Matter Harvester has protection from mana values less than the number of artifacts you control. Whenever a nonland permanent you don't control leaves the battlefield, create a 1/1 colorless Cyborg artifact creature token.
At the beginning of combat on your turn, put a +1/+1 counter on equipped creature. Equipped creature has flying as long as it has two or more +1/+1 counters on it. Equipped creature has double strike as long as it has four or more +1/+1 counters on it. Equip {2}
When Cosmic Colossus enters, if you cast it from your hand, cast a copy of target card in exile without paying its mana cost unless an opponent exiles two nonland permanents they control.
Archaic Obelisk enters with a charge counter on it. {T}: Mill two cards, then you may remove a charge counter from Archaic Obelisk. If you do, return a card milled this way to your hand.
As an additional cost to cast this spell, tap four untapped artifacts and/or lands you control. {T}: Each opponent loses 1 life and you gain 1 life. Tap four untapped artifacts and/or lands you control: Untap Altar of Chrome.
Workshop Helper enters with a +1/+1 counter on it. {T}: Move a counter from target creature you control onto another target creature. Activate only as a sorcery.
The Ozanite may be few, but a passion burns within each and every one.
{1}, {T}: Target permanent you control becomes an artifact in addition to its other types until end of turn. Sacrifice Welding Rig: Target artifact gains indestructible until end of turn.
“Anesthetic isn't available. It's important to physically experience the gravity of this decision.” —Eleanor, Kingslayer
Exile the top two cards of target opponent's library. You may play them until the end of your next turn, and mana of any type can be spent to cast them.
Vigilance Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on Shepherd of Steel. When Shepherd of Steel dies, put its counters on target creature you control.
Create a 1/1 red creature token with haste and a creature type of your choice and a 1/1 green creature token with trample and a creature type of your choice.
Choose one. For every two different creature types among creatures you control, you may choose another — • Target creature gets +3/+3 until end of turn. • Target creature you control fights another target creature. • Add three mana of any one type. • Draw a card.
Flying Whenever you gain control of a permanent you don't own or a permanent you don't own enters under your control, create a token that's a copy of it. Sacrifice the token at beginning of your next turn's end step.
Menace Whenever Highseas Renegade deals combat damage to a player, exile the top card of their library. You may play that card until the end of your next turn, and mana of any type can be spent to cast it.
(Color indicator: Eleanor, Kingslayer is white and black)
First strike, lifelink When this creature transforms into Eleanor, Kingslayer, exile up to one target creature. If that creature was legendary, put two +1/+1 counters on Eleanor.