1240 cards found
Ripples of History

Ripples of History {U}{R}

Sorcery
Search your library for a card with flashback and exile it, then shuffle. You may cast that card this turn. At the beginning of your next end step, if that card is in exile, put it into your graveyard.
Flashback {U}{R}
  • Awakening in Oldun
Ripplesurge

Ripplesurge {X}{U}{R}

Instant
You may cast any number of target instant and/or sorcery cards from your graveyard with total mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard this turn, exile it instead.
“One ripple can change the world. Let's see what a thousand can do.”
—Ryken, ontolomancer
  • Karsus
Risen Pontiff

Risen Pontiff {1}{B}

Creature - Zombie Cleric
{1}{B}, Sacrifice another creature: Draw a card. Each player loses 1 life.
As Atterdal abandoned the last of its ties to the western empire, the bishops of old were buried deep beneath. When the city fell, its new master wasted no time reinstating the old servants.
2/1
  • Karslav
Rites of Ignea

Rites of Ignea {1}{R}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature.
Create three 1/1 red Elemental creature tokens.
“There is no Ignea without sacrifice—nor Karsus.”
—Gau, Igneate king
  • Karsus
Riverbed Snapper
Daunting Snapper

Riverbed Snapper {1}{U}

Creature - Crab
Surface {2}{B}{G}{U}. Riverbed Snapper surfaces transformed.
2/1
Card has other part: Daunting Snapper
  • Chikyu: Chaos Rains
Rivha's Blessed Blade

Rivha's Blessed Blade {1}{W}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has flying.
Equipped creature dealing combat damage to a player causes abilities of that creature to trigger as though it entered.
Equip {1}{W}
  • Ghariv: the Quaking City
Rogue's Palace Bouncer

Rogue's Palace Bouncer {1}{R}

Creature - Human Minion
Defender
Endgame
Rogue's Palace Bouncer can attack as though it didn't have defender as long as you're in your endgame.
3/3
  • Viridian's Last Mission
Root Navigator

Root Navigator {1}{W}

Creature - Human Scout
Flash
If a player would search a library for one or more cards, they reveal those cards, and can't find nonbasic cards.
With the Weft gone, its former users had to relearn their own world.
3/1
  • Errors in the Weft
Rose Court Claymore

Rose Court Claymore {1}{R}

Artifact - Equipment
When Rose Court Claymore enters, you may attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {2}
It's easy to get caught up in the politics and forget that the Rose Court is made up of apex predators with superhuman strength.
  • Blood Like Rivers
Royal Dominion

Royal Dominion {1}{U}

Instant - Adventure
Tap up to two target creatures. Put a stun counter on one of them.
Card has other part: King of Shallow Shores
  • Kitsuo: Dusk of Time
Rugged Endurance

Rugged Endurance {1}{W}

Instant
Target creature you control gets +2/+2 and gains indestructible until end of turn. If it was the target of another spell or ability this turn, create two 1/1 white Bird creature tokens with flying.
  • Awakening in Oldun
Ruin, the First Shard

Ruin, the First Shard {X}{G}{U}

Legendary Artifact Creature - Construct
Trample
Ruin, the First Shard enters with a +1/+1 counter on it for each mana spent to cast it.
0/0
Card has other part: Fragment
  • Cybaros
Ruiner Battlesuit

Ruiner Battlesuit {2}

Artifact - Vehicle
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on this Vehicle.
Crew 1
1/1
Card has other part: Ruiner's Find
  • Kitsuo: Dusk of Time
Ruiner's Execution

Ruiner's Execution {1}{B}

Instant
Choose one —
• Each opponent sacrifices a creature that's one or fewer colors.
• Each opponent sacrifices a creature that's two or more colors.
When the oni were banished to hell, the ruiners took their place.
  • Kitsuo: Dusk of Time
Ruiner's Find

Ruiner's Find {2}

Sorcery - Adventure
Return target artifact card from your graveyard to your hand.
Card has other part: Ruiner Battlesuit
  • Kitsuo: Dusk of Time
Ruinous Discovery

Ruinous Discovery {1}{G}

Sorcery
Destroy target artifact or enchantment. If it was a token, you draw a card and gain 2 life.
When hacking away at the walls of knowledge, sometimes the entire cavern comes crashing down.
  • Cliques of Nylin
Run Amok

Run Amok {1}{R}

Instant
Target attacking creature gets +3/+3 and gains trample until end of turn.
  • Svergard
Runehenge Pilgrim

Runehenge Pilgrim {1}{R}

Creature - Human Wizard
Flashback costs you pay cost {2} less.
{R}, {T}, Discard a card: Draw a card.
Aspirants who have read the runes in many a cave have a deep understanding of the Elders— who they were, the burden they carried, and why they disappeared.
2/2
  • Awakening in Oldun
Ruthless Ambush

Ruthless Ambush {1}{G}

Instant
Untap all creatures you control. They gain reach until end of turn.
The Ten Betrayed in their arrogance mistook the Tan'Shina warden's retreat as victory.
  • Karslav
Sabotage the Supply Lines

Sabotage the Supply Lines {G}{U}

Instant
Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Return target creature to its owner's hand.
“Our reach is endless.”
—Lady Shigane
  • Kitsuo: Dusk of Time
Safe from Harm

Safe from Harm {1}{G}

Instant
Return target creature or land card from your graveyard to your hand. Shuffle up to three cards from your graveyard into your library.
  • Monsters of Chikyu
Samacris the Soulscorcher

Samacris the Soulscorcher {U}{R}

Legendary Creature - Human Inquisitor
Instant and sorcery spells with mana value 4 or greater you cast cost {1} less to cast.
{U}{R}, Sacrifice Samacris: Return target instant or sorcery card from your graveyard to your hand. The next spell you cast this turn with the same name as that card costs {2} less to cast.
2/2
  • Duelists of Vereaux
Sanaito's Blessing

Sanaito's Blessing {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has vigilance.
Whenever enchanted creature attacks or blocks, you gain 2 life.
“My time away from Chikyu and from Ema has been trying, but it has not been without benefits.”
  • Monsters of Chikyu
Sanctis Banneret

Sanctis Banneret {1}{W}

Creature - Human Soldier Nomad
Whenever Sanctis Banneret attacks, you may waste a nonwastes land you control. If you do, create a 1/1 white Nomad creature token with vigilance.
2/2
  • Vastuum
Sanctis Griffin

Sanctis Griffin {1}{W}

Creature - Griffin
Flying
Whenever Sanctis Griffin deals combat damage to a player, permanents entering the battlefield under that player's control don't cause abilities to trigger until the beginning of your next turn.
Griffins spot dangers so that nomads survive them.
2/1
  • Vastuum