1240 cards found
Sanctum's Light

Sanctum's Light {1}{W}

Sorcery
You gain 6 life.
Journey.
“A place to rest, but not for long.”
—Luma, Guiding Star
  • Vastuum
Sand Manipulator

Sand Manipulator {1}{U}

Creature - Human Wizard
{T}, Waste a nonwastes land you control: Tap target creature.
The mana of Vastuum is like a lake whose spring has been choked. Each spell leaves it a little drier.
2/1
  • Vastuum
Sapphiric Hatchling

Sapphiric Hatchling {1}{U}

Creature - Dragon
Flying
Sapphiric Hatchling gets +1/+1 as long as you control another Dragon.
{1}{R}: Sapphiric Hatchling gets +1/+0 until end of turn.
1/2
  • Karsus
Satyr Arsonist

Satyr Arsonist {1}{R}

Creature - Satyr Wizard
Prowess
When Satyr Arsonist enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
2/1
  • Theros: Age of Trax
Savor the Torment

Savor the Torment {1}{B}

Enchantment
When Savor the Torment enters, put two -1/-1 counters on target creature.
Whenever a creature dies, you gain 1 life for each -1/-1 counter on it.
  • Vastuum
Savvy Smith

Savvy Smith {1}{R}

Creature - Goblin Artificer
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen this turn —
• Create a 1/1 colorless Construct artifact creature token.
• Discard a card, then draw a card.
• Add one mana of any type.
2/2
Scatter the Signal

Scatter the Signal {1}{W}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
“No unauthorized wavelengths in the disentanglement sector.”
—Zoeia, Corgan Engineer
  • Hyperpop
Scattering Swine

Scattering Swine {B}{R}

Creature - Boar Wizard
Whenever Scattering Swine deals combat damage to a player, you may return a permanent you control to its owner's hand. If you do, defending player loses 3 life unless they discard a card that shares a type with the returned permanent.
3/2
  • Chikyu: Chaos Rains 226 1226
Scions of War

Scions of War {B/R}{B/R}

Creature - Demon Soldier
Sacrifice another creature: This creature gets +2/+1 until end of turn. Activate only once each turn.
The oni forces, if ever unleashed back into the mortal realm, would spread ruination on a grand scale.
2/2
  • Kitsuo: Dusk of Time
Scorching Condemnation

Scorching Condemnation {1}{R}

Enchantment
This spell can't be countered.
Players can't gain life.
{1}{R}: Scorching Condemnation becomes a 4/4 red Elemental creature with trample and haste until end of turn. Activate only during your turn.
  • Duelists of Vereaux 168 309
Scour All Possibilities

Scour All Possibilities {1}{U}

Sorcery
Scry 2, then draw a card.
Flashback {4}{U}
“...If these carvings are correct, it sounds like the Elders wanted to be wiped out.”
—Narzi, hero of the Mokar
  • Awakening in Oldun
Scowling Brawler

Scowling Brawler {1}{R}

Creature - Orc Warrior
At the beginning of your upkeep, you may pay 2 life. If you do, Scowling Brawler gets +2/+0 until end of turn.
{1}{R}: Target creature can't block Scowling Brawler this turn.
1/2
  • Ghariv: the Quaking City
Screeching Grauku

Screeching Grauku {1}{W}

Creature - Griffin Elk
Flying
Creatures you control with base power 1 or less get +1/+0.
“Are the troops running faster because they're emboldened by the grauku, or because they're scared of it?”
—Narzi, hero of the Mokar
2/1
  • Awakening in Oldun
Sculptor's Replica

Sculptor's Replica {1}{W}

Artifact Creature - Golem Monk
Flow — {4}{W}: Create a tapped 0/0 colorless Golem artifact creature token with “This creature gets +1/+1 for each artifact you control.”
“I was created in the likeness of my creator, to continue his work.”
2/2
  • Kitsuo: Dusk of Time
Scuttle Tank

Scuttle Tank {1}{U}

Artifact Creature - Crab Construct
Scuttle Tank enters with a defender counter on it.
2/3
Card has other part: Sidestep
  • Cybaros
Sea Breeze

Sea Breeze {1}{U}

Enchantment - Weather
When Sea Breeze enters, return up to one target creature to its owner's hand, then surveil 1.
“This calm is how you know there's a storm.”
—Tenki, storm chaser
  • Chikyu: Chaos Rains
Seafloor Treasures

Seafloor Treasures {1}{U}

Instant
Look at the top two cards of your library. Put one into your hand and the other into your graveyard.
Surface {2}{U}
  • Chikyu: Chaos Rains
Seal Away

Seal Away {1}{W}

Enchantment
Flash
When Seal Away enters, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Forgotten, but not gone.
  • Awakening in Oldun
Seal Shoals

Seal Shoals {W}{U}

Enchantment
At the beginning of each end step, create a 2/2 white and blue Seal Orb creature token if you activated two or more nonmana abilities this turn.
{W}{U}: Scry 1. You gain 1 life.
  • Chikyu: Chaos Rains 228 1228
Seal in Blood
Forbidden Totem

Seal in Blood {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You lose 1 life.
Invoke {5}{B}{B}
Card has other part: Forbidden Totem
  • Kuutalya
Seal of Approval

Seal of Approval {U}{U}

Creature - Seal
Flash
{U}, Sacrifice Seal of Approval: Counter target spell unless its controller pays {2}.
“The seas here are far less important than back home, but just like home, you only pass it if the monsters allow you to.”
—Ema, the traveler
2/2
  • Monsters of Chikyu
Search and Seizure

Search and Seizure {U}{B}

Sorcery
Target player reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. Otherwise, draw a card.
Access to the Tiril hivemind is impossible for even the most advanced hackers, but required for the Hazakh's most uncooperative criminals.
  • Cliques of Nylin 210 273
Search for Meaning

Search for Meaning {VP}{G}

Instant
Scry 3, then reveal the top card of your library. If it's a creature card, put it into your hand.
Every sound needs a medium.
  • Hyperpop
Search the Unknown

Search the Unknown {X}{G}{G}

Sorcery
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Undercover
  • Secrets of the River City
Secluded Gorgon
Glare of the Gorgon

Secluded Gorgon {1}{B}

Creature - Gorgon Cleric
Lifelink
Whenever Secluded Gorgon dies, you may bless target creature.
2/1
Card has other part: Glare of the Gorgon
  • Theros: Age of Trax