returned
Create a token that's a copy of target creature you control, except it has haste. Sacrifice it at the beginning of the next end step. If {G} was spent this spell, the token must be blocked each combat this turn if able. If {B} was spent to cast this spell, the token gains deathtouch.
Choose up to one for each color among red, green, and white among permanents you control. • Target player creates a 2/2 red Berserker creature token with haste and “This creature can't block.” • Creatures target player controls get +2/+0 until end of turn. • Each creature you control deals damage equal to its power to target creature.
Whenever Penrath Dispatcher attacks, you may put a creature card with mana value less than or equal to Penrath Dispatcher's power from your hand onto the battlefield tapped and attacking. {2}: Penrath Dispatcher gets +1/+1 until end of turn.
Choose one. If your devotion to green is three or greater, you may choose another. The same is true for devotion to black. • Create a 1/1 black Snake creature token with deathtouch. • Creatures you control gain indestructible until end of turn. • Prevent all damage that would be dealt to you this turn.
Indestructible As long as your devotion to black and green is less than seven, Pharika isn't a creature. At the beginning of your upkeep, create a 1/1 green Snake creature token. If Pharika is a creature, create a 1/1 black Snake creature token with deathtouch instead.
Landfall — Whenever a land you control enters, Pitfall Pincher deals 1 damage to any target. If that target is a creature, it blocks this turn if able.
The greatest threats in the desert are the ones you can't see.
Once each turn, when you activate a creature, you may create a tapped token that's a copy of it, except it's a 1/1 Toy in addition to its other types and it isn't legendary.
Much of Karina's weekly stipend found its way to Chikyu's artisans.
When Poisoned Rose enters, create a Berry token. {B}, Sacrifice a Berry: Target creature gets -1/-1 until end of turn. You can't activate this ability during combat.
Time loop I — Create a 1/1 green Spirit creature token. II — Put a +1/+1 counter on target creature you control. III — Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.