1674 cards found
Misbegotten Aims

Misbegotten Aims {1}{U}

Instant
Return target creature or enchantment to its owner's hand. If that permanent's controller has eight or more cards in their graveyard, its owner puts it on the top or bottom of their library instead.
“The devout are much too easily swayed by the voices of the unknown.”
  • Theros: Age of Trax
Mogis's Judgment

Mogis's Judgment {1}{B}{R}

Sorcery
Choose one. If your devotion to black is three or greater, you may choose another. The same is true for devotion to red.
• Create two tapped Treasure tokens.
• Creatures you control get +2/+0 until end of turn.
• Choose a nonland permanent type. Each opponent sacrifices a permanent of that type.
  • Theros: Age of Trax
Mogis's Raider
Raider's Blessing

Mogis's Raider {2}{R}

Creature - Human Berserker
Mogis's Raider has first strike as long as it is attacking.
When Mogis's Raider enters, bless target creature.
2/2
Card has other part: Raider's Blessing
  • Theros: Age of Trax
Mogis, Rage-Crowned

Mogis, Rage-Crowned {1}{B}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
Whenever you attack, each opponent loses 1 life for each creature attacking them. If a player lost 5 or more life this way, that player discards a card.
4/4
Related card: Karda, Battle-Born
  • Theros: Age of Trax
Mokar Cliffbreaker

Mokar Cliffbreaker {2}{G}{G}

Creature - Human Warrior
When Mokar Cliffbreaker enters, you may exile a land card from your graveyard. If you do, you gain 4 life.
Wander {5}{G}{G}
4/4
  • Awakening in Oldun
Mokar Warband

Mokar Warband {4}{W}

Creature - Human Warrior
Vigilance
Whenever Mokar Warband attacks, create a 1/1 white Human creature token that's attacking.
The Mokar don't believe in a harsh training regimen for new recruits— with the bitter cold and weekly Rathomar raids, they get enough of that already.
4/4
  • Awakening in Oldun
Molpadia, the Last Acephali

Molpadia, the Last Acephali {R}{R}{G}{G}

Legendary Creature - Cyclops Warrior
Ward—Sacrifice a permanent.
Whenever you cast a spell that targets Molpadia, the Last Acephali, exile the top card of your library. You may play it this turn.
4/4
  • Theros: Age of Trax
Molten Erosion

Molten Erosion {1}{R}{R}

Instant
Choose one —
• Molten Erosion deals 2 damage to each creature.
• Destroy target artifact.
The metal from one Elder blade can outfit an entire army.
  • Awakening in Oldun
Molten Slagmaw

Molten Slagmaw {4}{R}{R}

Creature - Dragon
Flying
Whenever Molten Slagmaw enters or attacks, each opponent sacrifices an artifact or nonbasic land.
“We see a piece of history, an irreplaceable landmark that reminds us of our place in the world. It sees a snack.”
6/4
  • Awakening in Oldun
Momentary Petrification

Momentary Petrification {3}{U}

Instant
Tap up to two target creatures. Put a stun counter on each of them.
“Only in perfect stillness can one find a true epiphany from the gods.”
— Cybele of the Frozen Faith
  • Theros: Age of Trax
Momentous Charge

Momentous Charge {R}

Instant
Cast this spell only during your turn.
Target creature gets +2/+0 and gains haste until end of turn. If it's attacking, instead it gets +2/+0 and gains trample until end of turn.
Flashback {1}{R}
  • Awakening in Oldun
Mondo, Outcast Maverick

Mondo, Outcast Maverick {2}{R}{G}{W}

Legendary Creature - Human Rogue
Trample
Whenever Mondo attacks, create a 1/1 colorless Soldier creature token that's tapped and attacking, then Mondo gets +X/+0 until end of turn, where X is the number of attacking creatures.
3/4
  • Cliques of Nylin
Monstrous Challenge

Monstrous Challenge {R}

Instant
Target creature gains first strike and gets +X/+0 until end of turn, where X is your devotion to red.
As Karda split, monsters grew more brutal, while hoplites sturdied themselves with pride.
  • Theros: Age of Trax
Monument to Might

Monument to Might {2}{G}

Artifact - Ruin
Monument to Might's power and toughness are each equal to the number of lands you control.
You may look at the top card of your library any time, and you may play lands from the top of your library.
Spellcharge 5
*/*
  • Awakening in Oldun
Moonlight Adventurer

Moonlight Adventurer {3}{B}

Creature - Human Ranger
Landfall — Whenever a land you control enters, you gain 2 life. Then if you control a Mountain and a Plains, each opponent loses 2 life.
3/4
  • Chikyu: Chaos Rains
Morasha Moshlord

Morasha Moshlord {3}{B}{B}

Creature - Zombie Shaman
Drop — When Morasha Moshlord enters, if you didn't cast any creature spells during your last turn, all creatures get +2/-2 and gain menace until end of turn.
“OPEN THE PIT!”
5/5
  • Hyperpop
Morbid Bloomer

Morbid Bloomer {1}{G}

Creature - Fungus
Ward {1}
Whenever Morbid Bloomer deals combat damage, you may pay {1}. When you do, return up to one other target permanent card from your graveyard to your hand.
3/1
  • Awakening in Oldun
Moving Mountains

Moving Mountains {2}{G}{U}

Enchantment
When Moving Mountains enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.
If a Ruin you control would stop being a creature, it becomes a creature in addition to its other types for as long as you control Moving Mountains.
  • Awakening in Oldun
Muddy Water

Muddy Water {1}{B}

Sorcery
Target creature gets -3/-3 until end of turn.
Surface {5}{B}
  • Chikyu: Chaos Rains
Muse

Muse {1}{R}

Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
Desperation leads to inspiration.
  • Cybaros
Mutinous Inciter

Mutinous Inciter {3}{R}{G}

Creature - Human Rogue
Trample
Whenever you attack, up to one target attacking creature gets +2/+0 and gains trample until end of turn.
The Penrath have nothing in common except for their hatred of everything society considers common.
3/3
  • Cliques of Nylin
Myconid Pilgrim

Myconid Pilgrim {1}{G}

Creature - Fungus
Whenever one or more cards leave your graveyard, you gain 2 life. This ability triggers only once each turn.
Thanks to Phyto's scavengers, the only dead things that stand the test of time on Oldun are the faces of the Ancients.
2/2
  • Awakening in Oldun
Mystery Egg

Mystery Egg {G}

Creature - Egg
When Mystery Egg enters, search your library for a card and exile it face down, then shuffle your library. You may look at that card as long as it remains exiled.
{G}, {T}, Sacrifice Mystery Egg: Turn the exiled card face up. You may cast that card this turn if it's a creature spell, and you may cast that spell as though it had flash.
0/2
  • Chikyu: Chaos Rains
Narzi, Hero of the Mokar

Narzi, Hero of the Mokar {1}{W}

Legendary Creature - Human Knight
Flash
When Narzi, Hero of the Mokar enters, up to one other target creature gets +1/+1 and gains indestructible until end of turn. If she wandered, other creatures you control get +1/+1 and gain indestructible until end of turn instead.
Wander {4}{W}{W}
1/1
  • Awakening in Oldun
Nascent Lightvein

Nascent Lightvein

Land
Nascent Lightvein enters tapped.
As Nascent Lightvein enters, choose a color. Then if you control three permanents that could each produce a different color of mana, untap it.
{T}: Add one mana of the chosen color.
  • Hyperpop