1099 cards found
Silver Rose Visionary

Silver Rose Visionary {1}{W}

Creature - Elf Soldier
When Silver Rose Visionary enters, draw a card.
The Order of the Silver Rose served as As'Ahai's personal ambassadors to the western empires. As Atterdal fell, their diplomatic mission came to a violent end.
1/1
  • Karslav
Silver Ruination

Silver Ruination {1}{W}

Instant
Exile target nonland permanent with mana value less than or equal to the amount of life you've lost this turn.
“How foolish we were to believe our flesh held us back. We merely traded rot for rust.”
  • Cybaros
Silversong Battlements

Silversong Battlements {1}{G}

Creature - Plant Wall
Defender
{1}, {T}: Add X mana of any one color, where X is the number of creatures with defender you control.
After the victory at Atterdal, the Circle sent its agents southwards, desperately seeking an opening in Silversong's living walls.
0/4
  • Karslav
Sinful Pontifex

Sinful Pontifex {1}{B}

Creature - Human Cleric
Deathtouch
When Sinful Pontifex enters, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top in any order.
1/2
  • Ghariv: the Quaking City
Sink into Obscurity

Sink into Obscurity {1}{U}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Wander {3}{U}{U}
  • Awakening in Oldun
Siphon Memory

Siphon Memory {1}{U}

Instant
Return target spell to its owner's hand unless its controller pays {2}.
Draw a card.
The few knights who survive the war against the Eldrazi long to forget it.
  • Ghariv: the Quaking City
Siphon the Divine

Siphon the Divine {1}{G}

Enchantment - Saga
I — Siphon the Divine gains “Creatures your opponents control lose hexproof and indestructible and can't have or gain hexproof and indestructible.”
II — Target creature you control fights up to one target creature.
III — Exile target player's graveyard.
  • Theros: Age of Trax
Sir Hogginsworth, Quartermaster

Sir Hogginsworth, Quartermaster {1}{W}

Legendary Creature - Fox Artificer
When Sir Hogginsworth, Quartermaster enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
Whenever you cast an Equipment spell, choose first strike, flying, or lifelink. Create a Gadget of that type.
1/2
  • Viridian's Last Mission
Sizzling Star

Sizzling Star {1}{R}

Creature - Human Shaman Bard
Menace
{VP}{VP}: Sizzling Star gets +1/+0 until end of turn.
From that night on, Ember's name would always be remembered.
1/3
  • Hyperpop
Skarn, the Bloodless

Skarn, the Bloodless {1}{B}

Legendary Creature - Human Warrior
If combat damage would be dealt to Skarn, the Bloodless, prevent that damage and mill that many cards instead.
{1}{B}, Exile four cards from your graveyard: Each opponent loses 2 life and you gain 2 life.
2/2
Skarni Raider

Skarni Raider {1}{B}

Creature - Human Warrior
Whenever Skarni Raider attacks, if it's equipped, you draw a card and you lose 1 life.
“Run, you curs! Askir likes his entertainment!”
2/2
  • Awakening in Oldun
Skeleton Keytar

Skeleton Keytar {1}{B}

Artifact - Equipment
Equipped creature gets +3/+0 and has menace.
Whenever a creature you control enters, if it wasn't cast, you may attach Skeleton Keytar to it.
Equip {5}
Anyone can play it, but it works its master's fingers to the bone.
  • Hyperpop
Skilled Axeman
Rasnif's Fury

Skilled Axeman {1}{R}

Creature - Human Warrior
Skilled Axeman has first strike as long as it's attacking.
Glory
2/1
Card has other part: Rasnif's Fury
  • Svergard
Skittertiller

Skittertiller {1}{G}

Artifact Creature - Insect Construct
Trample
Whenever Skittertiller deals combat damage to a player, put a +1/+1 counter on it.
2/2
Card has other part: Furrow
  • Cybaros
Skofa Ambusher

Skofa Ambusher {1}{U}

Creature - Elf Rogue
Flash
Whenever you cast an Elf spell or a spell during an opponent's turn, put a +1/+1 counter on Skofa Ambusher.
2/1
  • Svergard
Skofa Commander

Skofa Commander {1}{G}

Creature - Elf Warrior
Raid — Elves you control get +1/+1 as long as you've attacked this turn.
{T}: Add {G}.
1/2
  • Svergard
Skofa Elite
Skofa Blessing

Skofa Elite {1}{U}

Creature - Elf Rogue
Whenever Skofa Elite deals combat damage to a player, you may draw a card. If you do, discard a card.
Glory
1/2
Card has other part: Skofa Blessing
  • Svergard
Skophos Raid-Veteran

Skophos Raid-Veteran {1}{R}

Creature - Minotaur Soldier
Trample
Whenever Skophos Raid-Veteran deals combat damage to a player or planeswalker or becomes the target of a spell you control, create a tapped Treasure token.
“Each scar is a hundred battle stories.”
—Nikon, Skophos Protector
2/1
  • Theros: Age of Trax
Skygga Pillager

Skygga Pillager {1}{B}

Creature - Human Berserker
Raid — When Skygga Pillager enters, if you attacked this turn, you draw a card and you lose 1 life.
Under their new jarl, the Skygga armies no longer lay idle.
2/1
  • Svergard
Skygga Vanguard

Skygga Vanguard {1}{W}

Creature - Human Warrior
{6}{B}: Each opponent loses 2 life and you gain 2 life.
2/2
  • Svergard
Skysnipe

Skysnipe {1}{G}

Instant
Choose one —
• Skysnipe deals 5 damage to target creature with flying.
• Put a +1/+1 counter and a reach counter on target creature. Untap it.
“The higher they are, the farther they fall.”
  • Cybaros
Skyward Magus

Skyward Magus {1}{U}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, Skyward Magus gets +1/+1 and gains flying until end of turn.
The magi of Teqien adapted quickly to the newest technological developments stolen from the Vukoroq.
2/1
  • Cybaros
Slashing Sneak

Slashing Sneak {1}{R}

Creature - Weasel
Vanguard — Whenever a creature you control attacks alone, target creature can't block this turn.
“Despite fighting a monster ten times its size, it never showed a shred of fear. Absolutely perfect for us.”
—Masaru, aspiring champion
2/2
  • Monsters of Chikyu
Slavering Witchhounds

Slavering Witchhounds {1}{B}

Creature - Dog
Menace
Other creatures you control with menace get +1/+1.
Whenever a creature you control with menace becomes blocked, each opponent loses 1 life.
2/1
  • Duelists of Vereaux
Slayer's Determination

Slayer's Determination {1}{R}

Instant
Choose one —
• Slayer's Determination deals 2 damage divided as you choose among one or two targets.
• Target creature gains double strike until end of turn.
  • Blood Like Rivers